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Apple ID6761505601
Bundle IDcom.sandoze.AntiMatter
SellerSeller
Min iOS26.0
Min macOS26.0
Device familiesiphone, ipad
Released2026-04-07
Copyright© 2017 IvarK (original game), © 2026 Seth Howard (iOS port)
Privacy policyLink ↗
Preview 2 platforms
iPhone 8 images
iPad 5 images
What’s New Version 1.9.9
* Minor UI updates and fixes.
Description
Start with a single dimension, then unlock new dimensions, each multiplying the one before it. Push past infinity — then do it again. And again. Break the rules, rewrite reality, and discover just how deep the rabbit hole goes.
Infinity Dimensions is an incremental game where the numbers never stop growing. Buy dimensions, unlock autobuyers, complete challenges, study time itself, and prestige through multiple layers of resets — each one opening vast new systems to explore.
Features:
- 8 tiers of dimensions with cascading production
- Boosts, Galaxies, and Tickspeed upgrades
- Break Infinity and keep pushing beyond the first reset
- Infinity Upgrades, Infinity Dimensions, and Infinity Challenges
- Replicanti mechanics
- Study time and beat the challenges
- Full autobuyer system for idle play
- Offline progress
- Native iPad and iPhone interface
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 25 versions
Build 887925317v1.9.92026-07-07 17:13:55
* Minor UI updates and fixes.
Build 887797048v1.9.82026-07-04 05:14:38
* Fixes a rare but annoying paging/swipe crash
* Some QoL for mid/end game
Build 887308561v1.9.72026-06-23 16:19:56
Fixed:
- Dilation Reality Card was missing amount of TT vs TT needed introduced in an earlier fix.. now fixed.
- Keyboard has a dismiss button in TT preset window.
- Surface the Glyph unequal to protected rows button. Was missing.
Build 887099348v1.9.62026-06-17 21:31:34
Fixes:
* "You cannot exit Dilation while doomed" message always shows
* Pelle rifts do not show current reward
* Incorrect glyph score calculation
Build 886836228v1.9.52026-06-11 19:35:38
* Glyphs can be reskinned via Teresa.
* Fixed text entry for certain automation field.
Build 886731573v1.9.42026-06-09 21:00:23
* Minor layout adjustments including truncated text on smaller screens.
Build 886641731v1.9.32026-06-07 17:51:50
New:
* Short onboarding experience.
Fixes
:
* Automator view would overflow on small screens.
* Automator rename/delete would no-op.
* Added missing constants editor in the Automator tab.
Build 886548808v1.9.22026-06-05 04:32:42
* Adding eternity milestone flavor text
* Some singularity Milestones displaying "In 0 Singularities"
* Last speedrun milestone display is inaccurate in certain cases
Build 886061995v1.9.02026-06-01 16:36:31
Fixes:
* V reality reset race condition resulted in easy achievements during first game tick
* Text overlap in V
* Missing recycle button in glyphs page
* Missing auto eternity toggle in challenges
* Fixed keyboard covering certain text fields
* Auto-adjust glyph weights option appearing (but unusable) before it was unlocked
* Offline time storage was not being calculated (Nameless Ones)
* Layout adjustments in V and Time studies
* Pelle EC challenges were blocked
* Letter notation for Big Crunch issues.
* Could not enter 0 for certain values in automation.
* Lai timer was counting in the wrong direction
Added:
* Secret achievement screen + secret achievements
* Option to hide menus/buttons for late game power users
* Revamped statistics pages
* Show iM below antimatter
Build 885872805v1.8.122026-05-20 19:37:15
* Auto pause button for black hole
* Bug fixes and layout
Build 885784139v1.8.112026-05-18 22:20:23
Fixed:
* IP goals for EC challenges incorrectly showing 0IP
* TS224 not live updating
- Thx witlium
* Adjusted how Big Crunch appears on the iPhone. It was too disruptive.
Build 885755481v1.8.102026-05-17 18:54:53
* Fixed hard coded Pelle label - Thx TacoTruck135
* Glyph labels and layout during Reality prestige needed a revamp - Thx witlium
* Layout fixes
Build 885712208v1.8.92026-05-16 14:20:27
* Addresses some layout issues and spoilers
Build 885639296v1.8.72026-05-14 00:18:56
* Equipped Glyph calculations were broken. Sorry about that.
- Thanks to witlium for reporting
Build 885645373v1.8.82026-05-14 18:20:17
* Added help menu
* Performance, layout, and bug fixes
Build 885588782v1.8.62026-05-13 19:09:09
* Added external + magic keyboard support for iPad and iPhone.
* Fixed possible soft lock on c11 if entered during late game.
* Updated iPad menu to cycle on tap.
* Fixed iPad progress bar background color.
Build 885551086v1.8.52026-05-12 19:22:10
* Glyph page updates during automatic realities would cause layout issues late game.
* Swapping saves and resetting the game from a late game playback wouldn't update tab bar showing incorrect button layout.
* Performance tuning.
Build 885493921v1.8.32026-05-11 17:06:34
Fixes:
* Some Autobuyer steppers were locked down when their associated toggle was off.
* c6 was showing the wrong currency label.
* Achievement updates (popovers, missing labels).
* Pausing or disabling auto buyers now show a paused state in their respective toggles throughout the app.
- Thanks Skyhigh173
*
Broke pinch and zoom on some views last release.
Build 885536769v1.8.42026-05-11 23:25:05
* Celestial parity (C1–C7)
* Glyph Presets added
*
Updated end game states and speed run mode
* Glyph effects and sacrifice layouts revamped
* Performance improvements and bug fixes
Build 885440325v1.8.12026-05-09 01:05:28
* Auto achievement toggle was missing. Count down to next auto achievement missing. - Thanks ruka8260ruka-eng
* Updated some missing labels and adjusted iPhone layouts.
* Minor performance enhancements and bug fixes.
Build 885451839v1.8.22026-05-09 20:06:01
* Some drop down menu selections not behaving
* Notch layout issue with phones that don’t have an island
- Thanks Jonathan Nielsen
* Glyphs page given a once over, maybe a twice over.
* GPU improvements. Be kind to your battery.
Build 885404668v1.8.02026-05-08 00:55:36
* Bigger, Better, Faster offline progress processing. Now with more ticks.
* Resolved outstanding issues, missing features in Pelle making this Celestial complete
Build 885385765v1.7.42026-05-07 20:40:59
* Big Crunch overlay would not appear when Big Crunch was achieved and auto buyer was on but not ready to buy.
* Certain challenge header texts were not appearing on iPhone (C2, C11, etc).
- Thanks Skyhigh173
* Added Gameplay Options.
Build 885304635v1.7.32026-05-06 16:32:35
* iPad gets a turn at some layout adjustments.
* Updated menu on iPad.
* Fixed a Lai crash when the numbers got real big.
* Fixed a couple other rare crashes during navigation and startup.
Build 885291305v1.7.22026-05-05 23:49:45
* Tap "Unlock new type of Dimension" and you're taken straight to the Infinity Dimensions tab — no more hunting for where your new dimension lives.
* Challenge tabs now remember your scroll position.
* Cleaner autobuyer layout on iPhone.
* Various layout changes with more to come.
Thanks to everyone's suggestions and bug reports for this release!
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 1 of 1 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 42 | 4.6 | 1.9.9 |
Change log 28 changes · US
✎
releaseNotes updated
* Minor UI updates and fixes.
✎
description updated
Start with a single dimension, then unlock new dimensions, each multiplying the one before it. Push past infinity — then do it again. And again. Break the rules
✎
name updated
Infinity Dimensions
◆
Version 1.9.9 released
* Minor UI updates and fixes.
◆
Version 1.9.8 released
* Fixes a rare but annoying paging/swipe crash
* Some QoL for mid/end game
◆
Version 1.9.7 released
Fixed:
- Dilation Reality Card was missing amount of TT vs TT needed introduced in an earlier fix.. now fixed.
- Keyboard has a dismiss button in TT preset window.
- Surface the Glyph unequal to protected rows button. Was missing.
◆
Version 1.9.6 released
Fixes:
* "You cannot exit Dilation while doomed" message always shows
* Pelle rifts do not show current reward
* Incorrect glyph score calculation
◆
Version 1.9.5 released
* Glyphs can be reskinned via Teresa.
* Fixed text entry for certain automation field.
◆
Version 1.9.4 released
* Minor layout adjustments including truncated text on smaller screens.
◆
Version 1.9.3 released
New:
* Short onboarding experience.
Fixes
:
* Automator view would overflow on small screens.
* Automator rename/delete would no-op.
* Added missing constants editor in the Automator tab.
◆
Version 1.9.2 released
* Adding eternity milestone flavor text
* Some singularity Milestones displaying "In 0 Singularities"
* Last speedrun milestone display is inaccurate in certain cases
◆
Version 1.9.0 released
Fixes:
* V reality reset race condition resulted in easy achievements during first game tick
* Text overlap in V
* Missing recycle button in glyphs page
* Missing auto eternity toggle in challenges
* Fixed keyboard covering certain text fie
◆
Version 1.8.12 released
* Auto pause button for black hole
* Bug fixes and layout
◆
Version 1.8.11 released
Fixed:
* IP goals for EC challenges incorrectly showing 0IP
* TS224 not live updating
- Thx witlium
* Adjusted how Big Crunch appears on the iPhone. It was too disruptive.
◆
Version 1.8.10 released
* Fixed hard coded Pelle label - Thx TacoTruck135
* Glyph labels and layout during Reality prestige needed a revamp - Thx witlium
* Layout fixes
◆
Version 1.8.9 released
* Addresses some layout issues and spoilers
◆
Version 1.8.8 released
* Added help menu
* Performance, layout, and bug fixes
◆
Version 1.8.7 released
* Equipped Glyph calculations were broken. Sorry about that.
- Thanks to witlium for reporting
◆
Version 1.8.6 released
* Added external + magic keyboard support for iPad and iPhone.
* Fixed possible soft lock on c11 if entered during late game.
* Updated iPad menu to cycle on tap.
* Fixed iPad progress bar background color.
◆
Version 1.8.5 released
* Glyph page updates during automatic realities would cause layout issues late game.
* Swapping saves and resetting the game from a late game playback wouldn't update tab bar showing incorrect button layout.
* Performance tuning.
◆
Version 1.8.4 released
* Celestial parity (C1–C7)
* Glyph Presets added
*
Updated end game states and speed run mode
* Glyph effects and sacrifice layouts revamped
* Performance improvements and bug fixes
◆
Version 1.8.3 released
Fixes:
* Some Autobuyer steppers were locked down when their associated toggle was off.
* c6 was showing the wrong currency label.
* Achievement updates (popovers, missing labels).
* Pausing or disabling auto buyers now show a paused sta
◆
Version 1.8.2 released
* Some drop down menu selections not behaving
* Notch layout issue with phones that don’t have an island
- Thanks Jonathan Nielsen
* Glyphs page given a once over, maybe a twice over.
* GPU improvements. Be kind to your battery.
◆
Version 1.8.1 released
* Auto achievement toggle was missing. Count down to next auto achievement missing. - Thanks ruka8260ruka-eng
* Updated some missing labels and adjusted iPhone layouts.
* Minor performance enhancements and bug fixes.
◆
Version 1.8.0 released
* Bigger, Better, Faster offline progress processing. Now with more ticks.
* Resolved outstanding issues, missing features in Pelle making this Celestial complete
◆
Version 1.7.4 released
* Big Crunch overlay would not appear when Big Crunch was achieved and auto buyer was on but not ready to buy.
* Certain challenge header texts were not appearing on iPhone (C2, C11, etc).
- Thanks Skyhigh173
* Added Gameplay Options.
◆
Version 1.7.3 released
* iPad gets a turn at some layout adjustments.
* Updated menu on iPad.
* Fixed a Lai crash when the numbers got real big.
* Fixed a couple other rare crashes during navigation and startup.
◆
Version 1.7.2 released
* Tap "Unlock new type of Dimension" and you're taken straight to the Infinity Dimensions tab — no more hunting for where your new dimension lives.
* Challenge tabs now remember your scroll position.
* Cleaner autobuyer layout on iPhone.
*