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Solitairica

Solitaire RPG battle card game
US flag US
1 of 1 storefronts
Content in en-US
497 Ratings
4.4
★★★★
Age Rating
9+
Years
Language
EN
Size
182
MB

Information

Apple ID970202342
Bundle IDcom.righteoushammer.solitairica
SellerSeller
Min iOS10.0
Min macOS11.0
Device familiesiphone, ipad, ipod
Released2016-08-24
Copyright© 2016 Righteous Hammer Games Inc.
WebsiteLink ↗
Privacy policyLink ↗

Preview 2 platforms

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iPhone 5 images

iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot

iPad 5 images

iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot

What’s New Version 1.1.14

Support for iPhone XS, XS Max and XL! Also: Fixed issue where "Health Nut" achievement would not be rewarded Fixed issue where journey record does not set to zero on first normal win. (unfortunately does not fix retroactively) Fixed a rare crash on battle victory Portrait view can now flip orientation

Description

"It is, in my opinion, the perfect mobile game." - Drew Scanlon "An insanely fun mashup of roguelike RPG and solitaire." - AppAdvice "A bright, funny, and engaging mix of ideas that's well worth adding to your home screen." - Pocket Gamer Solitairica takes RPG combat and challenging rogue-like progression to a fresh new place—the world of solitaire! Gather your weapons and prepare to battle the armies of Stuck! In the land of Myriodd, all of the hearts have been stolen by the horrible Emperor Stuck, and you are the latest warrior brave enough to try to return them, saving the world from total heartless destruction! With the guidance of the great Kismet who will teach you the power of solitaire and the four great energies—attack, defense, agility and willpower—to battle your enemies... you could finally be the one to save the realm. Each player’s journey will be a unique challenge, with a horde of ever-changing enemies and a wide variety of items and spells to explore. Battle your enemies with brute force, or cleverly constructed builds with devastating combos, and defeat the Armies of Stuck! Key Features: - Introducing a brand new turn based solitaire combat system. - Procedural enemies that combine hilarious and dangerous traits for endless variety. - Heaps of items and scores of spells to combine. Millions of builds to try! - Challenging and dynamic rogue-like progression. - Four great energies to master: attack (destroy cards), defense (counter and armor), agility (peeking and quickness) and willpower (healing and the arcane). - Collect wildstone each journey to upgrade cards and unlock new decks, which change the way you play. - Deck upgrades include Ace, King and Queen cards which provide powerful boosts during battle.

In-App Purchases US pricing

One-Time Purchases
Primal Champions$0.99

Capabilities

In-App PurchasesGame Center

Accessibility

ipadiphonemacrealityDevicetvoswatch

Version history 22 versions

Build 829108612v1.1.142018-10-30 21:08:15
Support for iPhone XS, XS Max and XL! Also: Fixed issue where "Health Nut" achievement would not be rewarded Fixed issue where journey record does not set to zero on first normal win. (unfortunately does not fix retroactively) Fixed a rare crash on battle victory Portrait view can now flip orientation
Build 826428954v1.1.132018-03-24 15:22:21
Haste spell no longer sends your spells flying off the screen into eternity! Fixed the annoying little dead spot for tapping to battle
Build 826278484v1.1.122018-03-14 23:38:00
iPhone X support! Including: Full screen, snugly fit interface, and a fix for that pesky issue where cards were black on the road to Castle Stuck
Build 823222099v1.1.112017-08-08 23:57:42
Haste spell no longer causes other spells to disappear
Build 823198504v1.1.102017-08-05 20:59:43
Restores previous save file (as long as the game was not uninstalled) Players updating from a previous build will receive a bonus 200 wildstone as a thanks for being patient with the recent issues.
Build 823179655v1.1.92017-08-04 18:31:52
Fixed issue where textures appear corrupted with white pixels on older devices Acrobat - Fleet footed now only penalizes Attack spells instead of all non-Agility spells Armor and Cooldown values capped at 99 iPad Pro splash screen corrected
Build 822942827v1.1.82017-07-19 22:54:42
New: Reset progress button added to main menu settings Cloud can be disabled via the main menu settings Bug Fixes: Epic record being 19 incorrectly fixed Crash caused by bomb being face up mid column when added by weird ritual fixed Incorrect attack values for Epic Emperor Stuck fixed Wizard exploit fixed
Build 822844276v1.1.72017-07-10 19:00:55
Improved restore UX, no more constant login/restore messages. Possible solution for some who still cannot purchase IAP.
Build 822782938v1.1.62017-07-04 18:50:51
Cloud sync fixed If game hasn't checked for DLC this session, will check before displaying purchase option in deck select Sorcerer Hypno bolt text corrected from destroy to damage Epic crown reward animation shows correct deck panel Epic hourglass economy corrected Deck card contents display in help screen fixed for Primal Champions decks Titanic suit bug fixed Rendering optimizations System messages UI improved (stays up while restoring in process)
Build 822761381v1.1.52017-07-03 17:57:29
Fixes: Crash in early epic journey going into some battles Crash in epic journey when entering a battle with a "immovable" enemy
Build 822734968v1.1.22017-06-30 18:33:44
Resuming from old game issue addressed Improvements to restore flow (no longer pops up a login randomly) Automatic restore on boot removed, must use button on main menu (restore can get in a bad state on boot)
Build 822603059v1.12017-06-29 05:32:22
New feature: Epic Journey Difficulty (Free with update) After defeating the Emperor, epic difficulty unlocks for that deck. Epic difficulty is tuned carefully to be an exciting new challenge, from the very first battle, for experienced players. - 28 battles (10 more than normal) - More dangerous versions of all monsters and traits, as well as many new possible combinations - Much more intense Emperor battle. - Tighter coin economy makes careful, smart purchasing a must. New DLC Available: Primal Champions From the plane of Prismos come four exciting new champions, each the master of a single color! The four decks included are: Barbarian (Attack) Bonus card destruction when heart is low, but be careful...overflowing attack energy damages you. An aggressive deck that encourages risky play. Vanguard (Defense) Powerful armor spells, and the unique ability to use your armor as a resource to destroy cards. High defense with an explosive counter strike. Acrobat (Agility) The combination of an exclusive wild card spell, and a trait that always reveals the second card in a column, makes this the ultimate sequencing deck. Sorcerer (Willpower) Diabolical destruction and healing spells that add disruptive cards to the enemies deck.
Build 821308668v1.0.162017-03-14 18:21:19
1.0.16: A few minor bug fixes 1.0.15: - Catalog Screen: Track your progress, plan your combos and scout your enemies with the new catalog screen! The catalog lists all spells, items and enemy traits with achievement tracking (Available from the title screen. Note: not available on Mini1 or iPad2) - Battle Info: This overlay has been totally overhauled to give useful information like info on the current enemy traits, equipped items and additional basic info to help new players. - Some achievements that stopped being checked based on profile data, now check every session in case original event didn't get through.
Build 821198491v1.0.152017-03-07 18:26:22
New: - Catalog Screen: Track your progress, plan your combos and scout your enemies with the new catalog screen! The catalog lists all spells, items and enemy traits with achievement tracking (Available from the title screen. Note: not available on Mini1 or iPad2) - Battle Info: This overlay has been totally overhauled to give useful information like info on the current enemy traits, equipped items and additional basic info to help new players. Fixes: - Some achievements that stopped being checked based on profile data, now check every session in case original event didn't get through.
Build 821000579v1.0.142017-02-19 20:40:04
1.0.14 Quick fix for an issue with one of the spells 1.0.13 New Mini-Boss: Lord Guppington, Mayor of Findlehooven Grab as much gold as you can before crooked Lord Guppington and his gaggle of goons stash it all away, or worse - break your heart!! Balance: Jam Cube made a teenie bit easier via deck composition Gremlin made a teenie bit more difficult via deck composition Chances of traits showing up tuned. Every battle has a trait from 2 onwards, late battles can have 2 or 3 traits. New minor stun ability: Shove Shield bast cost 4->5, requires Shove to purchase Thunder Shock cost 2->5, requires Shove to purchase Gold cost of Celestial Hourglasses increased to compensate for extra gold from Lord Guppington Bard's Song cost 3->5 Monk punches tuned so higher level punches cost less energy and replace stun abilities instead of armor Monk's Mastery cost 4->5 Paladin exclusive spells tuned so higher level versions cost less energy Paladin Smite/Rebuke/Admonish tuned to do more damage and less healing Wizard trait added: Force Field - gives Wizard +2 armor every battle Fixes: Tutorial can now be skipped from system menu Zoologist of the weird achievement fixed All spell/item achievement fixed Backup save file system to safeguard against damaged files added Game checks for Goop no more in main menu, in case it did not register at moment of victory Carousel alignment issue on SE/5/5S fixed
Build 820929664v1.0.132017-02-14 14:18:34
1.0.13 New Mini-Boss: Lord Guppington, Mayor of Findlehooven Grab as much gold as you can before crooked Lord Guppington and his gaggle of goons stash it all away, or worse - break your heart!! Balance: Jam Cube made a teenie bit easier via deck composition Gremlin made a teenie bit more difficult via deck composition Chances of traits showing up tuned. Every battle has a trait from 2 onwards, late battles can have 2 or 3 traits. New minor stun ability: Shove Shield bast cost 4->5, requires Shove to purchase Thunder Shock cost 2->5, requires Shove to purchase Gold cost of Celestial Hourglasses increased to compensate for extra gold from Lord Guppington Bard's Song cost 3->5 Monk punches tuned so higher level punches cost less energy and replace stun abilities instead of armor Monk's Mastery cost 4->5 Paladin exclusive spells tuned so higher level versions cost less energy Paladin Smite/Rebuke/Admonish tuned to do more damage and less healing Wizard trait added: Force Field - gives Wizard +2 armor every battle Fixes: Tutorial can now be skipped from system menu Zoologist of the weird achievement fixed All spell/item achievement fixed Backup save file system to safeguard against damaged files added Game checks for Goop no more in main menu, in case it did not register at moment of victory Carousel alignment issue on SE/5/5S fixed
Build 819626177v1.0.122016-11-13 19:39:52
Fixed a load screen hang after dying that would occur in some configurations As a result of this fix, Game Center is now required to sync unlocks via iCloud
Build 819568870v1.0.112016-11-04 16:02:52
Fixed issue where the game would hang in load screen when offline
Build 819221077v1.0.102016-10-30 18:52:27
Cloud Support: Unlocks will now combine between devices so you don't have to unlock anything twice Tuning: Raise Shield and Fortress cost increased by one Gamble is available earlier and is now cheaper to buy Resilience cost reduced by one Feygull's Moon feather is now a damaging ability Wildstone reward for first battle reduced by 1 to make farming the first battle less attractive Bug Fixes: Cards are no longer "fuzzy" looking X-Ray glasses now reveal healed cards and cards after using abilities like disengage Granite Figurine now properly protects against Mirror trait Peek number is now larger Right arrow properly hidden on deck select screen Long enemy names no longer go beyond the screens edge Rogue king upgrade now properly rewards energy as well as 5 coins Misc Grammar fixes to text
Build 818715360v1.0.92016-09-03 17:30:59
- Use Fast Animation setting will now speed up the pre-battle sequence. - Fixed a crash on iPad 2 and iPad mini devices. - Fixed a pixelated textures issue on iPhone 5S and some iPad Pro devices. - Feygull will now heal less and damage more to avoid those occasional stalemates when he is stacked with defensive and healing traits.
Build 818657848v1.0.82016-08-27 01:10:55
- Fixed a crash on iPhone SE and some iPad Pro devices. - Settings menu now available during battle (which allows surrendering by ending the journey). - Fixed a rare hang when drawing the next card. - Fixed a bug where some spells wouldn't activate when you had enough energy (but couldn't use them). - Fixed "It Didn't Look Dangerous" achievement.
Build 811855598v1.0.72016-08-24 07:00:54
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Availability 1 of 1 storefronts

RegionLanguagePriceRatingsAvgVersion
US en-USUSD 3.994974.41.1.14

Change log 26 changes · US

releaseNotes updated
Support for iPhone XS, XS Max and XL! Also: Fixed issue where "Health Nut" achievement would not be rewarded Fixed issue where journey record does not set to z
description updated
"It is, in my opinion, the perfect mobile game." - Drew Scanlon "An insanely fun mashup of roguelike RPG and solitaire." - AppAdvice "A bright, funny, and eng
subtitle updated
Solitaire RPG battle card game
name updated
Solitairica
Version 1.1.14 released
Support for iPhone XS, XS Max and XL! Also: Fixed issue where "Health Nut" achievement would not be rewarded Fixed issue where journey record does not set to zero on first normal win. (unfortunately does not fix retroactively) Fixed a rare
Version 1.1.13 released
Haste spell no longer sends your spells flying off the screen into eternity! Fixed the annoying little dead spot for tapping to battle
Version 1.1.12 released
iPhone X support! Including: Full screen, snugly fit interface, and a fix for that pesky issue where cards were black on the road to Castle Stuck
Version 1.1.11 released
Haste spell no longer causes other spells to disappear
Version 1.1.10 released
Restores previous save file (as long as the game was not uninstalled) Players updating from a previous build will receive a bonus 200 wildstone as a thanks for being patient with the recent issues.
Version 1.1.9 released
Fixed issue where textures appear corrupted with white pixels on older devices Acrobat - Fleet footed now only penalizes Attack spells instead of all non-Agility spells Armor and Cooldown values capped at 99 iPad Pro splash screen corrected
Version 1.1.8 released
New: Reset progress button added to main menu settings Cloud can be disabled via the main menu settings Bug Fixes: Epic record being 19 incorrectly fixed Crash caused by bomb being face up mid column when added by weird ritual fixed Incorr
Version 1.1.7 released
Improved restore UX, no more constant login/restore messages. Possible solution for some who still cannot purchase IAP.
Version 1.1.6 released
Cloud sync fixed If game hasn't checked for DLC this session, will check before displaying purchase option in deck select Sorcerer Hypno bolt text corrected from destroy to damage Epic crown reward animation shows correct deck panel Epic ho
Version 1.1.5 released
Fixes: Crash in early epic journey going into some battles Crash in epic journey when entering a battle with a "immovable" enemy
Version 1.1.2 released
Resuming from old game issue addressed Improvements to restore flow (no longer pops up a login randomly) Automatic restore on boot removed, must use button on main menu (restore can get in a bad state on boot)
Version 1.1 released
New feature: Epic Journey Difficulty (Free with update) After defeating the Emperor, epic difficulty unlocks for that deck. Epic difficulty is tuned carefully to be an exciting new challenge, from the very first battle, for experienced play
Version 1.0.16 released
1.0.16: A few minor bug fixes 1.0.15: - Catalog Screen: Track your progress, plan your combos and scout your enemies with the new catalog screen! The catalog lists all spells, items and enemy traits with achievement tracking (Available fr
Version 1.0.15 released
New: - Catalog Screen: Track your progress, plan your combos and scout your enemies with the new catalog screen! The catalog lists all spells, items and enemy traits with achievement tracking (Available from the title screen. Note: not ava
Version 1.0.14 released
1.0.14 Quick fix for an issue with one of the spells 1.0.13 New Mini-Boss: Lord Guppington, Mayor of Findlehooven Grab as much gold as you can before crooked Lord Guppington and his gaggle of goons stash it all away, or worse - break your
Version 1.0.13 released
1.0.13 New Mini-Boss: Lord Guppington, Mayor of Findlehooven Grab as much gold as you can before crooked Lord Guppington and his gaggle of goons stash it all away, or worse - break your heart!! Balance: Jam Cube made a teenie bit easier v
Version 1.0.12 released
Fixed a load screen hang after dying that would occur in some configurations As a result of this fix, Game Center is now required to sync unlocks via iCloud
Version 1.0.11 released
Fixed issue where the game would hang in load screen when offline
Version 1.0.10 released
Cloud Support: Unlocks will now combine between devices so you don't have to unlock anything twice Tuning: Raise Shield and Fortress cost increased by one Gamble is available earlier and is now cheaper to buy Resilience cost reduced by one
Version 1.0.9 released
- Use Fast Animation setting will now speed up the pre-battle sequence. - Fixed a crash on iPad 2 and iPad mini devices. - Fixed a pixelated textures issue on iPhone 5S and some iPad Pro devices. - Feygull will now heal less and damage more
Version 1.0.8 released
- Fixed a crash on iPhone SE and some iPad Pro devices. - Settings menu now available during battle (which allows surrendering by ending the journey). - Fixed a rare hang when drawing the next card. - Fixed a bug where some spells wouldn't
Version 1.0.7 released
expanded screenshot