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What’s New Version 12.2.0
- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
Description
Firefight is a World War II real-time simulation game with more AI and attention to detail than any other game in its genre to date. Tanks are modelled with a physics engine and have gears, rev counters and speedos, and steer themselves with brake levers to give them realistic looking tracked vehicle movement. Each bullet, shell or piece of shrapnel is modelled in 3D and ricochets realistically off sloping surfaces. You can see each infantryman's rank, name, weapon, ammunition remaining, heart rate and fatigue levels. Machine gunners will call for ammunition when they're running low and other squad members will rush over with spare ammo if they are carrying any. Wounded men call for medics who will sprint over to administer first aid. Off-board artillery can be called in but will have to fire several ranging shots before the full 8 gun battery opens fire simultaneously.
Play against either the sophisticated built-in AI, or a friend over the internet.
For a video showing the game in action see: https://www.youtube.com/watch?v=ysRtdalURDw
In-App Purchases US pricing
One-Time Purchases
Autoire-Saint-Martin$2.99
Bléneau Railway Station$2.99
Remilly Town$2.99
Trichon Canal$2.99
Hill 112$2.99
Villers-Bocage$2.99
Western Front Maps$9.99
Eastern Front maps$9.99
Pacific Front Maps$9.99
Modern City Maps$9.99
Capabilities
In-App Purchases
Accessibility
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Version history 25 versions
Build 886532577v12.2.02026-06-04 22:54:48
- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
Build 885971626v12.1.22026-05-21 20:27:04
- minor bug fixes
Build 885164091v12.1.02026-05-01 19:53:16
- added a 'Fall Back' command
- turrets can have a limited traverse
- bazookas can fire smoke shells
- tap and hold on a piece in the control panel to begin tracking it
- you can no longer move a squad to a different deployment zone
- crushed stone walls now become rubble
Build 884510848v12.0.02026-04-14 20:33:10
- troops are now initially placed in deployment zones
Build 883801677v11.9.02026-03-26 23:09:06
- a squad’s unit members will deal better with having their goto marker flipped round by 180 degrees
- objective flags can no longer be placed over water
- added a heavy mortar, early Panther and 40M Csaba armoured car for the Hungarians
Build 882782000v11.8.32026-02-25 21:40:00
- minor bug fixes
Build 882642737v11.8.22026-02-21 03:16:57
- added American Sherman M4A3R2 and M4A3R5
- added British Sherman IC Firefly and IC Hybrid Firefly
- added Russian SU-101 and SU-102
- added Italian Blackshirt infantry
- fixed bug that made vehicles reverse too quickly
Build 881671457v11.8.12026-01-21 04:01:32
- minor bug fix
Build 881572030v11.8.02026-01-19 06:09:51
- added American M13, M15 and M15A1 Halftracks
- added British Sherman I and IB
- added German Panzer I Ausf C, Panzer II Ausf F (late), Marder I and SdKfz 251-10 Ausf B, C and D
- added Russian Motorized Scouts, M3A1E1 Scout and SU-57 Halftrack
- LMG assistants in a squad will take the LMG if the gunner is killed
- maps can have pigs and cows, as well as sheep now
Build 880351382v11.7.12025-12-04 23:00:09
- minor bug fixes
Build 879874004v11.7.02025-11-18 19:55:01
- custom games can be midday, dawn, dusk or night
- custom games can choose to have tank and infantry only battles
Build 879272933v11.6.02025-10-28 16:03:08
- improved hill contour images
- added Molotov Cocktails
- added British Sexton
- added French male and female Renault FT-17
- vehicles are more careful when shooting large HE shells near friendly infantry
Build 878569737v11.5.22025-10-01 01:46:17
- minor bug fixes
Build 878395496v11.5.02025-09-25 01:50:37
- view the Custom Game settings by tapping the title on the Buy Units screen
- added: LVT-4 for UK and US
- added: Chinese FT-17, AMR ZB, Vickers Artillery Tractor and captured Ha-Gos and Chi-Has
- added: Panzershreck for Hungary and Italy
- added: Japanese commandos, grenadiers, and army paratroopers
- grenade launchers can shoot smoke and HEAT shells
- anti-tank rifles can shoot HE rounds
- added HEAT grenades
- added voice samples for ordering a ‘Lay Smoke’ fire mission and for throwing a smoke grenade
- each man has his own unique voice pitch for making the voice samples sound different for each soldier
Build 877193768v11.4.12025-08-13 00:56:50
- minor bug fixes
Build 876842733v11.4.02025-08-01 01:59:07
- updated the Chinese infantry squads
Build 876640030v11.3.02025-07-23 21:39:31
- added British Sherman II and III
- repeated radio messages are displayed more compactly
- mortars can have variable charge bags so don’t have to always fire at maximum muzzle speed
- red aim line shows the weapon is being aimed beyond its range
Build 875764545v11.2.02025-06-21 14:43:27
- added American T19 and T30 HMCs, 40mm M1 cannon, and Paramarines
- added British Valentine IX and XI
- added German Flakpanzer I
- added Italian SPA Viberti AS.42 with a 47mm cannon
- added Japanese Renault Otsu, and Type 88 75mm cannon
- added several Finnish AT guns
- added Polish TKD tankette
- added Panzerschrecks for Romania and Finland
- there are now 5 levels of morale: Elite, Superior, Regular, Poor and Untrained
- the enemy will only choose tanks in custom games if the availability is more than 10
Build 874844773v11.1.02025-05-19 08:03:35
- updated the vehicle pricing system
- updated Chinese infantry units
- updated Japanese tank images
- the enemy AI now upgrades his units to better spend his credits
- five levels of building strength now instead of just two
Build 874476290v11.0.12025-05-02 18:03:32
- minor bug fixes
Build 874312531v11.0.02025-04-26 16:51:57
- new “Modern Cities” map pack
- added a “Lay Smoke” command
- vehicles can be ordered to “sneak”
Build 873057564v10.9.02025-03-07 21:02:09
- improved enemy AI for defending their flags
- vehicles are now more careful to avoid friendly fire
- improved AT Gun crewmen AI for dragging their gun to a new location
- info screen now shows if a vehicle is amphibious or is open topped
Build 872658922v10.8.02025-02-20 19:10:12
- amphibious vehicles can now cross water
- added Crusader AA vehicles
- added Tiger Ausf H1 and Katzchen APC
- added KV-1 Model 1941 (ZIS-5)
- added Flak38 and Flakvierling38 guns
- auto cannons now fire longer bursts
- fixed a bug where you could sometimes stack vehicles before the game had begun
Build 872214615v10.7.02025-02-04 17:00:04
- vehicles are now better at deciding whether to reverse along a path or away from danger, rather than turning 180 degrees and driving the path forwards
- turretless vehicles are now better at manoeuvring to get a line of sight onto a target
- fixed a bug where vehicles with rear facing cannons struggled to manoeuvre to shoot at an area target
- infantry stay tighter on to their squad goto marker
- small objects now have a ‘damaged’ state in between ‘undamaged’ and ‘destroyed’
- separate cannon load voice sounds can be added for each shell type, rather than just ‘Load HE’ and ‘Load AP’
Build 871777548v10.6.02025-01-15 19:32:48
- added Japanese Type 2 Ka-Mi and Type 3 Ka-Chi amphibious vehicles
- added Russian SU-76i
- radio messages now report if a hit was ‘friendly fire’
- mortars’ range is calculated so their ‘aim lines’ will never be longer than their range
Price history by region
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| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 2.1k | 4.3 | 12.2.0 |
Change log 28 changes · US
✎
releaseNotes updated
- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
✎
description updated
Firefight is a World War II real-time simulation game with more AI and attention to detail than any other game in its genre to date. Tanks are modelled with a p
✎
name updated
Firefight - WW2
◆
Version 12.2.0 released
- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps
◆
Version 12.1.2 released
- minor bug fixes
◆
Version 12.1.0 released
- added a 'Fall Back' command
- turrets can have a limited traverse
- bazookas can fire smoke shells
- tap and hold on a piece in the control panel to begin tracking it
- you can no longer move a squad to a different deployment zone
- crush
◆
Version 12.0.0 released
- troops are now initially placed in deployment zones
◆
Version 11.9.0 released
- a squad’s unit members will deal better with having their goto marker flipped round by 180 degrees
- objective flags can no longer be placed over water
- added a heavy mortar, early Panther and 40M Csaba armoured car for the Hungarians
◆
Version 11.8.3 released
- minor bug fixes
◆
Version 11.8.2 released
- added American Sherman M4A3R2 and M4A3R5
- added British Sherman IC Firefly and IC Hybrid Firefly
- added Russian SU-101 and SU-102
- added Italian Blackshirt infantry
- fixed bug that made vehicles reverse too quickly
◆
Version 11.8.1 released
- minor bug fix
◆
Version 11.8.0 released
- added American M13, M15 and M15A1 Halftracks
- added British Sherman I and IB
- added German Panzer I Ausf C, Panzer II Ausf F (late), Marder I and SdKfz 251-10 Ausf B, C and D
- added Russian Motorized Scouts, M3A1E1 Scout and SU-57 Half
◆
Version 11.7.1 released
- minor bug fixes
◆
Version 11.7.0 released
- custom games can be midday, dawn, dusk or night
- custom games can choose to have tank and infantry only battles
◆
Version 11.6.0 released
- improved hill contour images
- added Molotov Cocktails
- added British Sexton
- added French male and female Renault FT-17
- vehicles are more careful when shooting large HE shells near friendly infantry
◆
Version 11.5.2 released
- minor bug fixes
◆
Version 11.5.0 released
- view the Custom Game settings by tapping the title on the Buy Units screen
- added: LVT-4 for UK and US
- added: Chinese FT-17, AMR ZB, Vickers Artillery Tractor and captured Ha-Gos and Chi-Has
- added: Panzershreck for Hungary and Italy
◆
Version 11.4.1 released
- minor bug fixes
◆
Version 11.4.0 released
- updated the Chinese infantry squads
◆
Version 11.3.0 released
- added British Sherman II and III
- repeated radio messages are displayed more compactly
- mortars can have variable charge bags so don’t have to always fire at maximum muzzle speed
- red aim line shows the weapon is being aimed beyond its
◆
Version 11.2.0 released
- added American T19 and T30 HMCs, 40mm M1 cannon, and Paramarines
- added British Valentine IX and XI
- added German Flakpanzer I
- added Italian SPA Viberti AS.42 with a 47mm cannon
- added Japanese Renault Otsu, and Type 88 75mm cannon
-
◆
Version 11.1.0 released
- updated the vehicle pricing system
- updated Chinese infantry units
- updated Japanese tank images
- the enemy AI now upgrades his units to better spend his credits
- five levels of building strength now instead of just two
◆
Version 11.0.1 released
- minor bug fixes
◆
Version 11.0.0 released
- new “Modern Cities” map pack
- added a “Lay Smoke” command
- vehicles can be ordered to “sneak”
◆
Version 10.9.0 released
- improved enemy AI for defending their flags
- vehicles are now more careful to avoid friendly fire
- improved AT Gun crewmen AI for dragging their gun to a new location
- info screen now shows if a vehicle is amphibious or is open topped
◆
Version 10.8.0 released
- amphibious vehicles can now cross water
- added Crusader AA vehicles
- added Tiger Ausf H1 and Katzchen APC
- added KV-1 Model 1941 (ZIS-5)
- added Flak38 and Flakvierling38 guns
- auto cannons now fire longer bursts
- fixed a bug where y
◆
Version 10.7.0 released
- vehicles are now better at deciding whether to reverse along a path or away from danger, rather than turning 180 degrees and driving the path forwards
- turretless vehicles are now better at manoeuvring to get a line of sight onto a targe
◆
Version 10.6.0 released
- added Japanese Type 2 Ka-Mi and Type 3 Ka-Chi amphibious vehicles
- added Russian SU-76i
- radio messages now report if a hit was ‘friendly fire’
- mortars’ range is calculated so their ‘aim lines’ will never be longer than their range