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What’s New Version 11.0
UPDATE 11.0: FREE FOR ALL, CUSTOM BEHAVIORS, SKINS, AD SKIP TICKETS, REDONE CODEBASE, BETTER CUSTOM BALLS, 50 VS 1
- Updated Custom Balls:
- New Feature: Custom Behaviors
- Custom balls finally have depth!
- Basically a whole no code game engine where you can create your own behaviors using intuitive actions & conditions!
- New Prebuilt Behaviors: Wall Hit, Ranged V2
- Deprecated Ranged Behavior (it will still work for old custom balls but it can’t be added to new ones
- Fixed certain prebuilt behaviors not working
- Updated tutorials
- New Gamemodes: Free For All, 50vs1
- New Feature: Skins
- New Feature: Ad Skip Tickets
- Ad skip tickets are COMPLETELY FREE! Right now you get 5 of them upon opening the app, In the future they will be obtainable from more things!
- Since google blocks ads in regions like Russia, this is the first time Russians can obtain ad weapons!
- You are limited to a maximum of 8 ad skip tickets at a time.
- Reworked ENTIRE weapons system codebase
- Scaling is now saved by weapon rather than globally per weapon type
- Some weapons are now significantly less laggy
- Fixed the issue where weapons could only hit one enemy at a time
- This required me to remake every weapon which probably explains how long this update took to make
- New Weapons: Scroll (Free, Common), Potion (Free, Common), Circular Saw (Ad, Rare), Cookie (Ad, Epic)
- BALANCE CHANGES: (NERF - BUFF + REWORK ?)
- Spear: ?
- Dagger: ?/+
- Flask: -
- Shuriken: -
- Pencil: ?
- Super Fibonacci: +
- Due to the nature of me reworking the weapons codebase, a lot of other weapons have been changed in minor ways!
- Updated workshop downloads page
- Changed the featured tab to the “hot” tab
- Added icons to sort methods
- Added new “random” tab
- Added rarity backgrounds to items
- Now tracks the user who posted a ball
- Improved account system
- Increased end of match reward ad from 4x to 8x
- 50+ new custom ball icons
- Fixed balls falling through the floor in block breaker mode
- Fixed certain custom ball sprites not having collision masks
- Fixed achievement progression track rewards being unclaimable
- Reworked Random button
- Moved all filters & blacklist into one menu
- Made filters and blacklist accessible in weapon select
- Fixed randomize always excluding controllables and supers
- Fixed “Allow Supers” filter
- Added “Allow Timed” filter
- Updated all icons & refactored their code
MINOR CHANGES:
- Updated sprites:
- Megaphone
- Cowbell
- Anvil
- Like 15 more (I forgot to write it down, sorry!)
- Removed empty controllables (will be added in a future update so if you purchased them it isn’t a waste!)
- Refreshed social rewards
- Fixed ad watch achievement being auto complete (I AM SO POOR BECAUSE OF THIS BUG)
- Fixed a bug where the last weekly mission didn’t reset
- Fixed one saw blade just randomly disappearing
- Reduced wrench turret spin speed
- Fixed portal map bg color
- Fixed certain custom balls not working on ball a (because ball a & ball b code is no longer separate)
- Fixed wrench turrets firing bullets at the wrong angle
- Fixed cannon projectile speed not increasing
- Fixed paddle being jittery
- Fixed super hammer just being called “hammer”
- Fixed bell pepper not being able to parry
- Fixed super cannon hits not registering
- Fixed flamethrower being invisible when not in dark mode
- Made flamethrower hitboxes more accurate
- Fixed parrying happening in block breakers when 2 balls hit a block at the same time
- Fixed some balls scaling while paused
- Fixed certain custom ball weapons not having collision
- Fixed joust bugs
- The game now tracks the version a custom ball/map was updated
- Fixed sun & staff flame sprite rotation being messed up
A significant amount of the content this update is cut from the patch notes due to app store limits! Full patch note available on discord
Description
Create Viral Weapon Ball Fight Videos with Real Physics!
Want to make those viral weapon ball fight videos you’ve seen all over TikTok and YouTube Shorts? This app lets you build and simulate fully custom fights! no editing apps, no templates, just satisfying physics and chaos.
- ABSOLUTELY NO IN APP PURCHASES
- Choose from different weapons like sword, dagger, and more
- Watch battles auto-play with real physics collisions
- Record your screen to share directly to TikTok, Shorts, or Reels
Whether you're here to create fan edits, post memes, or just watch cool fights—this is the original weapon ball fight generator everyone’s looking for!
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 23 versions
Build 885899266v11.02026-05-20 22:26:05
UPDATE 11.0: FREE FOR ALL, CUSTOM BEHAVIORS, SKINS, AD SKIP TICKETS, REDONE CODEBASE, BETTER CUSTOM BALLS, 50 VS 1
- Updated Custom Balls:
- New Feature: Custom Behaviors
- Custom balls finally have depth!
- Basically a whole no code game engine where you can create your own behaviors using intuitive actions & conditions!
- New Prebuilt Behaviors: Wall Hit, Ranged V2
- Deprecated Ranged Behavior (it will still work for old custom balls but it can’t be added to new ones
- Fixed certain prebuilt behaviors not working
- Updated tutorials
- New Gamemodes: Free For All, 50vs1
- New Feature: Skins
- New Feature: Ad Skip Tickets
- Ad skip tickets are COMPLETELY FREE! Right now you get 5 of them upon opening the app, In the future they will be obtainable from more things!
- Since google blocks ads in regions like Russia, this is the first time Russians can obtain ad weapons!
- You are limited to a maximum of 8 ad skip tickets at a time.
- Reworked ENTIRE weapons system codebase
- Scaling is now saved by weapon rather than globally per weapon type
- Some weapons are now significantly less laggy
- Fixed the issue where weapons could only hit one enemy at a time
- This required me to remake every weapon which probably explains how long this update took to make
- New Weapons: Scroll (Free, Common), Potion (Free, Common), Circular Saw (Ad, Rare), Cookie (Ad, Epic)
- BALANCE CHANGES: (NERF - BUFF + REWORK ?)
- Spear: ?
- Dagger: ?/+
- Flask: -
- Shuriken: -
- Pencil: ?
- Super Fibonacci: +
- Due to the nature of me reworking the weapons codebase, a lot of other weapons have been changed in minor ways!
- Updated workshop downloads page
- Changed the featured tab to the “hot” tab
- Added icons to sort methods
- Added new “random” tab
- Added rarity backgrounds to items
- Now tracks the user who posted a ball
- Improved account system
- Increased end of match reward ad from 4x to 8x
- 50+ new custom ball icons
- Fixed balls falling through the floor in block breaker mode
- Fixed certain custom ball sprites not having collision masks
- Fixed achievement progression track rewards being unclaimable
- Reworked Random button
- Moved all filters & blacklist into one menu
- Made filters and blacklist accessible in weapon select
- Fixed randomize always excluding controllables and supers
- Fixed “Allow Supers” filter
- Added “Allow Timed” filter
- Updated all icons & refactored their code
MINOR CHANGES:
- Updated sprites:
- Megaphone
- Cowbell
- Anvil
- Like 15 more (I forgot to write it down, sorry!)
- Removed empty controllables (will be added in a future update so if you purchased them it isn’t a waste!)
- Refreshed social rewards
- Fixed ad watch achievement being auto complete (I AM SO POOR BECAUSE OF THIS BUG)
- Fixed a bug where the last weekly mission didn’t reset
- Fixed one saw blade just randomly disappearing
- Reduced wrench turret spin speed
- Fixed portal map bg color
- Fixed certain custom balls not working on ball a (because ball a & ball b code is no longer separate)
- Fixed wrench turrets firing bullets at the wrong angle
- Fixed cannon projectile speed not increasing
- Fixed paddle being jittery
- Fixed super hammer just being called “hammer”
- Fixed bell pepper not being able to parry
- Fixed super cannon hits not registering
- Fixed flamethrower being invisible when not in dark mode
- Made flamethrower hitboxes more accurate
- Fixed parrying happening in block breakers when 2 balls hit a block at the same time
- Fixed some balls scaling while paused
- Fixed certain custom ball weapons not having collision
- Fixed joust bugs
- The game now tracks the version a custom ball/map was updated
- Fixed sun & staff flame sprite rotation being messed up
A significant amount of the content this update is cut from the patch notes due to app store limits! Full patch note available on discord
Build 883494771v10.22026-03-18 17:08:51
UPDATE 10.0 PART TWO: CUSTOM BALLS, 13 WEAPONS/SUPERS, NEW GAMEMODE, UPDATED CUSTOM MAPS, BALANCE CHANGES
- New Feature: Custom Balls:
- Add either prebuilt behaviors with customizable properties!
- Change the weapons name, icon, weapon, & ball!
- Change the weapons spin speed & distance, scale, ball scale & bounciness, etc
- This system is BY FAR the hardest thing I’ve ever coded, it’s still a super early version though & it will be improved with custom sprite uploads & so many more actions/conditions in the future
- This system is VERY SIMPLE right now but in future updates it will improve so you can basically anything in it! Please be patient as I’m the only one working on this game.
- New Weapons: Torch (Free, Common), Sun (Secret, Uncommon), Mushroom (Achievements, Rare), Racket (Ad, Uncommon), Baby Unarmed (Secret, Mythic)
- New Super Weapons: Flask, Shield, Scythe, Orbital, Lava Pick, Metal Pipe, Axe, Mushroom, Dummy
- New Gamemodes: Ball Rescue
- Updated Custom Maps:
- New Custom Map Objects: Barn, Spike, Bounce Pad, Bear Trap, Spiky Ball, Grenade, Anchor Dash, Square Gain
- New Custom Map Triggers: Move, Move End
- New Object Properties: Opacity, Group, Rotation
- New Map Properties: Allow Camera Move, Background Color
- Added Grid Mode
- Added an icon list
- Some content from this system got cut because I was having so many issues with the custom balls properties system, basically with the way data is saved, every map that was created before 10.0pt2 would have empty properties, which would basically break every map before 10.0pt2, this is unfortunate because I had coded some really cool objects like Spawner that don’t work without properties :(
- Added new Featured tab to the workshop
- Updated 12 day login
- New Achievements: It’s now possible to get diamond staff without waiting like 40 days to finish missions!
- Complex: Create a mythic custom ball: 30 Progression
- Fan: Follow the WBF YouTube & TikTok: 40 Progression
- Did you think you could throw a block?: Secret obtainment: 15 Progression
- How Despicable: Defeat tiplysticky with any controllable (100+ same health): 70 Progression
- Added achievement complete popups
- SPECIAL ROTATING SHOP WITH INFINITY FOR THE FIRST 72HRS AFTER UPDATE
- BALANCE CHANGES: (SMALL - LARGE +)
- Dagger: Buff
- Drilly: -Rework
- Crossbow: +Nerf
- Super Ice Pick: Buff
- Rapier: Nerf
- Trident: Rework
- Lava Pick: Nerf
- Scythe: Buff
- Firework: Nerf
- Speedy: Buff
- Grass Blade: -Buff
- Super Crossbow: +Nerf
- Super Scepter: +Nerf
- Super Unarmed: +Rework
- Super Cannon: -Buff
- Switchblade: -Buff
MINOR CHANGES:
- Improved sandbox mode tennis racket & wrench
- Added notifications for which tab of missions/achievements is completed
- Added notifications for a specific mission/achievement being completed
- Fixed routine baller achievement
- Reworked bullet hell achievement - I spent 2 HOURS trying to fix this literal 6 lines of code and it’s JUST IMPOSSIBLE it’s as if I’m discovering quantum physics for the first time. Things just don’t make any sense in regards to this achievement.
- Added scrolling to custom balls objects page
- Added scrolling to workshop create page
- Fixed Grower hitbox
- Fixed weekly missions not refreshing
- Fixed boots not taking damage on Ball A
- Increased axe size
- Fixed rotating shop giving out kunai every time
- Made rotating shop more likely to give out rare balls. New odds:
- Uncommon: 52%
- Rare: 19%
- Epic: 15%
- Legendary: 12.5%
- Mythic: 1.5%
- Fixed boots kidnapping every teammates weapon (screw you Ehud38 >:( jk)
- Fixed Santa Pepper not spawning minions
- Updated canon ball colors
- Fixed diamond staff on ball a
- I might’ve fixed the issue with deleting maps, there’s a genuinely absurd game engine issue where it’s confusing arrays & structures which I could ramble on about for days, it’s hard to check if it’s fixed though as it LITERALLY doesn’t affect new players, I was going crazy patching it
Build 882652995v10.12026-02-21 06:51:58
10.0 HOTFIX: BOOTS, MAJOR FIXES & WORKSHOP SEARCH
- New Weapon: Boots
- Added search button to workshop
- Fixed bug where downloading maps with ads would give you an empty one
- Added account logout system
- Reduced rotating shop refresh to 24hrs
- FREE 200K COINS & 100 TOKENS
- Added delete button on custom maps
- Added axe SFX
- Fixed achievements:
- HOW!?!?
- GET OVER HERE
- Ratio’d
- Skilled Player
- Dupliskewer (Nerfed)
- Slightly reduced game file size
- Added randomize boss battles
- Updated credits
- Fixed Bell Pepper code
- Fixed a few issues with data not saving
- Added confirmation after uploading a map
- Nerfed spear length scaling, buffed spear damage
- Changed cupid category to login/achievement
- Fixed anchor on Ball B
- Fixed super fibonacci
- Fixed tiplisticky, pi, parrying
- Buffed speedy
- Updated credits
- Added copy id feature to accounts
- Changed the final weekly mission to download items from the workshop rather than exchange tokens for coins
- Added spend button to gambling achievement
- Buffed grass blade, it now gains 0.3 length/pierce
- Added animations to claiming missions
- Changed uploads to be 5/week rather than 25 forever
Build 882458463v10.02026-02-14 08:48:39
UPDATE 10.0 PART ONE: CUSTOM MAPS, WORKSHOP, ACCOUNTS, 21 WEAPONS/SUPERS, SANDBOX MODE, DUAL WIELD
- New Feature: Custom Maps
- Add unique objects to your map such as Portals, Hot Potatoes, Volcanos, & More!
- Customize gravity, bounciness, & camera zoom
- Edit or add walls to create unique shapes
- You can create UNLIMITED custom maps
- New Feature: Accounts
- Create an account to save your progress!
- You can save your progress to my server one time per day, I recommend you at least do it every 3 or so days to avoid losing it!
- If you’d like to switch to a new phone, simply save the progress on your old phone, log out on that phone, and then login to the account on your new phone & load your progress!
- This is mostly to fix an issue with my terrible game engine where progress is suddenly deleted for no reason, however this is incredibly expensive to upkeep so please watch a few ads!
- If you lost progress previously due to that bug, dm me @BalangoDev on discord with proof and I’ll give you your progress back
- New Feature: Workshop
- Download custom maps & skins made by the community!
- Upload your own balls and get a coin reward every time someone downloads them!
- Filter by Newest, or Downloads!
- New Gamemode: Sandbox
- Customize ball scaling
- Customize ball size
- New Gamemode: Dual Wield
- Have one ball equip two weapons!
- Also works to create block breaker fusions
- 13 New Weapons: Minigun (Uncommon, Rotating Shop), Rapier (Rare, Coin), Trident (Rare, Rotating Shop), Diamond Staff (Mythic, Achievements), Paws (Rare, Achievement), Laser (Rare, Ad), Flail (Uncommon, Achievements), Cupid (Epic, Login), Pi (Epic, Rotating Shop), Factorial (Rare, Rotating Shop), Lava Pick (Epic, Rotating Shop), Axe (Common, Secret) Tiplysticky (Rare, Secret)
- New Super Weapons: Candy Cane, Scepter, Staff, Minigun, !ce Pick, Shuriken, Spear, Fibonacci
- New Maps: Make It Rain, Valentines Day, Color Fight
- Reworked events
- The events tab has been turned into the rotating shop!
- Available shop weapons refresh every 48 hours, you can also refresh manually with an ad
- Available shop weapons are GLOBAL so if your friend has infinity in his shop, you will too (if he refreshed you’d have to refresh too)
- Shop refresh odds: Uncommon: 60%, Rare: 15%, Epic: 14%, Legendary: 10%, Mythic: 1%
- Reworked Missions
- There are now 3 tabs in the missions menu: Daily, Weekly, & Achievements
- Daily & weekly missions give great token & coin rewards for completing tasks
- Achievements give fantastic rewards for either doing fun interactions, or completing milestones
- Complete every achievement to get the extremely rare “Diamond Staff”
- Complete 50% of achievements to unlock Flail
- Added unique sound effects to every weapon (toggleable in settings)
- New 12 day Valentines login, login 12 days for the secret Cupid ball!
- Reduced all controllable balls price by 1 ad (except for common controllables)
- Reworked no reward balls/maps/gamemodes
- Instead of rewards being disabled, rewards are earned based on how long the match lasted
- 1s = 35 coins, so a match that lasted for 30 seconds would give 1050 coins
- This only applies to REWARD DISABLED balls/maps/gamemodes
MINOR CHANGES:
- Reworked Volcano Map
- Reworked Shuriken
- Fixed spear double hitting
- Jack O’ Lantern is now obtainable by finding a secret in game
- Reduced Hot Potato map to 1 ad
- 20 new secret codes
- Fixed katana vs katana
- Added random button to Tag Team aswell as the filters to it available in tournament mode
- Improved soft lock prevention
- Added a trail to Lance dashing
- Centy is now a coin weapon
- Fixed Lasso in block breakers
- Fixed Duplicator clones, Partridge, & Santa Pepper clones not using canon font
- Added a toggle to save scaling & allow switching in tag team
- Made grimoire work in block breakers
- Improved sticky
- Changed sprite for Default, Large, & Giant map
- Graviton now gravitates towards the enemy in regular matches
Build 881301342v9.902026-01-09 06:24:28
UPDATE 9.9: BLOCK BREAKERS, MAJOR REWORKS & IMPROVEMENTS
- New Gamemode: Block Breakers
- New Weapons: Speedy, Grower, Gravitron, Sticky, Slammy, Golden Ratio, Multiplier, Drilly, Centy, Infinity, Orbital
- Added a “random” button when selecting balls
- Added a way to blacklist balls when randomizing tournaments
- Added a way to filter out duplicates, controllables, & supers when randomizing tournaments
- New 12 day login event with fantastic rewards!
- Reworked Anchor, Duplicator, Santa Pepper
- Added a “Credits” and “Wiki” tab to settings
- New code “comet” that gives 75k coins as compensation for the people who lost comet when it switched from an event to coin weapon
- Fixed token cap decreasing after 4xing rewards
- Changed wrench ball color
- Reduced wrench turret size
- Fixed 4xing super EXP
- Fixed Lance rotation AGAIN (why does nothing ever work)
- Made lances sprite higher quality
- Fixed glass bottle damage being either 2 or 3
- Fixed spear not dealing damage to multiple enemies
- Added “Better Recolor” option to settings
- Applied dark mode to: Weapon Select, Tournament Select, Tag Team Select
- Fixed weapon values not properly deleting upon ball death
- Raised max health to 9.9 million
- Fixed switchblade parry mode damaging every enemy
- Nerfed Flask
- Fixed Controllable Paddle not showing scaling
- Fixed unarmedundying having infinite bounces
- Fixed Santa pepper adding grimoire minion health
- Made Grimoire minions obey the current gravity
- 50+ Miscellaneous changes!
- I split 10.0 into two updates because custom balls will take an extremely long time to code properly & I don’t want the game to be updateless for too long!
Build 881047886v9.502025-12-28 16:39:37
UPDATE 9.5: CUSTOM BALLS COMING NEXT UPDATE 10.0
- Fixed Daily Login & Missions refresh text not working
- Fixed Daily Login (I think)
- Upped Lance & Super Lance’s spin speed to 170
- Turned Super Hammer into a no coin weapon
- Fixed Ball A Shuriken having infinite bounces
- Added Cannon fire SFX
- Fixed Glass Bottle bleed hole stat
- Fixed Super Candle doing damage to itself on ball b
- Stopped Square from parrying projectiles
- Disabled Nothing & Dummy from randomize tournaments
- Fixed Super Cannon stats not changing
- Buffed Paddle
- Slightly improved staff hotboxes
- Fixed cannon vs cannon hitting itself
- Buffed Sai
I’m really sorry for all the bugs in 9.0, I coded a lot of it whilst sleep deprived lol
Build 881016904v9.102025-12-27 01:15:07
UPDATE 9.0: NEW YEARS: 5 NEW WEAPONS: 9 SUPER WEAPONS, MAJOR FIXES
- New Super Weapons: Unarmed, Trapper, Bat, Cannon, Lasso, Nuke, Candle, Anvil, Crossbow
- New Weapons: Firework, Square, Flamethrower, Cowbell (Event), Paddle (Non Controllable Version), Nothing (So you can do 1v3 fights & such)
- Controllable UI has been reworked similarly to super weapons to make the weapon select screen more compact
- Reworked Switchblade
- Removed confusing mission & lowered the refresh time from 10 days to 7
- Free New Years map
- Improved DPS scaling & rebalanced DPS weapons
- Fixed comet messing up boss battle weapon scale
- Increased controllable weapon joystick size
- Increased lance joust speed
- Fixed lance shield icon disappearing with multiple lances
- Fixed lance joust automatically stopping after 1 second
- Added lance joust sound effect
- Fixed spear orbit distance not being aligned in 2v2
- Reduced staff direct hit area scale
- Added knock back to staff firing
- Changed bow sound effect
- Slowed shield spin speed
- Fixed Jack O’ Lantern fighting itself
- Made the shrinking square map stop shrinking at a certain point, also made it shrink faster
- Fixed bugs with Metal Pipes stun
- Increased Super Dagger size
- Updated team colors
- Added a category of “No Coin” balls that don’t earn coins during matches
- Reworked coin economy, you now earn more coins from matches & weapons cost more
- Added a cap to how many tokens you can have at once
- Updated Super Wrench, & Regular/Controllable turret sprite
- Fixed Splodey bombs not dealing damage when stacked
- Buffed Grass Blade
- Buffed Giant
- Buffed Anvil
- Fixed the ads for unlocking maps
- Buffed Trapper
- Nerfed Ice Pick
- Reduced boss ball spin speed
- Added some new sound effects
- Reworked Boomerang
- Fixed the previous event chest
- Changed portals to an ad map
- Minor fixes to weapons such as Megaphone, Nuke, Cannon
- Changed switchblade to an event weapon
- Change comet to a coin weapon
- Changed dark mode to a toggleable setting rather than a map
- Capped vampire scaling
- Updated outdated weapon descriptions
- Updated wrench turrets
- Updated sprites for Giant, Grass Blade, Glass Bottle, Pear Slice, Anvil, Candy Cane, Cannon, Cleaver, Comet, Controllable Bat, Crusader Pear, Super Lance, Controllable Dagger, Controllable Spear, Controllable Sword, Controllable Wrench, Kunai, Metal Pipe, & Switchblade
- Increased lance spin speed
- Added bleed holes to glass bottle shard & reworked it’s durability
- Added icons to the settings menu
- Updated watermark so it doesn’t cover up the game
- Added the “giant” map in boss battles to the regular map select
- 30+ Miscellaneous changes!
I am working on Custom Maps, Weapons, & a Workshop to download them. This update is mostly to fix the major bugs in the game before I work on the largest update I’ve ever attempted
OPEN ALL YOUR PRESENTS BEFORE UPDATING!
Build 881011984v9.002025-12-26 09:20:44
UPDATE 9.0: NEW YEARS: 5 NEW WEAPONS: 9 SUPER WEAPONS, MAJOR FIXES
- New Super Weapons: Unarmed, Trapper, Bat, Cannon, Lasso, Nuke, Candle, Anvil, Crossbow
- New Weapons: Firework, Square, Flamethrower, Cowbell (Event), Paddle (Non Controllable Version), Nothing (So you can do 1v3 fights & such)
- Controllable UI has been reworked similarly to super weapons to make the weapon select screen more compact
- Reworked Switchblade
- Removed confusing mission & lowered the refresh time from 10 days to 7
- Free New Years map
- Improved DPS scaling & rebalanced DPS weapons
- Fixed comet messing up boss battle weapon scale
- Increased controllable weapon joystick size
- Increased lance joust speed
- Fixed lance shield icon disappearing with multiple lances
- Fixed lance joust automatically stopping after 1 second
- Added lance joust sound effect
- Fixed spear orbit distance not being aligned in 2v2
- Reduced staff direct hit area scale
- Added knock back to staff firing
- Changed bow sound effect
- Slowed shield spin speed
- Fixed Jack O’ Lantern fighting itself
- Made the shrinking square map stop shrinking at a certain point, also made it shrink faster
- Fixed bugs with Metal Pipes stun
- Increased Super Dagger size
- Updated team colors
- Added a category of “No Coin” balls that don’t earn coins during matches
- Reworked coin economy, you now earn more coins from matches & weapons cost more
- Added a cap to how many tokens you can have at once
- Updated Super Wrench, & Regular/Controllable turret sprite
- Fixed Splodey bombs not dealing damage when stacked
- Buffed Grass Blade
- Buffed Giant
- Buffed Anvil
- Fixed the ads for unlocking maps
- Buffed Trapper
- Nerfed Ice Pick
- Reduced boss ball spin speed
- Added some new sound effects
- Reworked Boomerang
- Fixed the previous event chest
- Changed portals to an ad map
- Minor fixes to weapons such as Megaphone, Nuke, Cannon
- Changed switchblade to an event weapon
- Change comet to a coin weapon
- Changed dark mode to a toggleable setting rather than a map
- Capped vampire scaling
- Updated outdated weapon descriptions
- Updated wrench turrets
- Updated sprites for Giant, Grass Blade, Glass Bottle, Pear Slice, Anvil, Candy Cane, Cannon, Cleaver, Comet, Controllable Bat, Crusader Pear, Super Lance, Controllable Dagger, Controllable Spear, Controllable Sword, Controllable Wrench, Kunai, Metal Pipe, & Switchblade
- Increased lance spin speed
- Added bleed holes to glass bottle shard & reworked it’s durability
- Added icons to the settings menu
- Updated watermark so it doesn’t cover up the game
- Added the “giant” map in boss battles to the regular map select
- 30+ Miscellaneous changes!
I am working on Custom Maps, Weapons, & a Workshop to download them. This update is mostly to fix the major bugs in the game before I work on the largest update I’ve ever attempted
OPEN ALL YOUR PRESENTS BEFORE UPDATING!
Build 880621481v8.002025-12-13 10:45:00
UPDATE 8.0: CHRISTMAS: 16 NEW WEAPONS, 5 SUPER WEAPONS, FREE REWARDS
- Added Super Weapons: Lance, Sword, Dagger, Wrench, Bow
- Collect super experience from completing battles, each battle gives super experience for a random weapon played!
- Super weapons give strong buffs to simple weapons, for example super bow shoots 3 arrows per shot!
- New Weapons: Centurion Apple, Grass Blade, Candy Cane, Splodey, Santa Pepper, Lasso, Heavy Magic Balloon, Anvil, Ice Pick, Megaphone, Partridge & Pear Tree, Controllable Bat, Gladiator Grape
- Added 12 Days Of Ballmas! Get an incredible reward every day!
- Added Presents!
- Collect Common, Uncommon, Rare, Epic, Legendary, and super rare MYTHICAL PRESENTS!
- All presents become openable upon December 25th!
- You can double your presents at the end of a match, so if you got a super rare one you can get tons of rewards!
- Presents give either a random weapon of their rarity (no duplicated), Coins, Tokens, or Super experience!
- Reworked tag team game mode, you can now switch balls mid battle & weapon scaling is saved between battles
- Event Weapons Micro, Fibonacci, & Crossbow are now available
- Free Christmas map!
- Dark Christmas map obtainable from the 12 days of ballmas!
- Fixed Grimoire minion weapon misalignment bug
- Fixed boss battle weapon misalignment bug
- Reworked Staff
- Added randomize tournament button
- Fixed tournament progression bug
- Reset tournament now only resets tournament positions and not weapons
- Refreshed Social Rewards
- Added a pause button with customizable opacity
- Added an option to reverse one balls spin (like canon)
- Fixed secret code bug
- Updated some sprites
- Major improvements to boss battles including a fix to the comet bug
- Saws In the saw map now move up and down
- Updated Bell Pepper sprite
- Fixed controllables going through walls
- 50+ Miscellaneous changes! Sorry I forgot to write everything down lol
I apologize for the long wait on this update, I had some problems with school & my other projects
Build 880645651v8.102025-12-13 23:41:57
UPDATE 8.0: CHRISTMAS: 16 NEW WEAPONS, 5 SUPER WEAPONS, FREE REWARDS
- Added Super Weapons: Lance, Sword, Dagger, Wrench, Bow
- Collect super experience from completing battles, each battle gives super experience for a random weapon played!
- Super weapons give strong buffs to simple weapons, for example super bow shoots 3 arrows per shot!
- New Weapons: Centurion Apple, Grass Blade, Candy Cane, Splodey, Santa Pepper, Lasso, Heavy Magic Balloon, Anvil, Ice Pick, Megaphone, Partridge & Pear Tree, Controllable Bat, Grower
- Added 12 Days Of Ballmas! Get an incredible reward every day!
- Added Presents!
- Collect Common, Uncommon, Rare, Epic, Legendary, and super rare MYTHICAL PRESENTS!
- All presents become openable upon December 25th!
- You can double your presents at the end of a match, so if you got a super rare one you can get tons of rewards!
- Presents give either a random weapon of their rarity (no duplicated), Coins, Tokens, or Super experience!
- Reworked tag team game mode, you can now switch balls mid battle & weapon scaling is saved between battles
- Event Weapons Micro, Fibonacci, & Crossbow are now available
- Free Christmas map!
- Dark Christmas map obtainable from the 12 days of ballmas!
- Fixed Grimoire minion weapon misalignment bug
- Fixed boss battle weapon misalignment bug
- Reworked Staff
- Added randomize tournament button
- Fixed tournament progression bug
- Reset tournament now only resets tournament positions and not weapons
- Refreshed Social Rewards
- Added a pause button with customizable opacity
- Added an option to reverse one balls spin (like canon)
- Fixed secret code bug
- Updated some sprites
- Major improvements to boss battles including a fix to the comet bug
- Saws In the saw map now move up and down
- Updated Bell Pepper sprite
- Fixed controllables going through walls
- 50+ Miscellaneous changes! Sorry I forgot to write everything down lol
I apologize for the long wait on this update, I had some problems with school & my other projects
Build 879380947v7.602025-11-02 07:25:47
UPDATE 7.5: HUGE FIXES & GRIMOIRE
- New Free Weapon: Grimoire
- FREE 200 TOKENS AND 10000 COINS
- Fixed previous event weapon obtainment
- Fixed coins not saving (how on earth did I miss this)
- Fixed weapon misalignment bug
- Fixed missions being unclaimable
- Updated boss battles:
- Reduced map size
- Added a zooming feature by pinching the screen
- It’s now explained that you can drag or zoom the screen in boss battles
- Completely reworked crusader pear
- Upon death it now spawns “pear slices” that do melee damage
- It now switches to “javelin mode” every few hits
- It will dash towards the enemy if facing it (when in melee mode)
- Reduced price by 40k coins
- Updated icon
- Reworked comet, reduced initial hits to get a comet but it now increases the required hits every new comet
- Changed flask’s damage cooldown system to a DPS system
- Fixed the last 2 missions not refreshing
- Fixed giga paddle size
- Canon font setting now affects heal boxes on the extended 1v1 map
- Updated extended 1v1 map icon
- Fixed multiple rounds in tournament not working
- Fixed staff not shooting after scaling higher
- Fixed spear messing up orbit distance
- Fixed hot potato map working working against weapons who heal
- Fixed giant messing up orbit distance
- Fixed ball colors when in duplicate fights
- Fixed wrench turrets shooting in the same direction
- Fixed healing triggering damage effects
- Fixed Comet & Crusader pear weapon size in boss battles
Build 879296978v7.0.02025-10-29 11:23:55
UPDATE 7.0: BOSS BATTLES & CONTROLLABLE WEAPONS
- New Gamemode: Boss Battles
- New Weapon: Switchblade
- New Controllable Weapons: Spear, Unarmed, Wrench, Nuke, Paddle
- New Event Weapons: Micro, Crossbow, Fibonacci
- New Map: Dark Mode
- Updated “Edit Health” button to “Edit Match”
- Added a way to customize Ball A and Ball B health separately
- Added a customizable “rounds” system
- Weapon stats are now shown in 2v2 & 3v3
- Reworked Revolver (this is due to copyright, sorry!)
- Updated glass bottle shard icon
- Nerfed controllable sword
- Fixed earclacks children not doing damage
- Fixed bell pepper having infinite bounces on Ball A
- Nerfed Shield
- Vampire heal pools can now be used by every team member
- THIS UPDATE FIXES JACK O LANTERN, IT’S NOW OBTAINABLE
Build 879132490v6.012025-10-22 09:52:16
UPDATE 6.0: 2V2, 3V3, MAJOR FIXES, & WEAPONS
- New Gamemodes: 3v3, 2v2
- New Weapons: Candle, Revolver, Cannon, Trapper
- New Controllable Weapon Category: Controllable Dagger & Controllable Sword
- New Map: Large (Useful for 3v3 & 2v2)
- Fixed critical bug where daily login and events didn’t work
- Around 50% of the games code has been remade
- Fixed critical bug allowing instant unlocks for event weapons
- Added a way to obtain previous event weapons
- Minor improvements to the missions ui
- Updated some of the missions
- Improved canon font setting
- Fixed text size on heals in the extended 1v1
- This update has a stupidly high amount of miscellaneous changes but unfortunately I forgot to write them down, sorry!
LOG IN ON OCTOBER 28TH TO UNLOCK JACK O LANTERN FOR FREE!!
Build 878440650v5.002025-09-26 07:15:59
UPDATE 5.0: BIGGEST UPDATE YET!
MAJOR CHANGES:
- New Weapons: Comet, Pencil, Lance, Kunai, Cleaver, Frying Pan, Jack O’ Lantern
- New Maps: Portals, Halloween
- Added events
- Complete event missions to get event tokens & coins
- Get A FREE map every event refresh
- Get up to 20 event tokens a day from battles
- Get event tokens from certain days on the daily login
- Spend event tokens in the shop to unlock limited time weapons, or exchange them into extra coins!
- Missions refresh every 7 days, limited time weapons and maps every 21, and exchange every day! (You keep your tokens after every refresh)
- Reworked the weapon select screen
- Something secret is gonna happen on halloween! ;)
- Fixed critical bug where buying a weapon with coins would play an ad (omg I’m so sorry for not catching this earlier)
MINOR CHANGES:
- Reworked scythe (sai is now a fraud)
- Added heals on the extended 1v1 map
- Buffed bell pepper
- Buffed flask & fixed it’s texture
- Fixed an issue with scepter not rounding healing on ball a
- Added setting to change font into earclacks version
- Added setting to enable/disable parrylag
- Doubled daily login rewards (again)
- Minor daily login improvements
- Raised health cap to 9999
- So many more changes!
Note that 3 of the weapons and 1 of the maps will only be available after the next event starts! Jack O Lantern is a secret! ;)
Build 878051570v4.0.02025-09-12 22:53:14
UPDATE 4.0:
- New Gamemodes: Tag Team
- New Weapons: Dummy, Glass Bottle
- New Maps: Extended 1v1
- Most sprites in the game have been updated
- Fixed daily login system (hopefully)
- Added hitlag option in settings
- Fixed issue where reset tournament button could be pressed inside menus
- Buffed Shuriken, Scepter, & Bow
- Fixed nuke animation
- This update has like a million small changes but I forgot to write them down this time, sorry!
Build 877883884v3.502025-09-07 19:06:52
UPDATE 3.5: Fixes & Scepter
- New Weapon: Scepter
- Screen size now scales to all devices
- Tournament bug fix attempt 2
- Added reset tournament button
- Weapons projectiles no longer hit themselves
- Fixed negative coins bug
- Reworked Unarmed
- Reworked Vampire
- Changed spear sprite
- Buffed coins after match
- Buffed giant
- Buffed dagger
- Fixed anchor position misalignment
- Daily login is now server side
- Daily login can be repeated
- Health is limited to between 1-1000
- Shuriken now bounces in larger maps
- Fixed nuke animation in larger maps
- Shield can now damage the secret weapon
- Organized weapon menu
- So many more changes!
Build 877776580v3.002025-09-03 21:29:43
UPDATE 3.0: ONE MORE MAP NO MORE NO LESS
- New Weapons: Crusader Pear, Flask, Vampire, Giant
- New Secret Weapon: Bell Pepper
- New Maps: Bouncy, Hot Potato, Shrinking Square, Volcano
- Added way to change balls health
- Increased 3x rewards at the end of the game to 4x
- Fixed anchor not having shockwave on tumbler map
- Fixed objects clipping out of tumbler map
- Internally improved maps
- Minor UI improvements to: Gamemodes, Daily Login, & Maps
- Added rewards for following socials in settings
- I might’ve fixed the tournament not working bug but unfortunately there’s no way for me to check since I haven’t experienced the bug
- Buffed shotgun
- Nerfed the secret weapon
- Other miscellaneous changes
Build 877593078v2.002025-08-27 06:51:41
UPDATE 2.0: SO MANY WEAPONS!
- New weapons: Katana, Sai, Shotgun, Baseball Bat
- Secret Weapon: ?????????
- Added maps: Sawblades, Tumbler
- Added settings menu:
- Change sound & music volume
- Enter promo codes to get rewards
- Slightly nerfed metal pipe & shield
- Made hammer & shuriken color more accurate
- Removed ads from daily login
- Fixed issue with anchor glitching out the map
- Reduced chance of balls getting stuck with no x velocity
- Buffed daily login rewards
Build 877319110v1.002025-08-18 05:39:06
UPDATE 1.00: BIGGEST UPDATE YET!
- New Weapons: Anchor, Shield, Nuclear Bomb, Metal Pipe
- New Gamemode: Tournament
- Added coins obtained by watching matches
- Some weapons have been changed to coin unlocks rather than ads
- Coins are completely FREE TO PLAY, still NO in app purchases!
- Added daily login, login 7 days to unlock Shield & Metal Pipe!
- Made ball switching more modular
- Nerfed hammer spin speed, increased damage scaling
- Buffed bow
- Some changes to avoid accidentally selecting things
- Many UI & Code improvements!
Build 877124005v0.992025-08-10 18:41:46
UPDATE 0.99: Big Update Soon!
- New Weapons: Hammer, Wrench, & Staff
- Changed spear color
- Changed boomerang color
- Fixed bug where ending a battle required tapping the top left corner, not the right
- Fixed scythe damaging after battle end bug
- Fixed bug where after unlocking a new weapon all weapons would appear unlocked
- Simplified spears damage calculations
- Fixed weapon screen lag
Build 877041791v0.952025-08-07 16:44:07
UPDATE 0.95: Weapons, Fixes And Improvements!
- New Weapons: Shuriken & Boomerang!
- Fixed bow collision mask
- Revamped UI!
- Nerfed unarmed again (it still doesn’t work properly because of engine limitations but whatevs)
- Gamemode switcher coming soon
- Weapon list is now scrollable
- Updated store page screenshots
Build 876944165v0.902025-08-05 18:24:55
UPDATE 0.90: New Weapons!
- Added Scythe & Bow
- Updated sound effects & hitboxes
- Added weapon descriptions
- New rarity: Uncommon
- Increased spear damage
- Updated watermark
- Nerfed sword
- Nerfed unarmed
- UI Improvements
Build 876782740v0.502025-07-31 17:22:17
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 1 of 1 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 390 | 4.5 | 11.0 |
Change log 27 changes · US
✎
releaseNotes updated
UPDATE 11.0: FREE FOR ALL, CUSTOM BEHAVIORS, SKINS, AD SKIP TICKETS, REDONE CODEBASE, BETTER CUSTOM BALLS, 50 VS 1
- Updated Custom Balls:
- New Feature: Cus
✎
description updated
Create Viral Weapon Ball Fight Videos with Real Physics!
Want to make those viral weapon ball fight videos you’ve seen all over TikTok and YouTube Shorts? This
✎
subtitle updated
Create Epic Weapon Ball Fights
✎
name updated
Weapon Ball Fight
◆
Version 11.0 released
UPDATE 11.0: FREE FOR ALL, CUSTOM BEHAVIORS, SKINS, AD SKIP TICKETS, REDONE CODEBASE, BETTER CUSTOM BALLS, 50 VS 1
- Updated Custom Balls:
- New Feature: Custom Behaviors
- Custom balls finally have depth!
- Basically a whole no code
◆
Version 10.2 released
UPDATE 10.0 PART TWO: CUSTOM BALLS, 13 WEAPONS/SUPERS, NEW GAMEMODE, UPDATED CUSTOM MAPS, BALANCE CHANGES
- New Feature: Custom Balls:
- Add either prebuilt behaviors with customizable properties!
- Change the weapons name, icon, weapon,
◆
Version 10.1 released
10.0 HOTFIX: BOOTS, MAJOR FIXES & WORKSHOP SEARCH
- New Weapon: Boots
- Added search button to workshop
- Fixed bug where downloading maps with ads would give you an empty one
- Added account logout system
- Reduced rotating shop refresh to
◆
Version 10.0 released
UPDATE 10.0 PART ONE: CUSTOM MAPS, WORKSHOP, ACCOUNTS, 21 WEAPONS/SUPERS, SANDBOX MODE, DUAL WIELD
- New Feature: Custom Maps
- Add unique objects to your map such as Portals, Hot Potatoes, Volcanos, & More!
- Customize gravity, bouncines
◆
Version 9.90 released
UPDATE 9.9: BLOCK BREAKERS, MAJOR REWORKS & IMPROVEMENTS
- New Gamemode: Block Breakers
- New Weapons: Speedy, Grower, Gravitron, Sticky, Slammy, Golden Ratio, Multiplier, Drilly, Centy, Infinity, Orbital
- Added a “random” button when sele
◆
Version 9.50 released
UPDATE 9.5: CUSTOM BALLS COMING NEXT UPDATE 10.0
- Fixed Daily Login & Missions refresh text not working
- Fixed Daily Login (I think)
- Upped Lance & Super Lance’s spin speed to 170
- Turned Super Hammer into a no coin weapon
- Fixed Ball
◆
Version 9.10 released
UPDATE 9.0: NEW YEARS: 5 NEW WEAPONS: 9 SUPER WEAPONS, MAJOR FIXES
- New Super Weapons: Unarmed, Trapper, Bat, Cannon, Lasso, Nuke, Candle, Anvil, Crossbow
- New Weapons: Firework, Square, Flamethrower, Cowbell (Event), Paddle (Non Controll
◆
Version 9.00 released
UPDATE 9.0: NEW YEARS: 5 NEW WEAPONS: 9 SUPER WEAPONS, MAJOR FIXES
- New Super Weapons: Unarmed, Trapper, Bat, Cannon, Lasso, Nuke, Candle, Anvil, Crossbow
- New Weapons: Firework, Square, Flamethrower, Cowbell (Event), Paddle (Non Controll
◆
Version 8.10 released
UPDATE 8.0: CHRISTMAS: 16 NEW WEAPONS, 5 SUPER WEAPONS, FREE REWARDS
- Added Super Weapons: Lance, Sword, Dagger, Wrench, Bow
- Collect super experience from completing battles, each battle gives super experience for a random weapon played
◆
Version 8.00 released
UPDATE 8.0: CHRISTMAS: 16 NEW WEAPONS, 5 SUPER WEAPONS, FREE REWARDS
- Added Super Weapons: Lance, Sword, Dagger, Wrench, Bow
- Collect super experience from completing battles, each battle gives super experience for a random weapon played
◆
Version 7.60 released
UPDATE 7.5: HUGE FIXES & GRIMOIRE
- New Free Weapon: Grimoire
- FREE 200 TOKENS AND 10000 COINS
- Fixed previous event weapon obtainment
- Fixed coins not saving (how on earth did I miss this)
- Fixed weapon misalignment bug
- Fixed mission
◆
Version 7.0.0 released
UPDATE 7.0: BOSS BATTLES & CONTROLLABLE WEAPONS
- New Gamemode: Boss Battles
- New Weapon: Switchblade
- New Controllable Weapons: Spear, Unarmed, Wrench, Nuke, Paddle
- New Event Weapons: Micro, Crossbow, Fibonacci
- New Map: Dark Mode
- U
◆
Version 6.01 released
UPDATE 6.0: 2V2, 3V3, MAJOR FIXES, & WEAPONS
- New Gamemodes: 3v3, 2v2
- New Weapons: Candle, Revolver, Cannon, Trapper
- New Controllable Weapon Category: Controllable Dagger & Controllable Sword
- New Map: Large (Useful for 3v3 & 2v2)
- F
◆
Version 5.00 released
UPDATE 5.0: BIGGEST UPDATE YET!
MAJOR CHANGES:
- New Weapons: Comet, Pencil, Lance, Kunai, Cleaver, Frying Pan, Jack O’ Lantern
- New Maps: Portals, Halloween
- Added events
- Complete event missions to get event tokens & coins
- Get A
◆
Version 4.0.0 released
UPDATE 4.0:
- New Gamemodes: Tag Team
- New Weapons: Dummy, Glass Bottle
- New Maps: Extended 1v1
- Most sprites in the game have been updated
- Fixed daily login system (hopefully)
- Added hitlag option in settings
- Fixed issue where res
◆
Version 3.50 released
UPDATE 3.5: Fixes & Scepter
- New Weapon: Scepter
- Screen size now scales to all devices
- Tournament bug fix attempt 2
- Added reset tournament button
- Weapons projectiles no longer hit themselves
- Fixed negative coins bug
- Reworked Un
◆
Version 3.00 released
UPDATE 3.0: ONE MORE MAP NO MORE NO LESS
- New Weapons: Crusader Pear, Flask, Vampire, Giant
- New Secret Weapon: Bell Pepper
- New Maps: Bouncy, Hot Potato, Shrinking Square, Volcano
- Added way to change balls health
- Increased 3x reward
◆
Version 2.00 released
UPDATE 2.0: SO MANY WEAPONS!
- New weapons: Katana, Sai, Shotgun, Baseball Bat
- Secret Weapon: ?????????
- Added maps: Sawblades, Tumbler
- Added settings menu:
- Change sound & music volume
- Enter promo codes to get rewards
- Slightly
◆
Version 1.00 released
UPDATE 1.00: BIGGEST UPDATE YET!
- New Weapons: Anchor, Shield, Nuclear Bomb, Metal Pipe
- New Gamemode: Tournament
- Added coins obtained by watching matches
- Some weapons have been changed to coin unlocks rather than ads
- Coins are c
◆
Version 0.99 released
UPDATE 0.99: Big Update Soon!
- New Weapons: Hammer, Wrench, & Staff
- Changed spear color
- Changed boomerang color
- Fixed bug where ending a battle required tapping the top left corner, not the right
- Fixed scythe damaging after battle
◆
Version 0.95 released
UPDATE 0.95: Weapons, Fixes And Improvements!
- New Weapons: Shuriken & Boomerang!
- Fixed bow collision mask
- Revamped UI!
- Nerfed unarmed again (it still doesn’t work properly because of engine limitations but whatevs)
- Gamemode switc
◆
Version 0.90 released
UPDATE 0.90: New Weapons!
- Added Scythe & Bow
- Updated sound effects & hitboxes
- Added weapon descriptions
- New rarity: Uncommon
- Increased spear damage
- Updated watermark
- Nerfed sword
- Nerfed unarmed
- UI Improvements
◆
Version 0.50 released