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What’s New Version 1.17
We taught TileFusion to explain itself better, reward actual sharing, and stop being weird about saved games, challenges, haptics, and leaderboards.
Game-over now gives you a clearer next move instead of just silently judging your life choices.
Lots of fixes and polish under the hood, because the tiles deserved better and frankly so did you.
Description
Drop tiles into columns, merge identical values, and chain massive combos up to 3×. Satisfying cascade puzzles that are easy to learn but impossible to put down.
Drop tiles strategically into columns, merge identical values, and watch satisfying chain reactions unfold. Master column management and timing to achieve massive combos and record-breaking scores.
FEATURES:
• Column-drop tile merging with cascading chain reactions
• Competitive Game Center leaderboards
• Daily challenges for fresh competition
• Multiple themes (Cyberpunk, Retro, and more)
• Smooth haptic feedback and polished animations
• Track your progress with detailed statistics
Perfect for quick sessions or extended play. Easy to learn, challenging to master!
In-App Purchases ML pricing
One-Time Purchases
Strategic Pack—
Undo Bundle—
Ultimate Bundle—
Power Bundle—
Quick Boost—
Capabilities
In-App Purchases
Accessibility
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Version history 17 versions
Build 887524760v1.172026-07-06 07:19:39
We taught TileFusion to explain itself better, reward actual sharing, and stop being weird about saved games, challenges, haptics, and leaderboards.
Game-over now gives you a clearer next move instead of just silently judging your life choices.
Lots of fixes and polish under the hood, because the tiles deserved better and frankly so did you.
Build 885784552v1.162026-05-18 16:56:59
Daily Challenges are smoother and clearer, with improved progress, streak context, rewards, and result sharing.
This update also adds richer post-game summaries, smarter strategy tips, juicier combo feedback, and polish across the challenge/game-over flow.
Build 885047960v1.152026-05-17 00:34:15
Daily Challenges got a glow-up. Progress is clearer, completed challenges behave properly, difficulty is less unhinged, and a bunch of tiny annoyances got quietly escorted out.
Build 882689069v1.142026-03-15 22:51:27
Daily Challenges are here, Google Sign-In joined the party, account management is much cleaner, notifications are less weird, and the whole game got a healthy dose of polish.
Build 881946198v1.132026-02-11 00:49:14
We adjusted the power-up economy. Free stuff is now slightly less free.
Weekly login rewards instead of daily. 7-combo threshold instead of 5. We ran the numbers. The numbers won.
Also: In-app purchases actually work now. Capitalism prevails.
Build 881615819v1.122026-01-19 06:08:19
Sign in with Apple just landed - because typing email codes was cutting into precious merge time.
We also made the game fully accessible with VoiceOver, upgraded your brag cards to show your highest tile, and locked the screen to portrait so your phone can't betray you mid-game.
Now get back in there and make some big numbers.
Build 881378808v1.112026-01-11 23:36:56
• NEW: Power-ups now award points!
• Game Center has been thanked for its service and shown the door. ONLINE LEADERBOARDS ARE NOW THE MAIN EVENT. Climb the global ranks!
That's the update.
Build 881178669v1.102026-01-05 13:59:08
Fixed bugs you didn't know existed but would've blamed us for eventually.
Build 881056080v1.92025-12-31 12:10:12
Game sharing added, so now you can prove to your friends that you're either really good at this game or have way too much free time. Probably both.
You also get a username now. Fame awaits. Or at least a leaderboard entry.
The whole UI got a facelift because we looked at the old one and felt personally attacked. Game history now syncs properly too, so your achievements follow you across devices like a loyal but slightly obsessive pet.
Also fixed some bugs that were definitely there on purpose as "surprise mechanics."
Build 880553057v1.82025-12-12 01:49:53
GameCenter leaderboards no longer contemplate the meaning of existence - They used to hang there, thinking deeply about life. Now they just show your scores like they're supposed to.
iPad users, your tiles got SWOLE - We made the grid bigger on larger screens because squinting at tiny blocks seemed cruel.
Build 880187262v1.72025-11-29 20:00:45
The "We Actually Care About Details" Update
• New app icon. Again. We promise we'll stop eventually.
• Splash screen now has 35 tiles that float like they're in zero gravity. NASA approved*.
• Replaced that ugly default "Restore Game?" popup with something that doesn't look like it's from 2008
• Fixed things that weren't broken but weren't pretty either.
*NASA did not actually approve
Build 880127355v1.62025-11-27 04:30:53
Changed the icon because we got bored. That's it. That's the update. The blocks still merge. You're still addicted. See you in 3 hours.
Build 880005645v1.52025-11-23 19:56:04
Settings got a makeover - your stats and streaks are now front and center! Plus smoother Game Over screens, iPad orientation support, and fixes for those annoying time tracking bugs.
Happy merging!
Build 879990227v1.42025-11-22 18:48:53
TL;DR: Fixed crashes, added streak guilt-trips, made everything prettier. You're welcome.
What's New:
- No More Game Freeze! Fixed that annoying bug where your game got stuck after using the 2× power-up. Your tiles are now free to merge and mingle as intended.
- Daily Summary, Now Less Annoying - We moved your daily stats directly into the game over screen. No more pop-ups interrupting your "one more game" addiction.
- Streak Tracking - Now you can watch your daily streak grow (or feel guilty when you break it). It's like Duolingo, but with blocks.
- Portrait Mode Only - Locked the app to portrait because let's be honest, who was playing this sideways anyway?
- UI Polish - Made buttons bigger, badges prettier, and everything properly aligned. Your OCD will thank us.
- Better Stats Clarity - No more wondering "what does that % even mean?" We now actually tell you it's comparing your best score to yesterday.
Build 879791259v1.32025-11-15 20:20:22
Bug Fixes:
• Fixed the "zombie game-over" bug where the game would die... and then die again. Now it dies just once like a normal, respectful game.
• Undo power-up learned to read the room - won't offer itself during cooldown anymore. It's called boundaries, people!
• Various stability improvements (aka: we told the tiles to stop spawning at inappropriate times)
Build 879623152v1.12025-11-10 04:14:01
Power-Ups System!
Take control of your game with strategic power-ups:
• Undo - Second chances when you need them
• Bomb - Clear problem tiles instantly
• Column Clear - Eliminate entire columns
• Transformer - Convert tiles to match your strategy
Other improvements:
• Daily summary shows your progress over time
• Visual inventory tracking
• Performance optimizations
• Bug fixes for smoother gameplay
Build 877169275v1.02025-10-13 18:23:10
Price history by region
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Availability 75 of 75 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 1 | 5.0 | 1.17 |
AG | en-GB | Free | 0 | — | 1.17 |
AI | en-GB | Free | 0 | — | 1.17 |
AO | en-GB | Free | 0 | — | 1.17 |
AR | es-MX | Free | 0 | — | 1.17 |
BB | en-GB | Free | 0 | — | 1.17 |
BF | en-GB | Free | 0 | — | 1.17 |
BJ | en-GB | Free | 0 | — | 1.17 |
BO | es-MX | Free | 0 | — | 1.17 |
BR | pt-BR | Free | 0 | — | 1.17 |
BS | en-GB | Free | 0 | — | 1.17 |
BW | en-GB | Free | 0 | — | 1.17 |
BZ | en-GB | Free | 0 | — | 1.17 |
CD | en-GB | Free | 0 | — | 1.17 |
CG | en-GB | Free | 0 | — | 1.17 |
CI | fr-FR | Free | 0 | — | 1.17 |
CL | es-MX | Free | 0 | — | 1.17 |
CM | fr-FR | Free | 0 | — | 1.17 |
CO | es-MX | Free | 0 | — | 1.17 |
CR | es-MX | Free | 0 | — | 1.17 |
CV | en-GB | Free | 0 | — | 1.17 |
DM | en-GB | Free | 0 | — | 1.17 |
DO | es-MX | Free | 0 | — | 1.17 |
DZ | en-GB | Free | 0 | — | 1.17 |
EC | es-MX | Free | 0 | — | 1.17 |
GA | fr-FR | Free | 0 | — | 1.17 |
GD | en-GB | Free | 0 | — | 1.17 |
GH | en-GB | Free | 0 | — | 1.17 |
GM | en-GB | Free | 0 | — | 1.17 |
GT | es-MX | Free | 0 | — | 1.17 |
GW | en-GB | Free | 0 | — | 1.17 |
GY | en-GB | Free | 0 | — | 1.17 |
HN | es-MX | Free | 0 | — | 1.17 |
JM | en-GB | Free | 0 | — | 1.17 |
KE | en-GB | Free | 0 | — | 1.17 |
KN | en-GB | Free | 0 | — | 1.17 |
KY | en-GB | Free | 0 | — | 1.17 |
LC | en-GB | Free | 0 | — | 1.17 |
LR | en-GB | Free | 0 | — | 1.17 |
LY | en-GB | Free | 0 | — | 1.17 |
MA | en-GB | Free | 0 | — | 1.17 |
MG | en-GB | Free | 0 | — | 1.17 |
ML | en-GB | Free | 0 | — | 1.17 |
MS | en-GB | Free | 0 | — | 1.17 |
MU | en-GB | Free | 0 | — | 1.17 |
MW | en-GB | Free | 0 | — | 1.17 |
MX | es-MX | Free | 0 | — | 1.17 |
MZ | en-GB | Free | 0 | — | 1.17 |
NA | en-GB | Free | 0 | — | 1.17 |
NE | en-GB | Free | 0 | — | 1.17 |
NG | en-GB | Free | 0 | — | 1.17 |
NI | es-MX | Free | 0 | — | 1.17 |
PA | es-MX | Free | 0 | — | 1.17 |
PE | es-MX | Free | 0 | — | 1.17 |
PY | es-MX | Free | 0 | — | 1.17 |
RW | en-GB | Free | 0 | — | 1.17 |
SC | en-GB | Free | 0 | — | 1.17 |
SL | en-GB | Free | 0 | — | 1.17 |
SN | en-GB | Free | 0 | — | 1.17 |
SR | en-GB | Free | 0 | — | 1.17 |
ST | en-GB | Free | 0 | — | 1.17 |
SV | es-MX | Free | 0 | — | 1.17 |
SZ | en-GB | Free | 0 | — | 1.17 |
TC | en-GB | Free | 0 | — | 1.17 |
TD | en-GB | Free | 0 | — | 1.17 |
TN | en-GB | Free | 0 | — | 1.17 |
TT | en-GB | Free | 0 | — | 1.17 |
TZ | en-GB | Free | 0 | — | 1.17 |
UG | en-GB | Free | 0 | — | 1.17 |
UY | en-GB | Free | 0 | — | 1.17 |
VC | en-GB | Free | 0 | — | 1.17 |
VE | es-MX | Free | 0 | — | 1.17 |
VG | en-GB | Free | 0 | — | 1.17 |
ZM | en-GB | Free | 0 | — | 1.17 |
ZW | en-GB | Free | 0 | — | 1.17 |
Change log 21 changes · ML
✎
releaseNotes updated
We taught TileFusion to explain itself better, reward actual sharing, and stop being weird about saved games, challenges, haptics, and leaderboards.
Game-over n
✎
description updated
Drop tiles into columns, merge identical values, and chain massive combos up to 3×. Satisfying cascade puzzles that are easy to learn but impossible to put down
✎
subtitle updated
Merge, Drop & Combo Tile Game
✎
name updated
Tilefusion
◆
Version 1.17 released
We taught TileFusion to explain itself better, reward actual sharing, and stop being weird about saved games, challenges, haptics, and leaderboards.
Game-over now gives you a clearer next move instead of just silently judging your life choi
◆
Version 1.16 released
Daily Challenges are smoother and clearer, with improved progress, streak context, rewards, and result sharing.
This update also adds richer post-game summaries, smarter strategy tips, juicier combo feedback, and polish across the challeng
◆
Version 1.15 released
Daily Challenges got a glow-up. Progress is clearer, completed challenges behave properly, difficulty is less unhinged, and a bunch of tiny annoyances got quietly escorted out.
◆
Version 1.14 released
Daily Challenges are here, Google Sign-In joined the party, account management is much cleaner, notifications are less weird, and the whole game got a healthy dose of polish.
◆
Version 1.13 released
We adjusted the power-up economy. Free stuff is now slightly less free.
◆
Version 1.12 released
Sign in with Apple just landed - because typing email codes was cutting into precious merge time.
We also made the game fully accessible with VoiceOver, upgraded your brag cards to show your highest tile, and locked the screen to portrait
◆
Version 1.11 released
• NEW: Power-ups now award points!
• Game Center has been thanked for its service and shown the door. ONLINE LEADERBOARDS ARE NOW THE MAIN EVENT. Climb the global ranks!
That's the update.
◆
Version 1.10 released
Fixed bugs you didn't know existed but would've blamed us for eventually.
◆
Version 1.9 released
Game sharing added, so now you can prove to your friends that you're either really good at this game or have way too much free time. Probably both.
You also get a username now. Fame awaits. Or at least a leaderboard entry.
The whole UI go
◆
Version 1.8 released
GameCenter leaderboards no longer contemplate the meaning of existence - They used to hang there, thinking deeply about life. Now they just show your scores like they're supposed to.
iPad users, your tiles got SWOLE - We made the grid bigg
◆
Version 1.7 released
The "We Actually Care About Details" Update
• New app icon. Again. We promise we'll stop eventually.
• Splash screen now has 35 tiles that float like they're in zero gravity. NASA approved*.
• Replaced that ugly default "Restore Game?" pop
◆
Version 1.6 released
Changed the icon because we got bored. That's it. That's the update. The blocks still merge. You're still addicted. See you in 3 hours.
◆
Version 1.5 released
Settings got a makeover - your stats and streaks are now front and center! Plus smoother Game Over screens, iPad orientation support, and fixes for those annoying time tracking bugs.
Happy merging!
◆
Version 1.4 released
TL;DR: Fixed crashes, added streak guilt-trips, made everything prettier. You're welcome.
What's New:
- No More Game Freeze! Fixed that annoying bug where your game got stuck after using the 2× power-up. Your tiles are now free to merge
◆
Version 1.3 released
Bug Fixes:
• Fixed the "zombie game-over" bug where the game would die... and then die again. Now it dies just once like a normal, respectful game.
• Undo power-up learned to read the room - won't offer itself during cooldown anymore.
◆
Version 1.1 released
Power-Ups System!
Take control of your game with strategic power-ups:
• Undo - Second chances when you need them
• Bomb - Clear problem tiles instantly
• Column Clear - Eliminate entire columns
• Transformer - Convert tiles to ma
◆
Version 1.0 released
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