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What’s New Version 2.4.0
NEW: Spy Report page with deltas since your last scan. Cancel research and ship builds for a partial refund. Per-fleet ETA in galaxy view.
— UI & Gameplay —
• Dedicated Spy Report showing target changes, ships at home, outbound fleets, and incoming threats
• Per-fleet ETA when inspecting planets in galaxy view
• Cancel research and ship construction in progress (up to 75% refund)
• Spymaster Commanders can now recall decoy fleets
• Tap Nebula events in Intel to jump directly to the relevant galaxy
• Notifications reworked — alliance events and protection alerts available to free players
• New orbital theft algorithm and fleet wipeout rules
• XP progression rebalanced with historical backfill
— Fixes —
• Attacker race is now revealed to you and your alliance when attacked
• Protected planets now repel incoming fleets after decisive defeats
• Galaxy back-navigation preserves the selected galaxy
• Recalled fleets now appear in Spymaster scans
• Orbital raid battles classified correctly
• Alliance war plan member counts corrected
• Large localization update
Battle Engine v10. Calculator values now fully match tools.orbitarion.com.
Description
Command your planet in the ultimate tick-based space strategy MMO.
Orbitarion is a competitive multiplayer strategy game where thousands of players fight for orbital dominance across galaxies. Every 30 minutes, a tick resolves — resources flow, ships are built, fleets move, and battles rage. Between ticks, you plan your next move.
STRATEGIC DEPTH
Research technology across 6 branches — scanning, resources, shipyard, engines, defense, and planetary weapons. Unlock new ship classes from nimble Fighters to devastating Battleships. Every decision matters.
FOUR UNIQUE RACES
• United Earth Command — Heavy armor and devastating firepower. They shoot last, but survive everything.
• Odonari Hive — Cloaked swarm ships invisible to scanners. Fast, cheap, and overwhelming in numbers.
• The Aetherians — EMP weapons that freeze enemies without destroying them. Always shoot first.
• Sytherian Cartel — Space pirates who steal enemy ships mid-battle and raid resources on victory. Opportunistic, feared, and never fights fair.
BUILD YOUR EMPIRE
Scan for orbitals to grow your economy. Build ships and load them into fleets. Construct planetary defenses that protect you even while your fleets are away. Every orbital you capture makes you stronger — and a bigger target.
NEBULA WARS
Every galaxy contains a nebula — a contested zone with 10 defense slots guarded by Void Raider NPCs. Clear them with your alliance to claim territory and earn Victory Points. Garrison real ships to hold what you've taken. Push deeper for bigger rewards — slot 10 is guarded by battleship-class pirates and worth the most VP.
Alliance tiers unlock passive bonuses for every member: faster builds, cheaper ships, free scans, and reduced fleet travel time. Five tiers from Bronze to Diamond — each earned through persistent territorial control.
ORBITAL DOMINION
An alliance star map where territories are claimed sector by sector. Coordinate with your allies to dominate strategic regions and earn cluster-wide Victory Points. The bigger your alliance's footprint, the more you score.
COMMANDERS
Pick a specialization for your planet — Spymaster, Engineer, Tactician, or Defender. Each unlocks passive bonuses that shape your playstyle. Upgrade through 4 tiers as you progress.
FORGE ALLIANCES
Alone you are vulnerable. Join or create an alliance to coordinate attacks, share intel, and defend each other. Alliance warfare drives the end-game — massive coordinated strikes across clusters decide who wins the season.
Compete for two titles: Strongest Alliance and Nebula Overlords.
SEASONAL COMPETITION
Each season lasts several weeks. At the end, winners are crowned — best planet, best galaxy, best alliance, and the Nebula Overlords who held the most territory. Then the universe resets and everyone starts fresh. New strategies, new alliances, new wars.
FAIR PLAY
No pay-to-win. Premium Commander gives better intel, detailed battle replays, and Commander specializations — but zero combat advantage. Every player has the same mechanics, same balance, same chance to win.
KEY FEATURES
• Tick-based gameplay — plan between ticks, everything resolves simultaneously
• 4 asymmetric races with unique ships, strategies, and combat mechanics
• 30+ ship types across 6 classes — including new steal-ships for the Sytherian Cartel
• Research tree with 32 technologies across 6 branches
• Nebula Wars — 10-slot PvE/PvP territory control per galaxy
• Orbital Dominion — alliance star map across the cluster
• Commander system with 4 specializations and 4 tiers (Premium)
• Alliance tier system: Bronze → Silver → Gold → Platinum → Diamond
• Animated battle replay with race-specific combat text
• Planetary Defense Systems (PDS)
• Deep scanning and counter-intelligence
• Coordinated alliance warfare across galaxies
• Detailed battle reports and intel feed
Read more: https://orbitarion.com
Support: https://support.orbitarion.com
Terms of Service (EULA): https://support.orbitarion.com/terms/
In-App Purchases US pricing
Orbitarion Premium Commander Subscription
Premium Commander (Yearly) · Yearly$24.99
Premium Commander (Monthly) · Monthly$2.99
Capabilities
In-App Purchases
Accessibility
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Version history 15 versions
Build 886672575v2.4.02026-06-08 20:09:54
NEW: Spy Report page with deltas since your last scan. Cancel research and ship builds for a partial refund. Per-fleet ETA in galaxy view.
— UI & Gameplay —
• Dedicated Spy Report showing target changes, ships at home, outbound fleets, and incoming threats
• Per-fleet ETA when inspecting planets in galaxy view
• Cancel research and ship construction in progress (up to 75% refund)
• Spymaster Commanders can now recall decoy fleets
• Tap Nebula events in Intel to jump directly to the relevant galaxy
• Notifications reworked — alliance events and protection alerts available to free players
• New orbital theft algorithm and fleet wipeout rules
• XP progression rebalanced with historical backfill
— Fixes —
• Attacker race is now revealed to you and your alliance when attacked
• Protected planets now repel incoming fleets after decisive defeats
• Galaxy back-navigation preserves the selected galaxy
• Recalled fleets now appear in Spymaster scans
• Orbital raid battles classified correctly
• Alliance war plan member counts corrected
• Large localization update
Battle Engine v10. Calculator values now fully match tools.orbitarion.com.
Build 886529988v2.3.02026-06-04 22:55:59
UI & Gameplay
Revamped menu system: section tabs now always visible
Increased production bonus from Tier 2 & 3 resource research
Dominion map now shows which of your alliance's sectors are under attack
Various web and Android full-screen display improvements
Fixes
Fixed sending defense ships via the Overview tab
Fixed orbital-capture rewards when defender had zero of a resource type
Fixed fleet loss bug in Nebula vs empty defense fleet
Fixed auto-retreat options when planning attacks from galaxy view
Fixed several translations
Thanks for playing!
Build 886430322v2.2.12026-06-02 22:27:51
New in this update:
FLEET DEPLOYMENT
- Type fleet quantities directly with the iOS numpad in Garrison and Attack sheets — no more tapping +/- a hundred times
- Allied defending fleets now show in green on the Overview screen instead of red
FIXES
- Resource deduction when building ships corrected
- iOS trade modal inside galaxy view now works correctly
- Players no longer thrown back to home galaxy after a Void attack
- Intel feed event types now translate properly
- Multiple translation improvements
STATS & DISCORD
- Season 2 now visible on stats.orbitarion.com from launch
- Commander details hidden during live seasons (no more tactical leaks)
- Stats now show only human players
- Discord tick-pulse reports peaceful claims and distinguishes slot takeovers from fleet kills
Plus various performance improvements behind the scenes.
Thanks for playing!
Build 886213608v2.2.02026-05-28 21:22:18
- PDS buffed and cheaper (cap 999/system)
- Fleets auto-scatter at 50% losses
- 8-tick boosts in Overview screen
- See ally attacks + send defence from Overview
- Scan reports show coords + direct link
- Quantum Scanners: scan planet news
- Fleet ETA scales with largest ship class
- Attack range scales with score
- Resources count toward score (0.25x)
- Ship rebalance across all races
- Many fixes: race leak, iOS numpad, large fleets, nebula VP
Build 885770947v2.1.02026-05-20 16:48:11
NEW
• Swipe between galaxies in the galaxy view (header area)
• Preview Uranium cost & ETA before sending fleets
• Get an intel alert when an alliance member is under attack
• Battle Report now adapts to your perspective (attacker / defender)
FIXES & POLISH
• Ship transfer to/from fleets on iOS
• Avatar upload for Premium users
• Light theme now loads correctly for Premium users
• Tick timer in the top bar
• RewardBanner cooldown timer (web included)
• Research screen buttons & translations
• Alliances no longer carry data between seasons
• Alliance member rankings & profile now scoped per round
Build 885930668v2.1.112026-05-20 23:09:29
A mysterious new force has entered the galaxy.
NEW
· Introducing The Void — a haunting new faction now roaming the universe
· Attacking a planet reveals its hidden race — and your alliance sees it too
· Enemy combat power is now hidden until you scan them
· Scan planets directly from the planet profile
· Abort ship building anytime
· Empty a whole fleet with one tap
BALANCE & GAMEPLAY
· PDS now appears in battle reports
· Commander view shows total traits
· Stolen orbitals arrive ready to use
· Battle reports show which orbitals you stole
· The attack button now explains when a target is off-limits
FIXES
· Fixed battles wrongly shown as "Draw"
· Fixed wiped fleets returning like normal fleets
· Fixed scheduled attacks landing on the right tick
· iOS rankings and iPad loading fixes
· Performance improvements
Thank you for playing Orbitarion!
Build 885688269v2.0.02026-05-16 14:55:57
Welcome to Orbitarion v2.0 — our biggest update yet.
NEW: SYTHERIAN CARTEL OVERHAUL
The pirates fight dirty now. Steal-class ships hijack enemy vessels mid-battle, adding them to your own fleet for the rest of the fight. New Infiltrator frigate, redesigned ship roster, and the old recon-only Shade reclassified into a future tier.
NEW: COMMANDER SYSTEM
Pick a Commander to specialize your planet — Spymaster, Engineer, Tactician, or Defender. Each tier unlocks new passive bonuses. The avatar appears in your top bar as a mark of distinction.
NEW: ORBITAL DOMINION
An alliance-wide star map where territories are claimed sector by sector. Score Victory Points across the cluster and compete for the new Dominion leaderboard.
NEW LANGUAGES
Russian and Portuguese are now fully supported, bringing total language count to 9.
IMPROVEMENTS
• Three-round combat engine with smarter targeting chains for each race
• Improved iOS keyboard behavior in Shipyard — tap "Done" to dismiss
• Battle reports cleaner and faster to read
• Server-side ad cooldown for fairer free scans
• Improved stability across all platforms
SECURITY & FIXES
• Fleet duplication exploit patched
• Premium status no longer carries between accounts on shared devices
• Various stability improvements
Thank you to everyone who plays! See you in the void, Commanders.
Build 884607326v1.5.02026-04-20 09:30:10
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progressive PvE/PvP sector control
• Alliance tier system with passive bonuses (build speed, research, ship costs)
• Animated battle replay
• Premium: fleet intel, battle replays, push alerts
• Redesigned top bar
• Full localization: EN, SV, DE, FR, ES, JA, ZH
Build 884716041v1.5.12026-04-20 22:21:56
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progressive PvE/PvP sector control
• Alliance tier system with passive bonuses (build speed, research, ship costs)
• Animated battle replay
• Premium: fleet intel, battle replays, push alerts
• Redesigned top bar
• Full localization: EN, SV, DE, FR, ES, JA, ZH
Build 884433539v1.4.02026-04-14 08:26:08
v1.4.0 — Rankings, Alliances & Intelligence
- Tap any planet, galaxy, or alliance in Rankings to view detailed profiles — scores, orbitals, fleet value, and member lists
- Hide Alliance — toggle in Profile to hide your alliance tag from other players. Perfect for undercover operations
- Score Ratio — attacking stronger targets now rewards up to 2× orbital theft and resource raids. Punching down gives less loot
- Trade proposals now show in Intel with a clear notification and link to Galaxy view
- Allied defenders now receive battle reports when defending another planet
- Full translations — German, French, Spanish, Japanese, and Chinese now fully localized
- Fixed fleet launch labels, status text, and theme persistence between accounts
Build 884205595v1.3.02026-04-07 18:47:54
Light theme for Premium Commanders. 7 languages: English, Swedish, German, French, Spanish, Japanese, and Chinese. Premium push notifications for attacks, battles, scans, fleet returns, and research. Haptic feedback on all actions. Tap coordinates or alliance tags to copy. Ads now display correctly. Screen locked to portrait.
Build 884061221v1.2.02026-04-02 20:21:31
Combat engine overhauled — orbital theft is now deterministic and pod-based. No more random rolls. Shield Generators now protect your orbitals with diminishing returns. Scanning costs scale with planet size, making combat the smarter growth path for larger planets. Full Swedish and English localization across all screens including toasts and PDS descriptions. Various bug fixes and balance improvements.
Build 883940445v1.0.22026-04-01 04:17:32
v1.0.2
- Fixed an issue where password reset links were not working correctly
- Fixed ship transfers from Fleet 2 and Fleet 3 back to home
Build 884017532v1.1.02026-04-01 19:07:38
Streamlined onboarding to get you into the game faster. Fixed account creation and email verification. Planetary Defense Systems now have no build caps — invest as much as you want in defense. Ships are properly sorted by class throughout the Shipyard. Alliance members now display coordinates. Various combat engine improvements.
Build 883252593v1.0.02026-03-30 11:55:32
Price history by region
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| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 1 | 5.0 | 2.4.0 |
Change log 19 changes · US
✎
releaseNotes updated
NEW: Spy Report page with deltas since your last scan. Cancel research and ship builds for a partial refund. Per-fleet ETA in galaxy view.
— UI & Gameplay —
•
✎
description updated
Command your planet in the ultimate tick-based space strategy MMO.
Orbitarion is a competitive multiplayer strategy game where thousands of players fight for o
✎
subtitle updated
Tick-Based Space Strategy MMO
✎
name updated
Orbitarion: Space Strategy MMO
◆
Version 2.4.0 released
NEW: Spy Report page with deltas since your last scan. Cancel research and ship builds for a partial refund. Per-fleet ETA in galaxy view.
— UI & Gameplay —
• Dedicated Spy Report showing target changes, ships at home, outbound fleets, and
◆
Version 2.3.0 released
UI & Gameplay
Revamped menu system: section tabs now always visible
Increased production bonus from Tier 2 & 3 resource research
Dominion map now shows which of your alliance's sectors are under attack
Various web and Android full-screen di
◆
Version 2.2.1 released
New in this update:
FLEET DEPLOYMENT
- Type fleet quantities directly with the iOS numpad in Garrison and Attack sheets — no more tapping +/- a hundred times
- Allied defending fleets now show in green on the Overview screen instead of red
◆
Version 2.2.0 released
- PDS buffed and cheaper (cap 999/system)
- Fleets auto-scatter at 50% losses
- 8-tick boosts in Overview screen
- See ally attacks + send defence from Overview
- Scan reports show coords + direct link
- Quantum Scanners: scan planet news
-
◆
Version 2.1.11 released
A mysterious new force has entered the galaxy.
NEW
· Introducing The Void — a haunting new faction now roaming the universe
· Attacking a planet reveals its hidden race — and your alliance sees it too
· Enemy combat power is now hidden unt
◆
Version 2.1.0 released
NEW
• Swipe between galaxies in the galaxy view (header area)
• Preview Uranium cost & ETA before sending fleets
• Get an intel alert when an alliance member is under attack
• Battle Report now adapts to your perspective (attacker / defende
◆
Version 2.0.0 released
Welcome to Orbitarion v2.0 — our biggest update yet.
NEW: SYTHERIAN CARTEL OVERHAUL
The pirates fight dirty now. Steal-class ships hijack enemy vessels mid-battle, adding them to your own fleet for the rest of the fight. New Infiltrator fr
◆
Version 1.5.1 released
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progr
◆
Version 1.5.0 released
NEBULA WARS — New alliance territory system!
Every galaxy now has a nebula with 10 defense slots to conquer. Battle Void Raider NPCs, garrison your ships, and compete for Victory Points that unlock alliance-wide bonuses.
• 10-slot progr
◆
Version 1.4.0 released
v1.4.0 — Rankings, Alliances & Intelligence
- Tap any planet, galaxy, or alliance in Rankings to view detailed profiles — scores, orbitals, fleet value, and member lists
- Hide Alliance — toggle in Profile to hide your alliance tag from oth
◆
Version 1.3.0 released
Light theme for Premium Commanders. 7 languages: English, Swedish, German, French, Spanish, Japanese, and Chinese. Premium push notifications for attacks, battles, scans, fleet returns, and research. Haptic feedback on all actions. Tap coor
◆
Version 1.2.0 released
Combat engine overhauled — orbital theft is now deterministic and pod-based. No more random rolls. Shield Generators now protect your orbitals with diminishing returns. Scanning costs scale with planet size, making combat the smarter growth
◆
Version 1.1.0 released
Streamlined onboarding to get you into the game faster. Fixed account creation and email verification. Planetary Defense Systems now have no build caps — invest as much as you want in defense. Ships are properly sorted by class throughout t
◆
Version 1.0.2 released
v1.0.2
- Fixed an issue where password reset links were not working correctly
- Fixed ship transfers from Fleet 2 and Fleet 3 back to home
◆
Version 1.0.0 released