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Dungeon Merge! icon

Dungeon Merge!

Deckbuilding Roguelite RPG
Age Rating
12+
Years
Developer
Language
EN
+5 More
Size
286
MB

Information

Apple ID6759970821
Bundle IDcom.brilbox.dmerge
SellerSeller
Min iOS15.0
Min macOS12.0
Device familiesiphone, ipad, ipod
Released2026-03-31
Copyright© Brilbox
WebsiteLink ↗
Privacy policyLink ↗

Preview 2 platforms

iPhone 7 images

iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot

iPad 7 images

iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot

What’s New Version 1.0.12

- Reduced the experience required to level up. - Attack effects now vary based on Attack Power. - You can now view Hero information in the Forge.

Description

Dominate the dungeon. Or let it dominate you. A turn-based deckbuilding roguelite — Dungeon Merge. Every run, a different strategy. A different hero. A different ending. ■ A Cast of Unique Heroes — Not just stronger stats. A completely different game. Assassin: Double damage to a single target. Pick one. Make it count. Engineer: Stack shields, then unleash area devastation. Defense is offense. Gambler: Free level-up rerolls. When luck becomes strategy. Noble: +1 level-up choices, gold-powered leveling at shrines. Money is your weapon. …Every hero plays like a different game. ■ Diverse Skill Cards — Not collection. Combination. Your deck is your strategy. Chain Lightning: Hit up to 3 enemies in a chain Double Cast: Trigger the same skill twice in a row Replicate: Copy any card in your deck on the spot Skill grades: Common → Rare → Epic → Legend. Upgrade mid-combat. ■ Diverse Relics — Sometimes a relic changes everything. Chalice: Die once, revive at 50% HP Shard of Collapse: For the next 3 battles, all non-boss enemies start with 1 HP Shackles of Binding: +1 mana per turn, but shop prices rise 25% Sanctuary Lantern: Fully restore HP every time you enter a shop ■ Distinct Enemies — Every battle is a new puzzle. Read the pattern or die. Treasure Goblin: Escape in 7 turns if you don't kill it fast enough Snowman: Freezes you for 1 turn Crow: Forces you to discard a random card from your hand Multiple bosses, each with unique phases and attack patterns ■ Seal System — The real game starts here. Normal mode is just the beginning. The true challenge unlocks with the Seals. Mix and match Trials and Contracts to design your own difficulty. Only a handful of players will ever clear the hardest combination. ■ Endless Replayability 3 regions × 17 floors — procedurally generated every run Battle, Event, Elite, Shrine, Shop — diverse room types Different maps, enemy combos, and card drops every time ■ Features Turn-based strategy + deckbuilding Diverse heroes, skills, relics, and enemies Seal System — design your own difficulty with Trials and Contracts Procedurally generated dungeons 6 languages supported — Korean, English, Japanese, Chinese, German, French Cloud save Tear the dungeon apart with your own strategy. One run is never enough.

Accessibility

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Version history 11 versions

Build 887866968v1.0.122026-07-06 20:23:44
- Reduced the experience required to level up. - Attack effects now vary based on Attack Power. - You can now view Hero information in the Forge.
Build 887703697v1.0.112026-07-02 05:49:17
* Reduced the mana gain of the “Mana Shield” Pact from 2 to 1. * Fixed several minor bugs.
Build 887560291v1.0.102026-06-28 23:47:13
* You can now view attribute descriptions in the Collection. * Fixed minor bugs.
Build 887247804v1.0.92026-06-21 23:56:08
- Fixed an issue where tooltips could overlap the Safety Area. - Improved Sealed Mode visual effects and presentation. - Fixed several minor bugs.
Build 887081954v1.0.82026-06-20 10:46:33
- Fixed an issue where Magic Engraving targets could change after loading a save. - Fixed a level-up bonus application issue. - Fixed an occasional tooltip scaling issue. - Fixed two crash issues. - Fixed minor bugs.
Build 884244603v1.0.72026-05-25 18:14:58
Remove all ads. Remove all in-app purchases. Increased diamond rewards from gameplay. Area 1: Added attack power growth bias during level-ups when attack power is low. Mana Concentration Contract: Changed to drop Elixirs instead of Mana Potions. Spawn rate +300%. Basic Weapons: Minimum attack power of 1 is now guaranteed. Berserker Ability: Stacks 20% of attack power (excluding weapons) with every attack. Bonuses are removed upon collection/synthesis. Skill Expansion Contract: Skill cost increase changed from +2 to +1. Seal Mode: Boss HP reduced by 50%. Seal Mode: Unlocked up to stage 10. Normal Mode: "Beginner's Blessing" effect (Luck +1, Damage Reduction +1) now applies to all areas. Assassin: Evasion rate increased from 2% to 3%.
Build 884175340v1.0.62026-04-05 23:50:30
Tutorial Improvements Minor Bug Fixes
Build 884110012v1.0.52026-04-03 20:42:32
Fixed a bug where the wrong background appeared on the battle screen.
Build 884029675v1.0.42026-04-02 23:39:26
Initial balance nerfed (downward adjustment) Enhanced game tutorial Minor bug fixes
Build 882985839v1.0.12026-04-01 00:03:57
Build 883995333v1.0.32026-04-01 16:37:31
Normal mode boss difficulty lowered "Beginner's Protection" applied if not in Sealed Mode Revamped Sealed Mode start events: stat boosts and gold chests added Added record image save button (top right) Archer: Added Rapid Fire (50% damage) for ranged attacks, mastery 50% -> 100% Rogue: Increased extra reward chance, improved shop stealing animation Barbarian: Throws shield even during synthesis Deer: Restores 50% Max HP of 4 minions every 2 turns Hummingbird: Fixed issue where effect persisted when continuing game
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Availability 113 of 114 storefronts

RegionLanguagePriceRatingsAvgVersion
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Not available in: CN

Change log 15 changes · US

releaseNotes updated
- Reduced the experience required to level up. - Attack effects now vary based on Attack Power. - You can now view Hero information in the Forge.
description updated
Dominate the dungeon. Or let it dominate you. A turn-based deckbuilding roguelite — Dungeon Merge. Every run, a different strategy. A different hero. A differen
subtitle updated
Deckbuilding Roguelite RPG
name updated
Dungeon Merge!
Version 1.0.12 released
- Reduced the experience required to level up. - Attack effects now vary based on Attack Power. - You can now view Hero information in the Forge.
Version 1.0.11 released
* Reduced the mana gain of the “Mana Shield” Pact from 2 to 1. * Fixed several minor bugs.
Version 1.0.10 released
* You can now view attribute descriptions in the Collection. * Fixed minor bugs.
Version 1.0.9 released
- Fixed an issue where tooltips could overlap the Safety Area. - Improved Sealed Mode visual effects and presentation. - Fixed several minor bugs.
Version 1.0.8 released
- Fixed an issue where Magic Engraving targets could change after loading a save. - Fixed a level-up bonus application issue. - Fixed an occasional tooltip scaling issue. - Fixed two crash issues. - Fixed minor bugs.
Version 1.0.7 released
Remove all ads. Remove all in-app purchases. Increased diamond rewards from gameplay. Area 1: Added attack power growth bias during level-ups when attack power is low. Mana Concentration Contract: Changed to drop Elixirs instead of Mana Po
Version 1.0.6 released
Tutorial Improvements Minor Bug Fixes
Version 1.0.5 released
Fixed a bug where the wrong background appeared on the battle screen.
Version 1.0.4 released
Initial balance nerfed (downward adjustment) Enhanced game tutorial Minor bug fixes
Version 1.0.3 released
Normal mode boss difficulty lowered "Beginner's Protection" applied if not in Sealed Mode Revamped Sealed Mode start events: stat boosts and gold chests added Added record image save button (top right) Archer: Added Rapid Fire (50% damage)
Version 1.0.1 released
expanded screenshot