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SOULVARS

Deck-Building JRPG
Age Rating
9+
Years
Developer
Language
ES
+9 More
Size
396
MB

Information

Apple ID1576521142
Bundle IDcom.ginolabo.soulvars
SellerSeller
Min iOS13.0
Min macOS11.0
Device familiesiphone, ipad, ipod
Released2022-01-08
Copyright© 2022 ginolabo Inc.
WebsiteLink ↗
Privacy policyLink ↗

Preview 2 platforms

iPhone 7 images

iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot

iPad 4 images

iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot

What’s New Version 1.5.2

- Added support for Game Center achievements

Description

Deck-Building JRPG "SOULVARS" is now available! 15-20 hours of playtime (+50h to go deeper) Dynamic pixel animation and battles and a rich customization system No In-App Purchases. While having a deep strategic sense, the vertically held smartphone controls allow for simple and exhilarating battles, training, dungeon exploration, and collection of random enchanted items. ▼ Story A world line in which even the fictitious concept of the soul can be converted into data. In return, people's lives are threatened by the sudden appearance of deformities. The protagonists use the Soul Driver, a device that converts souls into data. They are responsible for the elimination of the deformities that threaten people, and work in a certain town... ▼System Overview Number of save slots: 3 (Saved in device and manual save) Estimated scenario completion time: 14 to 20 hours 50 to 100+ hours of post-clearance challenge Features Soul bits (handbills), which are the data of the soul power that resides in gear (equipment), Players can combine them in battle to make special attacks and combos in a successive manner. The characters are characterized by their action with dots that move around. ▼Gear and Soul Bits Soul bits (hand cards) can be drawn from gear (equipment) and used as actions during battle. The combination of main weapon, subweapon, armor, and accessories Strategy (deck) is determined. ▼Arts During a battle, only one soul bit can be selected on the first turn, but The number of soul bits that can be selected at one time increases depending on the opponent's weaknesses, guarding, evading, buffing, debuffing, and various other conditions. The combination of soul bits (cards in hand) selected at the same time activates a skill called Arts.

Capabilities

Game Center

Accessibility

ipadiphonemacrealityDevicetvoswatch

Version history 25 versions

Build 881262380v1.5.22026-01-08 11:38:58
- Added support for Game Center achievements
Build 879883182v1.5.12026-01-06 03:45:20
-Added weakness/resistance icons to Soulbits
Build 879019718v1.5.02025-10-21 07:25:59
-Added new rewards to MISSIONS -Added new items -Display effects by holding Soul Bits during battle -Fixed translation issues
Build 875333140v1.4.22025-06-06 01:28:21
Minor bug fixes
Build 868172851v1.4.02025-05-28 06:18:28
Now you can change difficulty during gameplay Adjusted difficulty-based bonuses (previously, only HARD random enchant had bonuses) CONTINUE replaced with AUTO SAVE
Build 864743267v1.3.12024-03-27 23:17:50
-Fixed bug
Build 864126640v1.3.02024-03-03 20:37:00
-Fixed bug
Build 863881982v1.2.912024-02-21 09:43:06
-Metadata changes
Build 863834791v1.2.902024-02-20 06:02:13
-Fixed bug -Adjusted the game balance
Build 853890726v1.2.822022-12-14 22:26:02
-Various bug fixes
Build 853861695v1.2.812022-12-13 01:08:56
-Various bug fixes
Build 852980121v1.2.82022-12-12 22:01:01
-Supported for Chinese(Simplified and Traditional) -Brushed up English translation. -Adjusted the number of attacks of some enemies -Added dialogue during battle in Izuna. -Small brushed up UI. -Icons for some Soulbits and Abilities have been redesigned. -Adjusted Classic filter. -Changed so that the classic filter can be used from the beginning.
Build 852669668v1.2.72022-10-10 00:11:17
-Added an event that makes it possible to observe souls that are unique enhancement items. -Added several unique enhancement items -Changed so that removed enhanced items can be used again. -Changed so that a Removepatch is no longer required to remove enhanced items. -Discontinued the sale of Removepatch. -Changed the name of already-obtained Removepatch to "JunkMod". -"JunkMod"" can be sold for the same amount of money as the purchase of a Removepatch. -Revised the probability of additional enhancement slots for drop items to occur upward. -Tweaked some of the enemies in Game Mode Hard to make them easier to conquer. -Added a setting to cut some of the effects during battle in the options.
Build 852039075v1.2.62022-09-08 02:33:14
-NEW:Overall map of the area added -NEW:Shortcut button to mission screen added -MISC:Upgraded performance of some Soulflows
Build 851147891v1.2.52022-07-29 01:38:35
-English localization brushup!!! -Souldriver And Ability added! -Gently adjusted the difficulty level of the game mode "Hard". -Adjustment of some end content gates to make them easier to conquer. -Added effect to some rare drop accessories. -Various bug fixes and improvements.
Build 850157564v1.2.42022-06-16 08:31:48
-The probability of obtaining enemy drop items has been revised upward. -The appearance rate of silver worms and gold worms in some dungeons has been revised upward. -Various bug fixes and improvements
Build 848739159v1.2.32022-05-21 20:28:15
-English localization brush-up! -NEW: Late-game Genzo rejoin event -NEW: Souldriver & Gear & Arts & Ability added -Rebalancing(Arts) -Modules can now be set from the EQUIP screen to the ENHANCE SLOTs -Various bug fixes and improvements
Build 848548260v1.2.22022-04-25 10:37:17
Balance adjustment of Arts Bug fixes and performance improvements
Build 848447719v1.2.12022-04-20 08:13:41
Bug fixes and performance improvements
Build 848092894v1.2.02022-04-16 14:04:52
■New Features English added to language (Automatically switches according to the language setting of the device) Dictionary of Terms DICTIONARY added Gearbox added New areas added New Arts added New Abilities added New Enemies added New Gears added New Souldriver added New Submissions added Added rematch event with a strong enemy Added worm gate where silver worms appear Added dialogue at the start of boss battles Added the ability to display the direction from which you are moving in the dungeon ■Function adjustments Enlarged display of notations in NaviMenu Adjusted initial equipment of Genzo Adjusted the balance of strong enemies in the early stages of the game Font size adjustment Adjustment of UI display position when using items during battle Bug Fixes
Build 847338065v1.1.82022-02-23 13:11:07
Build 847182856v1.1.72022-02-15 09:35:01
Build 847161633v1.1.62022-02-14 20:08:31
Build 847098204v1.1.52022-02-12 17:31:14
Build 847085945v1.1.42022-02-09 23:07:46
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Not available in: CN

Change log 29 changes · DO

releaseNotes updated
- Added support for Game Center achievements
description updated
Deck-Building JRPG "SOULVARS" is now available! 15-20 hours of playtime (+50h to go deeper) Dynamic pixel animation and battles and a rich customization system
subtitle updated
Deck-Building JRPG
name updated
SOULVARS
Version 1.5.2 released
- Added support for Game Center achievements
Version 1.5.1 released
-Added weakness/resistance icons to Soulbits
Version 1.5.0 released
-Added new rewards to MISSIONS -Added new items -Display effects by holding Soul Bits during battle -Fixed translation issues
Version 1.4.2 released
Minor bug fixes
Version 1.4.0 released
Now you can change difficulty during gameplay Adjusted difficulty-based bonuses (previously, only HARD random enchant had bonuses) CONTINUE replaced with AUTO SAVE
Version 1.3.1 released
-Fixed bug
Version 1.3.0 released
-Fixed bug
Version 1.2.91 released
-Metadata changes
Version 1.2.90 released
-Fixed bug -Adjusted the game balance
Version 1.2.82 released
-Various bug fixes
Version 1.2.81 released
-Various bug fixes
Version 1.2.8 released
-Supported for Chinese(Simplified and Traditional) -Brushed up English translation. -Adjusted the number of attacks of some enemies -Added dialogue during battle in Izuna. -Small brushed up UI. -Icons for some Soulbits and Abilities have be
Version 1.2.7 released
-Added an event that makes it possible to observe souls that are unique enhancement items. -Added several unique enhancement items -Changed so that removed enhanced items can be used again. -Changed so that a Removepatch is no longer requi
Version 1.2.6 released
-NEW:Overall map of the area added -NEW:Shortcut button to mission screen added -MISC:Upgraded performance of some Soulflows
Version 1.2.5 released
-English localization brushup!!! -Souldriver And Ability added! -Gently adjusted the difficulty level of the game mode "Hard". -Adjustment of some end content gates to make them easier to conquer. -Added effect to some rare drop accessories
Version 1.2.4 released
-The probability of obtaining enemy drop items has been revised upward. -The appearance rate of silver worms and gold worms in some dungeons has been revised upward. -Various bug fixes and improvements
Version 1.2.3 released
-English localization brush-up! -NEW: Late-game Genzo rejoin event -NEW: Souldriver & Gear & Arts & Ability added -Rebalancing(Arts) -Modules can now be set from the EQUIP screen to the ENHANCE SLOTs -Various bug fixes and improvements
Version 1.2.2 released
Balance adjustment of Arts Bug fixes and performance improvements
Version 1.2.1 released
Bug fixes and performance improvements
Version 1.2.0 released
■New Features English added to language (Automatically switches according to the language setting of the device) Dictionary of Terms DICTIONARY added Gearbox added New areas added New Arts added New Abilities added New Enemies added New
Version 1.1.8 released
Version 1.1.7 released
Version 1.1.6 released
Version 1.1.5 released
Version 1.1.4 released
expanded screenshot