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Apple ID6751280533
Bundle IDcom.ringbit.lila
SellerSeller
Min iOS15.0
Min macOS12.0
Device familiesiphone, ipad, ipod
Released2025-08-28
Copyright© 2025 Chengdu Huanbite Technology Co., Ltd.
Privacy policyLink ↗
Preview 2 platforms
iPhone 10 images
iPad 10 images
What’s New Version 0.1.37
[Bug Fixes]
1.Fixed an issue where character animations did not play correctly in the initial tutorial scene.
2.Fixed an issue where arrows sometimes failed to aim properly at targets.
[Feature Changes]
1.Reduced the chance of players automatically dodging arrows in the Arena.
2.Decreased the initial cooldown of active skills in the Arena.
3.Increased base player Resistances in the Arena (covering all damage types and crowd control effects).
4.Adjusted the scoring weight of the Healing Power attribute (reduced its value on new equipment and lowered the base Healing Power of related skills in the Holy Talent tree).
5.Revised Stamina purchase rules: Players now receive 25 Stamina for free every 12 hours. Cooldown timers for purchasing additional Stamina have been increased.
6.Added the Fear Tier system to stages. Successfully completing a stage will increase its Fear Tier, which boosts monster difficulty while increasing Experience on Kill and Drop Rates. (Fear Tiers reset after 1 hour; completing a challenge refreshes this timer.)
7.Added support for Facebook account login and binding.
Description
Step into the mysterious world of Bow of Lila, a casual action RPG(ARPG), archery adventure where you control a skilled archer with one-hand gameplay. Explore cursed lands, face epic boss battles, and collect rare loot drops, legendary weapons, magic items, and enhancement materials. Upgrade your equipment, enhance your combat skills, unlock powerful abilities, and master your archery techniques, all with easy one-touch controls for smooth mobile gameplay and quick sessions.
Key Features:
[One-Hand Controls for Casual Fun] Enjoy single-hand gameplay, intuitive touch controls, and short session gameplay designed for mobile gamers and casual players. Perfect for quick battles, arcade-style action, and on-the-go play.
[Dynamic Combat & Strategy] Use combat combos, skill rotations, magic abilities, special attacks, and battle strategies to defeat challenging enemies, elite monsters, and world bosses. Upgrade your talent system, gear, weapons, and abilities to create a unique playstyle tailored for PvE, PvP, or arena battles.
[Character Customization & Progression] Personalize your hero with armor sets, weapons, skills, abilities, and cosmetic skins. Level up through quests,challenge stages, and story missions to become a legendary archer hero. Collect achievements, rare items, and power-ups for full character growth.
[Co-op Multiplayer & PvP] Join friends in real-time co-op battles, team up for raids, or compete in arena PvP. Conquer world bosses, trade in the auction house, build your guild, complete missions, and climb leaderboards to prove your archery mastery.
[Engaging Storyline & Exploration] Immerse yourself in a rich narrative, uncover the secrets of the world, and enjoy adventures filled with hidden treasures, rare loot, epic monsters, and strategic combat challenges. Explore mystical lands, solve puzzle challenges, and unlock legendary items.
[Events, Rewards & Updates] Participate in limited-time events, earn daily and seasonal rewards, unlock exclusive items, cosmetic skins, rare equipment, power-ups, and enhancement materials. Enjoy regular content updates and special events to keep your adventure fresh.
Whether you love fast-paced action, strategy, hero progression, equipment upgrades, arena PvP, or co-op multiplayer, Bow of Lila delivers endless adventure, loot collection, combat excitement, and archery mastery—all designed for single-hand play.
Download Bow of Lila now and become the ultimate archer hero in this epic casual action RPG adventure, where strategy, skills, legendary treasures await every player!
In-App Purchases US pricing
One-Time Purchases
Newbie Pack I$0.99
Standard Monthly Card$4.99
Super Monthly Card$14.99
Limited Time Pack VII$19.99
Limited Time Pack IX$29.99
Limited Time Pack VIII$29.99
Limited Time Pack X$49.99
Limited Time Pack XI$49.99
Double 6480 Diamonds$99.99
Limited Time Pack XII$99.99
Capabilities
In-App Purchases
Accessibility
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Version history 19 versions
Build 887138864v0.1.372026-06-25 11:13:17
[Bug Fixes]
1.Fixed an issue where character animations did not play correctly in the initial tutorial scene.
2.Fixed an issue where arrows sometimes failed to aim properly at targets.
[Feature Changes]
1.Reduced the chance of players automatically dodging arrows in the Arena.
2.Decreased the initial cooldown of active skills in the Arena.
3.Increased base player Resistances in the Arena (covering all damage types and crowd control effects).
4.Adjusted the scoring weight of the Healing Power attribute (reduced its value on new equipment and lowered the base Healing Power of related skills in the Holy Talent tree).
5.Revised Stamina purchase rules: Players now receive 25 Stamina for free every 12 hours. Cooldown timers for purchasing additional Stamina have been increased.
6.Added the Fear Tier system to stages. Successfully completing a stage will increase its Fear Tier, which boosts monster difficulty while increasing Experience on Kill and Drop Rates. (Fear Tiers reset after 1 hour; completing a challenge refreshes this timer.)
7.Added support for Facebook account login and binding.
Build 886194359v0.1.362026-06-02 10:00:23
[Bug Fixes]
1.Fixed abnormal skill visual effects of certain monsters.
2.Fixed incorrect display of available slots in shared storage.
[Feature Changes]
1.Changed white slots on equipment to yellow; original white crystals are now replaced with topaz.
2.Added new gems:
Amber: Inserable into red and yellow equipment slots
Emerald: Inserable into yellow and blue equipment slots
Amethyst: Inserable into red and blue equipment slots
3.Revised rewards for quests, first-clear stages, weekly arena rewards and challenge mode rewards; replaced diamond rewards with gold coins.
4.Added Empty Diamond Box. Players may place diamonds inside for trading at the Auction House. This item can only be obtained from Treasure Chest.
5.Adjusted drop rates of items in Treasure Chest. Updated probabilities are viewable on the Treasure Chest details page.
6.Balanced the attributes of select equipment.
7.Adjusted cast rules for Arena active skills: All active skills start on cooldown and will be automatically cast once the cooldown ends.
8.The stamina recovery bonus after resting has been reduced from 100% to 50%, and the price has been reduced by 50%.
9.The stamina recovery rate bonus for Lesser Stamina Recovery Flasks has been reduced from 100% to 25%, and the duration has been changed from 30 minutes to 60 minutes.
10.Equipment worn in the Arena will now also lose durability during both active and passive combat, with a probability of 50% compared to normal battles.
11.Entering the Abyssal Otherworld now requires consuming a corresponding amount of stamina in addition to feathers.
12.Successful repairs now restore a flat 25 points of durability. If equipment is already at full durability, players can continue to attempt repairs; each successful repair will increase the equipment's maximum durability by 25 points, up to a cap of 250 points.
13.The maximum stack size for Teleport Runes has been adjusted from 999 to 99.
14.The proficiency cap can now exceed 100. Equipment used in combat will have a significantly lower chance of losing durability at higher proficiency levels.
15.Ifrit's Treasury now enters a 6-hour cooldown upon completion. Stamina cost is now a flat 25, and the chance of rare drops has been increased.
16.Increases the effectiveness of Block, Elemental Resistances, Accuracy, Elemental Penetration, and Damage Amp.
17.Items granted from shop bundles and monthly cards are now untradeable (non-bound).
18.Lowered the minimum enhancement level for equipment at which failure chance applies, from 6 to 2.
19.Reputation equipment prices now scale with the player's current level, and equipment matching the player's level will appear with a higher chance.
20.Daily quests can now be refreshed up to 2 times, resetting the quest list with each refresh.
Build 885667490v0.1.342026-05-15 08:55:50
[Bug Fixes]
1.Fixed an extremely rare misjudgment issue of the anti-cheat system.
[Feature Changes]
1.Optimized in-game running performance and reduced stuttering.
2.Added an extra 5 initial attribute points for characters; adjusted monsters' HP and resistance across different difficulty levels.
Build 885071570v0.1.332026-05-09 10:25:41
[Bug Fixes]
1.Fixed an issue where some rendering settings did not take effect properly.
2.Fixed an issue where some sound effects did not play correctly during combat.
3.Fixed an issue where Thorns would trigger certain passive effects.
[Feature Changes]
1.The player's Charge Point recovery mechanic has been adjusted to regenerate slowly over time; dealing damage to enemies will increase the recovery rate.
2.Adjusted monster attribute balance: increased Health and Armor for monsters of all levels, while raising the Experience rewarded upon defeating them.
3.Greatly reduced the drop proportion of Common and Uncommon quality equipment in overall loot.
4.Added a Quick Gem Fusion feature. Players can use this function in the Gem Fusion interface to batch convert low-tier gems into higher-tier gems.
5.Added a chat channel system. Players can create their own channels or join others' channels in the chat interface.
6.New character appearances added, selectable during character creation. All existing characters will receive an Appearance Ticket to alter their base appearance in the character selection screen.
7.Optimized the login interface and process, and added guest accounts. New players can now quickly enter the game using a guest account.
8.The server's physical location will now be displayed next to the server name.
9.Opened the new server Glow Isle, located in Singapore.
10.Added a new Challenge Mode (Unlocked after defeating the Evil God.), which can be toggled in the character selection interface. Detailed gameplay is available in the mode description on that interface.
11.A brand-new skill has been added to Monster Entangler.
12.Added a new toggle option: "Stranger Invites". This option is enabled by default. When disabled, players will not receive team invites from non-friend players.
13.Increase the success rate of recycling low‑level equipment.
14.Attributes of common and Uncommon equipment have been adjusted.
15.Added 25 high-tier normal quality equipments
[Talent Balance Changes]
1.Fireball Technique: Now fires toward the current target by default.
2.Frost Ball: Now fires toward the current target by default.
Build 883582426v0.1.302026-03-24 09:00:31
[Bug Fixes]
1.Fixed an issue that could cause the game to crash or freeze during player combat.
2.Corrected an error in the calculation of weapon attack ratings.
[Feature Changes]
1.Reduced the maximum Stamina cost for dungeon challenges from 50 to 25.
2.Added a Cancel Listing function to the Auction House. Player names are now displayed for listed items, and items will be automatically priced at the current market minimum when listed. Purchased or retrieved items from the Auction House will be granted directly instead of via in-game mail.
3.Added a new alchemy recipe for Lesser Stamina Restorative Flask, which temporarily increases Stamina regeneration rate upon use.
4.Added first-clear rewards for Elite Stages. Rewards for characters who cleared these stages before the update will be sent via in-game mail.
5.Improved network connection stability in certain regions.
6.Optimized Arena matchmaking logic to increase the probability of matching opponents with similar rankings.
7.Added an auto-sell feature for Idle.
8.Adjusted the default character appearance.
Build 883088190v0.1.292026-03-10 06:58:45
[Bug Fixes]
1.Fixed an issue where some skills triggered after monsters' death dealt no damage.
[Feature Changes]
2.Optimized the visual performance of the Idle.
3.Added 51 new epic equipment items.
4.Character names under accounts that have not logged in for more than 90 days will be automatically modified by the system with an additional identifier to resolve name occupancy issues.
5.Added a blocked character viewing function; players can view or unblock blocked characters.
6.Adjusted the quantity and probability distribution of dropped items in levels: reduced the drop rate of low-quality items and increased the drop rate of high-quality items.
Build 882883834v0.1.282026-03-02 09:04:52
[Bug Fixes]
1.Fixed an issue where graphical errors would occur in the Idle under certain conditions.
2.Fixed an issue where the "Lucky Arrow" talent would trigger upon dealing any damage.
3.Fixed an issue where the "Ricochet Shot" talent had a 100% trigger rate.
[Feature Changes]
1.Adjusted the potency of affix effects on certain equipment.
2.Players who have reached level 300 of the Abyss Otherworld will now have a chance to drop new feathers during combat, allowing them to challenge higher levels.
3.The total number of characters that can be created per account is now limited to 3. Existing characters exceeding this limit will be retained (Note: If you delete an existing character, the slot cannot be recovered).
4.Adjusted the Auction House search and filter interface to make it easier to use.
5.Reduce the crafting cost and sell price of repair cores for each quality level.
Build 882339946v0.1.272026-02-12 13:08:56
[Bug Fixes]
1.Fix the issue of uncollectible drops in certain cases.
2.Fixed the bug where the character does not display equipment under certain circumstances.
3.Fixed the issue of character freezes caused by certain skills in the Arena.
[Feature Changes]
1.Rename the attribute Stamina to Endurance.
2.Players can now choose to consume Teleport Runes to teleport instantly to the target area while moving across the world. Teleport Runes can be obtained by opening chests and from drops.
3.Crit Resistance now not only reduces the chance of being crit, but also lessens the damage taken from crit.
4.Revise some in-game text notes to avoid ambiguity.
5.Enriched the idle animations of characters.
6.The Quick Sell function has been added with the feature to block high-level equipment, which is enabled by default. (When enabled, the Quick Sell function will not process any equipment at or above the character's current level.)
7.Added 204 new equipment types, covering all levels.
8.Stamina can still be purchased or refilled with flask at full capacity; Stamina regeneration pauses when the cap is exceeded.
9.Ifrit's Treasure: Revamped to 3 difficulties (Normal/Nightmare/Inferno). World Difficulty corresponds to dungeon difficulty, with unique loot for each.
10.Adjusted monster levels for main story stages.
11.Added new idle gameplay; tap Rule Introduction on the Idle Interface to view rules.
12.Monthly Card Perk Added.
13.Some scenes and sound effects optimized.
14.The character deletion time has been adjusted; now only one character can be deleted every seven days.
15.Additional diamond rewards have been added to gift packs and the growth fund.
Build 881669044v0.1.262026-01-21 11:06:30
[Bug Fixes]
1.Optimized resource loading functionality to reduce game stuttering during gameplay.
2.Fixed graphical display issues on certain devices.
[Feature Changes]
1.Removed the storage fee required when listing items in the Auction House.
2.Revised Arena scoring rules: Players now earn 30 points for winning an active battle, 5 points for losing, 1 point for a passive victory, and lose 1 point for a passive defeat.
Build 881451048v0.1.242026-01-16 10:55:05
[Bug Fixes]
1.Fixed an issue where some players were unable to claim Arena rewards.
[Feature Changes]
1.Freeze Effect: Freezing no longer removes the Ice Slow effect. Instead, it retains 1 stack of Ice Slow. Applying Ice Slow works normally while frozen.
2.Skill Slot Unlock: Upon reaching Inferno difficulty, players unlock an additional active skill slot for use in combat.
3.Combat Consumables:
*Items used during combat are now stackable, with a maximum stack size of 3.
*Different consumable slots cannot hold the same item.
*Players start with 2 consumable slots in Normal difficulty. One additional slot is unlocked in Nightmare difficulty.
4.Feather Drop Rate: Increased the drop rate chance for Feathers at higher World difficulties.
5.Equipment enhancement now removes the level rollback mechanism after failure. Upon successful enhancement, a random attribute will be added, and a single piece of equipment can have no more than 3 enhanced attributes. (The effects of equipment previously enhanced by players remain unaffected.)
[Talent Balance Changes]
1.Deadly Shot: Crit increased from +5 per level to +10 per level.
2.Soothe: Threat reduction increased from 5% to 15%.
3.Warm Current: Crit increased from +3 per level to +5 per level.
4.Combustion: Critical rate increased from +15% per level to +25% per level.
5.Shatter Ice: Bonus critical strike chance increased from 3% to 5%.
6.Frost Burst: Damage increase increased from 5% to 10%.
7.Chilling: Frost Resistance Ignore increased from 5% to 10% per level. Now also applies the Chilling effect (reduces target's Health Regeneration by 10% per level for 6 seconds) when dealing Frost Damage.
8.Charged Up: Mana cost reduced. Each consumed marker restores 5% of the character's maximum mana pool.
9.Plague: Enemy Health Regeneration reduction increased from 5% to 10% per level.
10.Illness: Disease trigger chance reduction decreased from 5% to 3% per level.
11.Frost Embraced Body: Damage reduction during shield duration increased from 3% to 5% per level.
12.Weakness Curse: Damage reduction increased from 15% to 30%.
13.Soul Harvest: Chance to gain Soul Shards increased from 10% to 15% per level.
14.Reinforce Armor: Physical Damage reduction increased from 5% to 10% per level.
15.Critical Defense: Damage taken reduction on critical hits increased from 5% to 10% per level.
16.Hardened Skin: Physical Damage reduction increased from 5% to 10% per level.
17.Taunt Field: All damage taken reduction during duration increased from 3% to 5% per level.
18.Perfect Defense: All damage taken reduction increased from 5% to 10% per level.
19.Child of Life: Required Health regenerated points increased from 10 to 30. Armor gained increased from 1 to 3 per level.
20.Favor: All damage reduction increased from 5% to 10% per level.
21.Flask Mastery: Now also provides an Amplification effect (increases effect strength by 10% per level during its duration).
Build 881095825v0.1.172026-01-04 11:02:56
[Bug Fixes]
1.Fixed an issue where Soul Shards were not being properly generated when monsters died during Pain Curse.
2.Fixed an issue causing Hit detection checks to execute repeatedly under certain conditions.
3.Fixed an issue where the duration of Fire Serpent's increased Attack Speed effect was being shortened.
4.Fixed an issue with abnormal Pain Curse damage.
[Feature Changes]
1.Added Player Profile feature. Click a player's avatar in chat to view their information.
2.Arena rewards now need to be claimed via the Arena Reward Preview interface after the weekly reset.
3.Abyss Otherworld monsters and their numerical strength have been rebalanced. Team rankings have been removed; Team combat no longer unlocks higher difficulty levels.
4.Added First-Time Clear rewards for Abyss Otherworld. All players' progress will be reset upon this update. As compensation, double the amount of Feathers will be awarded based on each player's pre-update rank.
5.Adjusted the matchmaking mechanics for Ifrit's Treasury. Challenges can now be initiated without requiring a full group. After completion, players can wait for everyone to agree before proceeding to the next stage.
6.Attribute balance adjustments.
7.Burn effect duration reduced from 6 seconds to 3 seconds. Total damage dealt remains unchanged.
[Talent Balance Changes]
1.Plague: Health Reduction effect changed from a fixed 5% to 5% per talent point. Disease chance triggered changed from a fixed 5% to 3% per talent point.
2.Corruption Seed: Base Health Regeneration adjusted from 10% to 5%.
3.Stable Wings: Accuracy bonus increased from +5 per point to +10 per point.
4.Lethal Shot: Critical Damage bonus increased from +5% per point to +10% per point.
5.Tactical Roll: Attack Speed bonus increased from +10 per point to +15 per point.
6.Lucky: Effect has been redesigned. Please check the in-game talent description for details.
7.Piercing Shot: Extra damage against Health increased from +3% per point to +5% per point.
8.Armor Piercing: Extra damage type limited to Physical Damage. Max rank increased from 3 to 5.
9.Master Archer: Subsequent damage bonus increased from +5% per point to +10% per point.
10.Berserk: Attack Speed and Critical bonus per stack increased from +2 per point to +3 per point.
11.Frost Empowerment: Frost Damage bonus increased from +5% per point to +10% per point.
12.Frost Compensation: Frost Damage bonus against targets in Crowd Control Immunity Effect increased from +10% per point to +15% per point.
Build 880637208v0.1.162025-12-15 10:58:28
[Bug Fixes]
1.Fixed an issue where the game could freeze when switching scenes under certain conditions.
2.Resolved inconsistencies between the actual effect of thorn damage and its in-game description.
3.Repaired a problem where Vault Chests might drop non-equipment items.
[Feature Changes]
1.Optimized network performance for single-player Abyss Otherworld gameplay to reduce lag.
2.Rebalanced damage mitigation provided by Armor and Health; refer to the Attribute Details panel for specifics.
3.Adjusted monster HP, Armor, and Resistance for better balance.
4.Extended the stun duration for Boss monsters from 8 seconds to 12 seconds.
5.Reduced the attribute penalty ratio during the "Injured" status from 70% to 50%.
6.Added footstep sound effects for character movement.
7.Added death sound effects for monsters.
8.Holy Attribute now increases both Healing Power and Holy Damage.
9.Removed Health Regeneration bonus from Spirit Attribute; replaced with increased Elemental Penetration.
10.Lowered initial Mana costs for Loading Skills and Active Skills, which will now scale with character level.
11.Redesigned the Character Attribute Details panel, allowing players to view current Experience Points.
[Talent Balance Changes]
1.Crisis: Damage boost reduced from 5% to 3% per level; Talent Point cap increased from 2 to 3.
2.Warrior's Fury: Attack Speed increase reduced from 5 to 3 per level; Talent Point cap increased from 2 to 3.
3.Hatred Arrow: Mechanics completely reworked; see updated talent description for details.
4.Holy Arrow: Now deals Holy Damage and converts Weapon Damage to Holy Damage upon activation.
5.Holy Nova: Damage no longer scales with recovered HP; instead, it is based solely on your own Holy Damage.
Build 880305479v0.1.152025-12-05 06:04:09
[Bug Fixes]
1.Fixed an issue where the Talent "Plague" was not functioning properly.
2.Addressed performance lag caused by excessive arrow quantities.
3.Fixed an issue where the Talent "Crisis" and "Warrior's Fury" was not functioning properly.
[Feature Changes]
1.Added Daily Tasks.
2.Introduced Standard and Super Monthly Cards.
3.Added Arena Tier Tasks and their rewards.
4.Implemented a Equipment Attribute Comparison feature. When viewing equipment details, stats are now compared with currently equipped gear by default. Players can disable this in Settings.
5.Unlocked the Abyss Otherworld gameplay. Players can access it via IX Martyr Citadel.
6.Added Equipment Recycling. Selling equipment now includes a "Recycle" button, granting Repair Cores based on Its level/quality (success rate and core quantity vary).
7.Adjusted drop rates, selling prices, and crafting costs for all in-game items.
8.Reduced Potion/Flask crafting materials to 5 types. Excess materials will auto-convert post-update.
9.The items included in the purchased gift pack will be changed to bound items. Bound items cannot be stored in Shared Storage or listed on the Auction House but can still be withdrawn/removed.
10.Character name cooldown extended to 30 days after changes.
11.Damage/healing numbers from simultaneous sources of the same type will now consolidate during combat.
12.Treasure Vault chests will exclusively drop equipment (drop rates unchanged).
13.All characters in Arena battles now have 300% base HP/Armor. Every 30 seconds, players gain 1 stack of Fatigue, reducing Block and Elemental Resistance.
14.Significantly increased drop rates for select Fire-themed equipment in the Ifrit's Treasury Dungeon.
15.Diamond cost for purchasing stamina scales with purchase count, resetting daily at 0:00.
16.The number of slots available for sale at the auction house has been adjusted from the default 16 to 10.
17.Now, the helmet display settings will take effect in both team and arena modes.
18.The Agility attribute now increases its bonus to Accuracy while reducing its bonus to Attack Speed.
19.Stamina now increases the bonus to Health Regeneration.
[Talent Balance Changes]
1.Poison Burst: Poison trigger chance reduced from 15% to 10% per level.
2.Frost Embraced Body: Cooldown increased from 15s to 30s; duration extended from 12s to 15s; damage reduction lowered from 5% to 3% per level.
3.Frozen Armor: Cooldown increased from 45s to 30s; duration extended from 30s to 15s;. The obtained armor value is now calculated based on a percentage of your maximum Mana instead of maximum Health.
4.Penetration/Split Shot/Ricochet Shot: Now triggers probabilistically; removed damage decay. Max talent level raised from 1 to 3.
5.Tracking: Max talent level raised from 1 to 3, with enhanced effects per level.
6.Multi-Arrow: Rang Shot effect now triggers at 30% of its stated chance.
7.Taunt Field: Cooldown increased from 15s to 25s; duration extended from 12s to 15s; damage reduction lowered from 5% to 3% per level.
8.Sanctuary Word: Each level now only increases the chance to gain Mana.
9.Tac Mana Tap: Now the chance of gaining Mana and the amount of Mana gained increase per level.
Build 879671218v0.1.142025-11-12 06:00:34
[Bug Fixes]
1.Fixed an issue where players could get stuck during team matchmaking in Ifrit's Treasury.
2.Resolved a display problem where skill details exceeded screen boundaries on certain devices.
3.Corrected an error where Corruption Seed talent’s HP recovery was unintentionally boosted by Holy attributes.
[Feature Changes]
1.Enhanced visual performance of character models.
2.Added new stage story descriptions. Players can now read expanded narratives in a dedicated story interface by clicking text lines in stage challenges.
3.Ifrit's Treasury entrance is now located in Area VIII. Its stamina consumption mechanic has been revised: repeated attempts will gradually increase stamina costs (capped at 50 stamina), with additional costs resetting daily at 00:00.
4.Rebalanced stats for Infernal Dragon Ifrit.
5.Revised Arena participation rules: Players now have 10 free daily challenges. Exceeding this limit requires Challenge Tickets (obtainable via Shop chests).
6.Arena scores reset weekly after reward distribution, but players retain half of their pre-reset score.
7.Adjusted base damage values and damage multipliers for select equipment traits.
8.Reduced Electricity Arrow talent’s chance to trigger Electric Mark from 30% → 25%.
9.Lowered Electric Empowerment talent’s per-stack damage increase from 5% → 3%.
10.Modified Electric Conversion: No longer triggers if enemy Magnetic Marks are fewer than the player’s Electric Marks.
11.Decreased Magnetic Mark activation rate from 15% → 10% per level.
12.Reduced Magnetosphere talent’s trigger probability from 10% → 5% per level.
Build 879022134v0.1.132025-10-20 06:06:22
[Bug Fixes]
1.Fixed an issue causing certain sound effects to play incorrectly during their first activation.
2.Addressed miscalculations in treatment/healing effect intensity values.
3.Resolved inconsistencies between actual damage output and visual/special effect presentation for select monster abilities.
[Feature Changes]
1.Refined attribute descriptions within the character statistics overview interface.
2.Repositioned equipment slot information for greater visibility in the gear details panel.
3.Streamlined the layout and usability of the talent tree details screen.
4.Balanced volume levels for specific monster skill sound effects while adding new audio cues tied to abilities and special effects.
5.Added automated cheating detection functionality with account/character suspension penalties. Affected accounts/characters will now display suspension duration and reason upon login at the character selection screen.
6.New Features: Introduced Character Mastery Levels. Players may now enhance a character’s mastery level via the statistics interface by consuming designated amounts of Soul Shards (obtainable as loot from defeated enemies in combat) and Silver Coins. Each mastery level gained grants 1 distributable attribute point.
Build 878795734v0.1.112025-10-11 02:53:57
[Bug Fixes]
1.Fixed an issue where certain Arena ranking rewards failed to be distributed correctly.
[Feature Changes]
1.Single-element resistance effect gems have been replaced by all-elemental resistance effect gems. The effects of previously obtained gems remain unchanged.
Build 878129650v0.1.92025-09-23 03:26:44
1. Upgraded the game engine version to improve graphics rendering quality.
2. Reduced damage from poison effects.
3. Lowered the unlock level requirement for some Alchemy recipes.
Build 877807083v0.1.72025-09-10 02:58:26
1. Added a prompt interface for server maintenance
2. Optimized scene shadow display
3. Fixed some functional issues
Build 877416898v0.1.62025-08-28 11:48:48
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| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 6 | 4.8 | 0.1.37 |
CA | en-CA | Free | 1 | 5.0 | 0.1.37 |
HK | zh-Hant-HK | Free | 1 | 5.0 | 0.1.37 |
PH | en-GB | Free | 1 | 5.0 | 0.1.37 |
VN | en-GB | Free | 1 | 5.0 | 0.1.37 |
AE | en-GB | Free | 0 | — | 0.1.37 |
AG | en-GB | Free | 0 | — | 0.1.37 |
AI | en-GB | Free | 0 | — | 0.1.37 |
AL | en-GB | Free | 0 | — | 0.1.37 |
AM | en-GB | Free | 0 | — | 0.1.37 |
AO | en-GB | Free | 0 | — | 0.1.37 |
AR | es-MX | Free | 0 | — | 0.1.37 |
AT | de-DE | Free | 0 | — | 0.1.37 |
AU | en-AU | Free | 0 | — | 0.1.37 |
AZ | en-GB | Free | 0 | — | 0.1.37 |
BA | en-GB | Free | 0 | — | 0.1.37 |
BB | en-GB | Free | 0 | — | 0.1.37 |
BE | en-GB | Free | 0 | — | 0.1.37 |
BF | en-GB | Free | 0 | — | 0.1.37 |
BG | en-GB | Free | 0 | — | 0.1.37 |
BH | en-GB | Free | 0 | — | 0.1.37 |
BJ | en-GB | Free | 0 | — | 0.1.37 |
BM | en-GB | Free | 0 | — | 0.1.37 |
BN | en-GB | Free | 0 | — | 0.1.37 |
BO | es-MX | Free | 0 | — | 0.1.37 |
BR | pt-BR | Free | 0 | — | 0.1.37 |
BS | en-GB | Free | 0 | — | 0.1.37 |
BT | en-GB | Free | 0 | — | 0.1.37 |
BW | en-GB | Free | 0 | — | 0.1.37 |
BY | en-GB | Free | 0 | — | 0.1.37 |
BZ | en-GB | Free | 0 | — | 0.1.37 |
CD | en-GB | Free | 0 | — | 0.1.37 |
CG | en-GB | Free | 0 | — | 0.1.37 |
CH | de-CH | Free | 0 | — | 0.1.37 |
CI | fr-FR | Free | 0 | — | 0.1.37 |
CL | es-MX | Free | 0 | — | 0.1.37 |
CM | fr-FR | Free | 0 | — | 0.1.37 |
CO | es-MX | Free | 0 | — | 0.1.37 |
CR | es-MX | Free | 0 | — | 0.1.37 |
CV | en-GB | Free | 0 | — | 0.1.37 |
CY | en-GB | Free | 0 | — | 0.1.37 |
CZ | en-GB | Free | 0 | — | 0.1.37 |
DE | de-DE | Free | 0 | — | 0.1.37 |
DK | en-GB | Free | 0 | — | 0.1.37 |
DM | en-GB | Free | 0 | — | 0.1.37 |
DO | es-MX | Free | 0 | — | 0.1.37 |
DZ | en-GB | Free | 0 | — | 0.1.37 |
EC | es-MX | Free | 0 | — | 0.1.37 |
EE | en-GB | Free | 0 | — | 0.1.37 |
EG | en-GB | Free | 0 | — | 0.1.37 |
ES | es-ES | Free | 0 | — | 0.1.37 |
FI | en-GB | Free | 0 | — | 0.1.37 |
FJ | en-GB | Free | 0 | — | 0.1.37 |
FM | en-GB | Free | 0 | — | 0.1.37 |
FR | fr-FR | Free | 0 | — | 0.1.37 |
GA | fr-FR | Free | 0 | — | 0.1.37 |
GB | en-GB | Free | 0 | — | 0.1.37 |
GD | en-GB | Free | 0 | — | 0.1.37 |
GE | en-GB | Free | 0 | — | 0.1.37 |
GH | en-GB | Free | 0 | — | 0.1.37 |
GM | en-GB | Free | 0 | — | 0.1.37 |
GR | en-GB | Free | 0 | — | 0.1.37 |
GT | es-MX | Free | 0 | — | 0.1.37 |
GW | en-GB | Free | 0 | — | 0.1.37 |
GY | en-GB | Free | 0 | — | 0.1.37 |
HN | es-MX | Free | 0 | — | 0.1.37 |
HR | en-GB | Free | 0 | — | 0.1.37 |
HU | en-GB | Free | 0 | — | 0.1.37 |
ID | en-GB | Free | 0 | — | 0.1.37 |
IE | en-GB | Free | 0 | — | 0.1.37 |
IL | en-GB | Free | 0 | — | 0.1.37 |
IN | en-GB | Free | 0 | — | 0.1.37 |
IQ | en-GB | Free | 0 | — | 0.1.37 |
IS | en-GB | Free | 0 | — | 0.1.37 |
IT | it | Free | 0 | — | 0.1.37 |
JM | en-GB | Free | 0 | — | 0.1.37 |
JO | en-GB | Free | 0 | — | 0.1.37 |
JP | ja | Free | 0 | — | 0.1.37 |
KE | en-GB | Free | 0 | — | 0.1.37 |
KG | en-GB | Free | 0 | — | 0.1.37 |
KH | en-GB | Free | 0 | — | 0.1.37 |
KN | en-GB | Free | 0 | — | 0.1.37 |
KW | en-GB | Free | 0 | — | 0.1.37 |
KY | en-GB | Free | 0 | — | 0.1.37 |
KZ | en-GB | Free | 0 | — | 0.1.37 |
LA | en-GB | Free | 0 | — | 0.1.37 |
LB | en-GB | Free | 0 | — | 0.1.37 |
LC | en-GB | Free | 0 | — | 0.1.37 |
LK | en-GB | Free | 0 | — | 0.1.37 |
LR | en-GB | Free | 0 | — | 0.1.37 |
LT | en-GB | Free | 0 | — | 0.1.37 |
LU | en-GB | Free | 0 | — | 0.1.37 |
LV | en-GB | Free | 0 | — | 0.1.37 |
LY | en-GB | Free | 0 | — | 0.1.37 |
MD | en-GB | Free | 0 | — | 0.1.37 |
ME | en-GB | Free | 0 | — | 0.1.37 |
MG | en-GB | Free | 0 | — | 0.1.37 |
MK | en-GB | Free | 0 | — | 0.1.37 |
ML | en-GB | Free | 0 | — | 0.1.37 |
MM | en-GB | Free | 0 | — | 0.1.37 |
MN | en-GB | Free | 0 | — | 0.1.37 |
MO | zh-Hant-HK | Free | 0 | — | 0.1.37 |
MR | en-GB | Free | 0 | — | 0.1.37 |
MS | en-GB | Free | 0 | — | 0.1.37 |
MT | en-GB | Free | 0 | — | 0.1.37 |
MU | en-GB | Free | 0 | — | 0.1.37 |
MV | en-GB | Free | 0 | — | 0.1.37 |
MW | en-GB | Free | 0 | — | 0.1.37 |
MX | es-MX | Free | 0 | — | 0.1.37 |
MY | en-GB | Free | 0 | — | 0.1.37 |
MZ | en-GB | Free | 0 | — | 0.1.37 |
NA | en-GB | Free | 0 | — | 0.1.37 |
NE | en-GB | Free | 0 | — | 0.1.37 |
NG | en-GB | Free | 0 | — | 0.1.37 |
NI | es-MX | Free | 0 | — | 0.1.37 |
NL | nl | Free | 0 | — | 0.1.37 |
NO | en-GB | Free | 0 | — | 0.1.37 |
NP | en-GB | Free | 0 | — | 0.1.37 |
NR | en-GB | Free | 0 | — | 0.1.37 |
NZ | en-AU | Free | 0 | — | 0.1.37 |
OM | en-GB | Free | 0 | — | 0.1.37 |
PA | es-MX | Free | 0 | — | 0.1.37 |
PE | es-MX | Free | 0 | — | 0.1.37 |
PG | en-GB | Free | 0 | — | 0.1.37 |
PK | en-GB | Free | 0 | — | 0.1.37 |
PL | en-GB | Free | 0 | — | 0.1.37 |
PT | pt-PT | Free | 0 | — | 0.1.37 |
PW | en-GB | Free | 0 | — | 0.1.37 |
PY | es-MX | Free | 0 | — | 0.1.37 |
QA | en-GB | Free | 0 | — | 0.1.37 |
RO | en-GB | Free | 0 | — | 0.1.37 |
RS | en-GB | Free | 0 | — | 0.1.37 |
RU | ru | Free | 0 | — | 0.1.37 |
RW | en-GB | Free | 0 | — | 0.1.37 |
SA | en-GB | Free | 0 | — | 0.1.37 |
SB | en-GB | Free | 0 | — | 0.1.37 |
SC | en-GB | Free | 0 | — | 0.1.37 |
SE | sv | Free | 0 | — | 0.1.37 |
SG | en-GB | Free | 0 | — | 0.1.37 |
SI | en-GB | Free | 0 | — | 0.1.37 |
SK | en-GB | Free | 0 | — | 0.1.37 |
SL | en-GB | Free | 0 | — | 0.1.37 |
SN | en-GB | Free | 0 | — | 0.1.37 |
SR | en-GB | Free | 0 | — | 0.1.37 |
ST | en-GB | Free | 0 | — | 0.1.37 |
SV | es-MX | Free | 0 | — | 0.1.37 |
SZ | en-GB | Free | 0 | — | 0.1.37 |
TC | en-GB | Free | 0 | — | 0.1.37 |
TD | en-GB | Free | 0 | — | 0.1.37 |
TH | en-GB | Free | 0 | — | 0.1.37 |
TJ | en-GB | Free | 0 | — | 0.1.37 |
TM | en-GB | Free | 0 | — | 0.1.37 |
TN | en-GB | Free | 0 | — | 0.1.37 |
TO | en-GB | Free | 0 | — | 0.1.37 |
TR | en-GB | Free | 0 | — | 0.1.37 |
TT | en-GB | Free | 0 | — | 0.1.37 |
TW | zh-Hant-TW | Free | 0 | — | 0.1.37 |
TZ | en-GB | Free | 0 | — | 0.1.37 |
UA | en-GB | Free | 0 | — | 0.1.37 |
UG | en-GB | Free | 0 | — | 0.1.37 |
UY | en-GB | Free | 0 | — | 0.1.37 |
UZ | en-GB | Free | 0 | — | 0.1.37 |
VC | en-GB | Free | 0 | — | 0.1.37 |
VE | es-MX | Free | 0 | — | 0.1.37 |
VG | en-GB | Free | 0 | — | 0.1.37 |
VU | en-GB | Free | 0 | — | 0.1.37 |
XK | en-GB | Free | 0 | — | 0.1.37 |
YE | en-GB | Free | 0 | — | 0.1.37 |
ZA | en-GB | Free | 0 | — | 0.1.37 |
ZM | en-GB | Free | 0 | — | 0.1.37 |
ZW | en-GB | Free | 0 | — | 0.1.37 |
Not available in: AF, CN, KR, MA
Change log 23 changes · US
✎
releaseNotes updated
[Bug Fixes]
1.Fixed an issue where character animations did not play correctly in the initial tutorial scene.
2.Fixed an issue where arrows sometimes failed to
✎
description updated
Step into the mysterious world of Bow of Lila, a casual action RPG(ARPG), archery adventure where you control a skilled archer with one-hand gameplay. Explore c
✎
subtitle updated
Follow the Arrow
✎
name updated
Bow of Lila
◆
Version 0.1.37 released
[Bug Fixes]
1.Fixed an issue where character animations did not play correctly in the initial tutorial scene.
2.Fixed an issue where arrows sometimes failed to aim properly at targets.
[Feature Changes]
1.Reduced the chance of players autom
◆
Version 0.1.36 released
[Bug Fixes]
1.Fixed abnormal skill visual effects of certain monsters.
2.Fixed incorrect display of available slots in shared storage.
[Feature Changes]
1.Changed white slots on equipment to yellow; original white crystals are now replaced
◆
Version 0.1.34 released
[Bug Fixes]
1.Fixed an extremely rare misjudgment issue of the anti-cheat system.
[Feature Changes]
1.Optimized in-game running performance and reduced stuttering.
2.Added an extra 5 initial attribute points for characters; adjusted monster
◆
Version 0.1.33 released
[Bug Fixes]
1.Fixed an issue where some rendering settings did not take effect properly.
2.Fixed an issue where some sound effects did not play correctly during combat.
3.Fixed an issue where Thorns would trigger certain passive effects.
[F
◆
Version 0.1.30 released
[Bug Fixes]
1.Fixed an issue that could cause the game to crash or freeze during player combat.
2.Corrected an error in the calculation of weapon attack ratings.
[Feature Changes]
1.Reduced the maximum Stamina cost for dungeon challenges fr
◆
Version 0.1.29 released
[Bug Fixes]
1.Fixed an issue where some skills triggered after monsters' death dealt no damage.
[Feature Changes]
2.Optimized the visual performance of the Idle.
3.Added 51 new epic equipment items.
4.Character names under accounts tha
◆
Version 0.1.28 released
[Bug Fixes]
1.Fixed an issue where graphical errors would occur in the Idle under certain conditions.
2.Fixed an issue where the "Lucky Arrow" talent would trigger upon dealing any damage.
3.Fixed an issue where the "Ricochet Shot" talen
◆
Version 0.1.27 released
[Bug Fixes]
1.Fix the issue of uncollectible drops in certain cases.
2.Fixed the bug where the character does not display equipment under certain circumstances.
3.Fixed the issue of character freezes caused by certain skills in the Arena.
[
◆
Version 0.1.26 released
[Bug Fixes]
1.Optimized resource loading functionality to reduce game stuttering during gameplay.
2.Fixed graphical display issues on certain devices.
[Feature Changes]
1.Removed the storage fee required when listing items in the Auctio
◆
Version 0.1.24 released
[Bug Fixes]
1.Fixed an issue where some players were unable to claim Arena rewards.
[Feature Changes]
1.Freeze Effect: Freezing no longer removes the Ice Slow effect. Instead, it retains 1 stack of Ice Slow. Applying Ice Slow works norma
◆
Version 0.1.17 released
[Bug Fixes]
1.Fixed an issue where Soul Shards were not being properly generated when monsters died during Pain Curse.
2.Fixed an issue causing Hit detection checks to execute repeatedly under certain conditions.
3.Fixed an issue where t
◆
Version 0.1.16 released
[Bug Fixes]
1.Fixed an issue where the game could freeze when switching scenes under certain conditions.
2.Resolved inconsistencies between the actual effect of thorn damage and its in-game description.
3.Repaired a problem where Vault C
◆
Version 0.1.15 released
[Bug Fixes]
1.Fixed an issue where the Talent "Plague" was not functioning properly.
2.Addressed performance lag caused by excessive arrow quantities.
3.Fixed an issue where the Talent "Crisis" and "Warrior's Fury" was not functioning pr
◆
Version 0.1.14 released
[Bug Fixes]
1.Fixed an issue where players could get stuck during team matchmaking in Ifrit's Treasury.
2.Resolved a display problem where skill details exceeded screen boundaries on certain devices.
3.Corrected an error where Corruption Se
◆
Version 0.1.13 released
[Bug Fixes]
1.Fixed an issue causing certain sound effects to play incorrectly during their first activation.
2.Addressed miscalculations in treatment/healing effect intensity values.
3.Resolved inconsistencies between actual damage outp
◆
Version 0.1.11 released
[Bug Fixes]
1.Fixed an issue where certain Arena ranking rewards failed to be distributed correctly.
[Feature Changes]
1.Single-element resistance effect gems have been replaced by all-elemental resistance effect gems. The effects of pre
◆
Version 0.1.9 released
1. Upgraded the game engine version to improve graphics rendering quality.
2. Reduced damage from poison effects.
3. Lowered the unlock level requirement for some Alchemy recipes.
◆
Version 0.1.7 released
1. Added a prompt interface for server maintenance
2. Optimized scene shadow display
3. Fixed some functional issues
◆
Version 0.1.6 released
CAen-CA
HKzh-Hant-HK
PHen-GB
VNen-GB
AEen-GB
AGen-GB
AIen-GB
ALen-GB
AMen-GB
AOen-GB
ARes-MX
ATde-DE
AUen-AU
AZen-GB
BAen-GB
BBen-GB
BEen-GB
BFen-GB
BGen-GB
BHen-GB
BJen-GB
BMen-GB
BNen-GB
BOes-MX
BRpt-BR
BSen-GB
BTen-GB
BWen-GB
BYen-GB
BZen-GB
CDen-GB
CGen-GB
CHde-CH
CIfr-FR
CLes-MX
CMfr-FR
COes-MX
CRes-MX
CVen-GB
CYen-GB
CZen-GB
DEde-DE
DKen-GB
DMen-GB
DOes-MX
DZen-GB
ECes-MX
EEen-GB
EGen-GB
ESes-ES
FIen-GB
FJen-GB
FMen-GB
FRfr-FR
GAfr-FR
GBen-GB
GDen-GB
GEen-GB
GHen-GB
GMen-GB
GRen-GB
GTes-MX
GWen-GB
GYen-GB
HNes-MX
HRen-GB
HUen-GB
IDen-GB
IEen-GB
ILen-GB
INen-GB
IQen-GB
ISen-GB
ITit
JMen-GB
JOen-GB
JPja
KEen-GB
KGen-GB
KHen-GB
KNen-GB
KWen-GB
KYen-GB
KZen-GB
LAen-GB
LBen-GB
LCen-GB
LKen-GB
LRen-GB
LTen-GB
LUen-GB
LVen-GB
LYen-GB
MDen-GB
MEen-GB
MGen-GB
MKen-GB
MLen-GB
MMen-GB
MNen-GB
MOzh-Hant-HK
MRen-GB
MSen-GB
MTen-GB
MUen-GB
MVen-GB
MWen-GB
MXes-MX
MYen-GB
MZen-GB
NAen-GB
NEen-GB
NGen-GB
NIes-MX
NLnl
NOen-GB
NPen-GB
NRen-GB
NZen-AU
OMen-GB
PAes-MX
PEes-MX
PGen-GB
PKen-GB
PLen-GB
PTpt-PT
PWen-GB
PYes-MX
QAen-GB
ROen-GB
RSen-GB
RUru
RWen-GB
SAen-GB
SBen-GB
SCen-GB
SEsv
SGen-GB
SIen-GB
SKen-GB
SLen-GB
SNen-GB
SRen-GB
STen-GB
SVes-MX
SZen-GB
TCen-GB
TDen-GB
THen-GB
TJen-GB
TMen-GB
TNen-GB
TOen-GB
TRen-GB
TTen-GB
TWzh-Hant-TW
TZen-GB
UAen-GB
UGen-GB
UYen-GB
UZen-GB
VCen-GB
VEes-MX
VGen-GB
VUen-GB
XKen-GB
YEen-GB
ZAen-GB
ZMen-GB
ZWen-GB
AFNot Available
CNNot Available
KRNot Available
MANot Available