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Information
Apple ID6502335367
Bundle IDcom.Idle-Comet.Pause-Game
SellerSeller
Min iOS12.0
Min macOS11.0
Device familiesiphone, ipad, ipod
Released2024-05-08
Copyright© 2024 Idle Comet
Privacy policyLink ↗
Preview 2 platforms
iPhone 5 images
iPad 5 images
What’s New Version 6.8
Bug fixes
Description
Pause Game is a little one-button-incremental RPG!
Capabilities
In-App PurchasesGame Center
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 25 versions
Build 876183220v6.82025-07-08 07:13:32
Bug fixes
Build 874714064v6.72025-05-14 14:39:57
Fixed bug related to equipment levels
Build 874021528v6.62025-04-15 04:41:04
Overall improvement and bug fixes.
Build 873814195v6.52025-04-06 22:39:55
Overall improvement and bug fixes.
Build 873449142v6.42025-03-22 21:13:30
Fixed a bug related to critical hits.
Build 873159772v6.32025-03-11 23:19:54
Overall improvement and bug fixes.
Build 872244071v6.22025-02-05 06:53:04
Overall improvement and bug fixes.
Build 872152062v6.12025-01-31 17:48:26
Overall improvement and bug fixes.
Build 872116122v6.02025-01-30 01:33:46
Overall improvement and bug fixes.
Build 871989667v5.92025-01-24 22:32:54
- Added an ON/OFF button for excedent damage
- Added the ability to skip a wanted poster
- The cooldown between wanted posters is now visible
- Modified the improvement allowing to skip the death animation
- Added a "Buy maximum" checkbox to be able to spend everything
- Removed the pop-ups for obtaining equipment whose level is higher than 4
Build 871949878v5.82025-01-23 04:59:03
- In the "chill mode" mini-game, added a coin explosion every 45 seconds to speed up progress
- Fixed a bug that caused monsters' health to go into the negative if it exceeded a certain amount. (thanks @machina39 on Discord for the report)
Build 871914656v5.72025-01-22 00:47:19
Fast upgrade is 10 times faster
Build 871838334v5.62025-01-18 20:47:56
What's new in Pause Game?
- Added equipment, get your first equipment by passing wave 45 of the plains area!
Some are obtained from monsters, others by capturing or defeating wanted monsters.
Find all the equipment available in the encyclopedia.
-Fixed several minor bugs
Build 871568137v5.52025-01-08 12:06:27
What's new in Pause Game?
- You can unlock a new upgrade after reaching 100 enemies killed in one attack. It allows you to skip the death animation of enemies killed with excedent damage
- It is now possible to move your finger slightly without it canceling the automatic purchase of an upgrade
- It is now possible to open an interface during a boss fight, which will pause it
Thanks to businiak on itch.io as well as @Frugoseg and @Devil6E on Discord for the suggestions!
Build 871355766v5.42024-12-24 11:41:01
Overall improvements and bug fixes
Build 871347035v5.32024-12-23 20:48:23
Overall improvements and bug fixes
Build 871286778v5.22024-12-20 21:07:52
Overall improvements and bug fixes
Build 871229388v5.12024-12-18 16:04:24
- Exchange all your experience for resources at once (suggestion from Devil6E on Discord)
Build 871116098v5.02024-12-13 19:24:15
What's new in Pause Game?
- The way to obtain the relics to open the portal is clearer
- Obtaining experience points on monsters has changed, instead of obtaining the same number depending on the area, now it is done according to the number of life points of the monster
- added an objective to automate obtaining rewards from repetitive quests
- boss info was no longer displayed from the moment we unlocked the Desert area, now we must check "don't show again"
Build 870917436v4.92024-12-05 14:15:06
Bug fixes and adding option to disable/enable excessive damage
Build 870639060v4.62024-11-24 11:47:25
Bug fixes
Build 870650155v4.72024-11-24 23:44:59
Bug fixes
Build 870570090v4.52024-11-20 23:18:27
- Added quests and a final boss
- Added a tutorial
- Added the encyclopedia
- Added a secret badge
- Added options to disable SFX
- Sword rotation is no longer impacted by FPS
- Changed the name of two duplicate creatures (Minotaur --> Asterion, Jack-o'-lantern --> Pumpkin Head)
Build 870153298v4.42024-11-02 18:03:13
- The Sacrificial Hole makes its appearance, allowing you to exchange your global resources for an experience bonus and your boss resources for fire resources.
- Added a "+1" to each resource obtained by defeating an enemy.
- Added 30 second limit for boss timer upgrade.
- Sometimes switching interfaces after defeating an enemy would cause the enemy to glitch, leaving them stuck at 0 HP. I hope I managed to work around this!
Build 869915748v4.32024-10-24 23:15:28
Overall improvements and bug fixes
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 1 of 1 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 67 | 4.4 | 6.8 |
Change log 29 changes · US
✎
releaseNotes updated
Bug fixes
✎
description updated
Pause Game is a little one-button-incremental RPG!
✎
subtitle updated
Pause Game
✎
name updated
Pause Game - Incremental RPG
◆
Version 6.8 released
Bug fixes
◆
Version 6.7 released
Fixed bug related to equipment levels
◆
Version 6.6 released
Overall improvement and bug fixes.
◆
Version 6.5 released
Overall improvement and bug fixes.
◆
Version 6.4 released
Fixed a bug related to critical hits.
◆
Version 6.3 released
Overall improvement and bug fixes.
◆
Version 6.2 released
Overall improvement and bug fixes.
◆
Version 6.1 released
Overall improvement and bug fixes.
◆
Version 6.0 released
Overall improvement and bug fixes.
◆
Version 5.9 released
- Added an ON/OFF button for excedent damage
- Added the ability to skip a wanted poster
- The cooldown between wanted posters is now visible
- Modified the improvement allowing to skip the death animation
- Added a "Buy maximum" checkb
◆
Version 5.8 released
- In the "chill mode" mini-game, added a coin explosion every 45 seconds to speed up progress
- Fixed a bug that caused monsters' health to go into the negative if it exceeded a certain amount. (thanks @machina39 on Discord for the report)
◆
Version 5.7 released
Fast upgrade is 10 times faster
◆
Version 5.6 released
What's new in Pause Game?
- Added equipment, get your first equipment by passing wave 45 of the plains area!
Some are obtained from monsters, others by capturing or defeating wanted monsters.
Find all the equipment available in the encyc
◆
Version 5.5 released
What's new in Pause Game?
- You can unlock a new upgrade after reaching 100 enemies killed in one attack. It allows you to skip the death animation of enemies killed with excedent damage
- It is now possible to move your finger slight
◆
Version 5.4 released
Overall improvements and bug fixes
◆
Version 5.3 released
Overall improvements and bug fixes
◆
Version 5.2 released
Overall improvements and bug fixes
◆
Version 5.1 released
- Exchange all your experience for resources at once (suggestion from Devil6E on Discord)
◆
Version 5.0 released
What's new in Pause Game?
- The way to obtain the relics to open the portal is clearer
- Obtaining experience points on monsters has changed, instead of obtaining the same number depending on the area, now it is done according to the numbe
◆
Version 4.9 released
Bug fixes and adding option to disable/enable excessive damage
◆
Version 4.7 released
Bug fixes
◆
Version 4.6 released
Bug fixes
◆
Version 4.5 released
- Added quests and a final boss
- Added a tutorial
- Added the encyclopedia
- Added a secret badge
- Added options to disable SFX
- Sword rotation is no longer impacted by FPS
- Changed the name of two duplicate creatures (Minotaur --> Aste
◆
Version 4.4 released
- The Sacrificial Hole makes its appearance, allowing you to exchange your global resources for an experience bonus and your boss resources for fire resources.
- Added a "+1" to each resource obtained by defeating an enemy.
- Added 30 se
◆
Version 4.3 released
Overall improvements and bug fixes