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What’s New Version 1.1.2
• New employee balancing
• Clearer issue tracker badges
• Better balancing of assignments from Manager Editors
• Team screen now highlights each employee's core skill
Description
Run a scrappy pop culture magazine through the golden age of print.
Hire writers, editors, and researchers. Commission stories about the movies, music, games, and news that defined the 1980s. Move work across a Kanban board from idea to published think piece. Try not to go broke.
It's 1980. MTV hasn't launched. Keyboards click and coffee brews and nobody's heard the word "Internet." You just have tight deadlines, a small team, and a whole decade of pop culture to write about.
Part strategy game. Part idle. Part workflow sim. Part love letter to the 1980s.
WHY YOU'LL LOVE IT
* Your Choices Matter — Build a team of specialists or balanced generalists. Rush stories to hit deadlines for the bonus, or slow down and chase 5-star quality for the milestone payout. Hire aggressively and spend yourself thin, or run lean and invest in equipment. Prestige early with a handful of legacy points, or grind deeper for a bigger haul. Every run surfaces a new question.
* Old School Aesthetic — Commodore 64 color palette, pixel art sprites, and sounds. It looks like it crawled out of a floppy disk. In a good way.
* Thousands of 1980s Headlines — Empire Strikes Back opening weekend. The NES launch. Live Aid. The Challenger disaster. The stuff that shaped a generation.
* Kanban Workflow — Research, draft, create, edit, publish. Manage stories across the board like a project manager who's really into Depeche Mode.
* Build Your Team — Creators write. Editors catch typos. Researchers break down leads. Project Managers keep the whole operation from falling apart. Hire smart, level up skills, and equip your crew with keyboards, desks, and headphones.
* Prestige System — Hit $300K and complete a Volume. Start your next run with permanent legacy upgrades that pull your strategy in different directions. Revenue Boost or Inflation Shield. Quality Boost or Fast Learners. There's no correct order. There's your order. Each Volume is faster, deeper, and harder to put down.
* Speed Boosts — Coffee, pizza, donuts. The fuel of journalism. Buy consumables for a temporary push. Buy an office dog for permanent motivation.
* Narrative Quests — Story-driven progression through your magazine's rise across the decade. Not just numbers going up — a real arc.
* NO ADS. NO ENERGY GATES. One optional speed boost. That's it.
The first Volume teaches you the mechanics. Volumes 2 through 10 are where you discover what kind of editor you actually are.
In-App Purchases US pricing
One-Time Purchases
Monday Motivation$1.99
Capabilities
In-App PurchasesGame Center
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 12 versions
Build 887119792v1.1.22026-06-21 02:22:30
• New employee balancing
• Clearer issue tracker badges
• Better balancing of assignments from Manager Editors
• Team screen now highlights each employee's core skill
Build 886593361v1.1.12026-06-06 17:06:34
• Added English back to the list of supported languages
Build 886355965v1.12026-06-04 12:56:18
• Toggle for font size in settings
• Added language support for French, Spanish, and Portuguese (be gentle)
Build 886086192v1.0.82026-05-30 16:03:13
• Back Issues now show full story titles at a larger font size, translated into every supported language.
Build 886026698v1.0.72026-05-22 21:18:47
• Rebalanced managers to be more effective.
Build 885939585v1.0.62026-05-21 18:25:07
• Fixed potential save bug when app backgrounded longer than 24 hours
Build 883765743v1.0.52026-04-02 21:18:17
• Small bug squashes
• Minor text updates
Build 883618541v1.0.42026-03-25 03:00:42
Late-game store rebalance. Timer bug fix. UI polish.
Build 883517411v1.0.32026-03-21 17:40:17
• Small FTUX bug fix
• Improved stability
• Small bug squashes
Build 883383050v1.0.22026-03-18 18:28:04
• Added Global news coverage
• Doubled the amount of headlines from the 1980s
• Small bug squashes and fixes
Build 883378183v1.0.12026-03-15 00:55:05
• Small bug fixes and updates
Build 882605163v1.02026-03-14 18:38:33
Price history by region
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Availability 3 of 3 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
GB | en-GB | GBP 0.99 | 5 | 3.4 | 1.1.2 |
US | en-US | USD 1.99 | 5 | 4.6 | 1.1.2 |
AU | en-AU | AUD 1.99 | 4 | 4.8 | 1.1.2 |
Change log 16 changes · US
✎
releaseNotes updated
• New employee balancing
• Clearer issue tracker badges
• Better balancing of assignments from Manager Editors
• Team screen now highlights each employee's core
✎
description updated
Run a scrappy pop culture magazine through the golden age of print.
Hire writers, editors, and researchers. Commission stories about the movies, music, games,
✎
subtitle updated
80s strategy magazine sim.
✎
name updated
The Completionist: 1980 – 1989
◆
Version 1.1.2 released
• New employee balancing
• Clearer issue tracker badges
• Better balancing of assignments from Manager Editors
• Team screen now highlights each employee's core skill
◆
Version 1.1.1 released
• Added English back to the list of supported languages
◆
Version 1.1 released
• Toggle for font size in settings
• Added language support for French, Spanish, and Portuguese (be gentle)
◆
Version 1.0.8 released
• Back Issues now show full story titles at a larger font size, translated into every supported language.
◆
Version 1.0.7 released
• Rebalanced managers to be more effective.
◆
Version 1.0.6 released
• Fixed potential save bug when app backgrounded longer than 24 hours
◆
Version 1.0.5 released
• Small bug squashes
• Minor text updates
◆
Version 1.0.4 released
Late-game store rebalance. Timer bug fix. UI polish.
◆
Version 1.0.3 released
• Small FTUX bug fix
• Improved stability
• Small bug squashes
◆
Version 1.0.2 released
• Added Global news coverage
• Doubled the amount of headlines from the 1980s
• Small bug squashes and fixes
◆
Version 1.0.1 released
• Small bug fixes and updates
◆
Version 1.0 released
GBen-GB
AUen-AU