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What’s New Version 2.4
This game is not an idle AFK game. Before going AFK, please ensure your map level, health and mana are sufficient, and enable auto-consumption items. Death will result in experience and gold penalties.
Version Update Notes:
Ranger's passive attack speed changed from 5% to 8% per level, max 40% at level 5.
Mage's passive max mana changed from 6% to 10% per level, max 50% at level 5.
Swordsman's passive max health changed from 6% to 7% per level, max 35% at level 5.
Added buy/sell logic for stackable items.
Fixed spirit stone stacking issue.
Added prompts when using spirit stones.
Fixed logical errors in monster stats at certain level ranges.
Map entry no longer requires gold.
Reduced gold penalty on death.
Chest rewards and penalties are no longer tied to gold.
Added toggle for auto-selling all equipment.
Balanced stats for some equipment.
Description
**Don’t say I didn’t warn you — store your best gear safely in the warehouse.**
In this game, there are no hand‑holding tutorials forcing you through quests, no flashy gacha animations burning your eyes. What you open is a quiet Jianghu journal: just text, numbers, and a little imagination.
You start as an ordinary rookie. Choose a background, make a name that’s yours alone, then throw yourself into battles and grow slowly. Combat is fully automatic; cultivation runs passively while you’re away. Just check back now and then to see if you got a rare red item… or got defeated by an elite enemy way above your level.
There are no ads, no sudden pop‑ups to interrupt you, no account binding or online waiting. All saves are **local** — open and close anytime, like a secret martial arts notebook only you understand. Fine‑tune your stats, experiment with gear affixes, or just enjoy it as a text novel that writes itself.
If you’re tired of template mobile games that scream “10 free draws on login”, and want a slow, calm journey where you progress a little every time you play — welcome to this quiet text Jianghu. Grow into the hero you imagine, at your own pace.
This is an **ad‑free, text‑based martial arts RPG** focused on pure experience. No accounts, no interruptions. Train, farm, and collect gear quietly and steadily.
**All progress is saved locally on your device**, no cloud servers required. Deleting the app will erase your save, but updating will not — so you can enjoy long‑term growth worry‑free.
In the game you can:
- Choose your background and name your character
- AFK train and auto battle, grow without staring at the screen
- Loot and craft multi‑tier gear, match skills and passives
- Explore different maps, feel the thrill of challenge and surprise
- Challenge life, death, and rebirth; try new builds with each restart
There are **no forced ads, no stamina limits**, no pop‑ups breaking your flow. Think of it as a martial arts booklet where you can fight, loot, and relax — play whenever you want, stop whenever you like.
**Privacy & Permissions:**
- No third‑party ad or analytics SDKs. No data collected for ads.
- Most content playable offline.
- Brief internet access only for App Store validation. Your progress and private data are never uploaded.
If you want a calm, undisturbed, yet deep martial arts text game — may this little Jianghu walk with you.
By using this app, you agree to our Terms of Use (EULA).
Full terms: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Capabilities
In-App Purchases
Accessibility
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Version history 7 versions
Build 884358481v2.42026-04-10 14:51:48
This game is not an idle AFK game. Before going AFK, please ensure your map level, health and mana are sufficient, and enable auto-consumption items. Death will result in experience and gold penalties.
Version Update Notes:
Ranger's passive attack speed changed from 5% to 8% per level, max 40% at level 5.
Mage's passive max mana changed from 6% to 10% per level, max 50% at level 5.
Swordsman's passive max health changed from 6% to 7% per level, max 35% at level 5.
Added buy/sell logic for stackable items.
Fixed spirit stone stacking issue.
Added prompts when using spirit stones.
Fixed logical errors in monster stats at certain level ranges.
Map entry no longer requires gold.
Reduced gold penalty on death.
Chest rewards and penalties are no longer tied to gold.
Added toggle for auto-selling all equipment.
Balanced stats for some equipment.
Build 884309653v2.32026-04-09 16:00:50
We sincerely apologize if this update has caused any data loss!This version has added an automatic backup function to prevent the rare occurrence of save file loss in future updates.
Fixed the backpack slot issue; both the backpack and storage have been expanded to 100 slots.
Fixed character attributes.
Fixed the acquisition of currency and items.
Currency now displays with tiered units: Gold, Silver, and Copper.
Added an attribute reset function.
Build 884028623v2.12026-04-01 19:42:49
Level 200 unlocked; Infinite AFK; Auto-sell items.
Build 883123942v22026-03-17 20:16:32
Added an option to auto-sell white and blue rarity gear.
Added a close button on the detail page.
Added auto-potion functionality while AFK.
Slightly reduced the spawn rate of elite monsters.
Added success rate display for enhancement.
Build 882656423v1.22026-03-04 08:54:09
# Major Update:
1. Removed time limit for auto-cultivation (you can keep auto-cultivating as long as your character is alive).
2. Added HP bar visual feedback when the Life Steal stat is active (way more satisfying, haha).
3. Added combat vibration feedback, with a toggle on the main interface.
4. Expanded Inventory and Warehouse slots to 50.
5. Optimized item sale prompts.
6. Added a large number of equipment above Level 20 (total equipment in the library now: 2386 pieces).
7. Fixed the display issue after skill upgrades.
8. Fixed the Bazaar refresh problem.
9. Fixed skill book drops.
10. Changed Purple equipment to Red equipment.
11. Added Mana Regen affixes.
12. Added Attack Speed affixes.
13. Bazaar equipment now refreshes every 1 hour or can be refreshed manually with currency; entering a new map no longer triggers a refresh.
14. Added one-click sale for White and Blue equipment; other rarities must be sold manually.
Build 882497900v1.12026-02-16 17:32:13
等级上限调整为 100 级,开放100级以内所有地图与掉落、怪物
坊市货摊物品支持 查看详情(新增“查看”入口)
坊市刷新优化:每小时刷新;
货摊新增 付费刷新
修复坊市界面
怪物逃跑规则调整
强化灵石在行囊增加 “使用”按钮,强化成功/失败加入不同音效
装备无法装备时弹窗提示(含 精确属性/等级不足说明)
移除x2功能,本来就是打发时间的东西
缩短自动修炼时间
Build 882215594v1.02026-02-09 21:37:14
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 1 of 1 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 3 | 3.0 | 2.4 |
Change log 11 changes · US
✎
releaseNotes updated
This game is not an idle AFK game. Before going AFK, please ensure your map level, health and mana are sufficient, and enable auto-consumption items. Death will
✎
description updated
**Don’t say I didn’t warn you — store your best gear safely in the warehouse.**
In this game, there are no hand‑holding tutorials forcing you through quests, n
✎
subtitle updated
Single Player Idle
✎
name updated
Idle Jianghu
◆
Version 2.4 released
This game is not an idle AFK game. Before going AFK, please ensure your map level, health and mana are sufficient, and enable auto-consumption items. Death will result in experience and gold penalties.
Version Update Notes:
Ranger's passiv
◆
Version 2.3 released
We sincerely apologize if this update has caused any data loss!This version has added an automatic backup function to prevent the rare occurrence of save file loss in future updates.
Fixed the backpack slot issue; both the backpack and stor
◆
Version 2.1 released
Level 200 unlocked; Infinite AFK; Auto-sell items.
◆
Version 2 released
Added an option to auto-sell white and blue rarity gear.
Added a close button on the detail page.
Added auto-potion functionality while AFK.
Slightly reduced the spawn rate of elite monsters.
Added success rate display for enhancement.
◆
Version 1.2 released
# Major Update:
1. Removed time limit for auto-cultivation (you can keep auto-cultivating as long as your character is alive).
2. Added HP bar visual feedback when the Life Steal stat is active (way more satisfying, haha).
3. Added combat v
◆
Version 1.1 released
等级上限调整为 100 级,开放100级以内所有地图与掉落、怪物
坊市货摊物品支持 查看详情(新增“查看”入口)
坊市刷新优化:每小时刷新;
货摊新增 付费刷新
修复坊市界面
怪物逃跑规则调整
强化灵石在行囊增加 “使用”按钮,强化成功/失败加入不同音效
装备无法装备时弹窗提示(含 精确属性/等级不足说明)
移除x2功能,本来就是打发时间的东西
缩短自动修炼时间
◆
Version 1.0 released