Home › Roleplaying
Information
Preview 2 platforms
iPhone 10 images
iPad 10 images
What’s New Version 1.3.0
v1.3.0
• 5 new character classes with special bonuses and restrictions
• Endless mode (keep playing after day 30)
• Many new and modified abilities, especially in the Hunting, Mysticism, and Shadow Arts skill trees
• Base exp rate increased (more skills learned per game)
• More noticeable effects of the charisma stat
• 5 new special rooms
• 4 new map objects
• 6 new items
• Changes to many map objects, including decreased damage from traps
• Added the ability to reorder your skills
Description
All Who Wander is a traditional turn-based roguelike with 30 procedurally generated levels, true permadeath, and no metaprogression. Inspired by dungeon crawlers such as Pixel Dungeon, it demands careful strategy to survive in an unforgiving world. Choose from 15 unique character classes, master 100+ abilities, recruit companions, and discover powerful items as you journey across 12 diverse biomes.
Every run is different. Every decision matters.
Full 30-level game included.
Start with 3 character classes and 1 boss.
Unlock 12 additional classes and 5 more bosses with a one-time purchase.
No ads. No microtransactions. Play offline.
◆ Craft Your Character
Experiment with 15 character classes, each offering distinct playstyles. With no class restrictions, any character can learn any skill or equip any item. Discover ability synergies across 10 skill trees to create powerful builds, such as a warrior illusionist or shaman ranger. Go solo or lead a party of companions to survive the dangers ahead.
◆ Explore a Vast World
Dive into a 3D, hex-based world that is different every time you play. Explore blinding deserts, echoing temples, and noxious swamps, each filled with hazards and secrets to uncover. Pay attention to your surroundings. Use tall grass for cover and avoid sand dunes that slow your movement. Be prepared for hostile storms and curses, forcing you to adapt your strategy.
◆ A New Experience Every Game
• 12 biomes
• 15 character classes
• 70+ monsters and 6 bosses
• 100+ abilities to learn
• 200+ items to discover
• 100+ traps, treasures, and buildings to interact with
◆ A Classic Roguelike
• Turn-based
• Procedural generation
• No meta-progression
• Permadeath (except for Casual/Adventure modes)
• Fully offline single-player RPG
All Who Wander is a solo indie project, with regular updates for new features and content. Join the community and share your feedback on the Discord: https://discord.gg/Yy6vKRYdDr
Rated 13+ by the Indonesia Game Rating System (IGRS).
Capabilities
In-App Purchases
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 14 versions
Build 887805144v1.3.02026-07-09 14:52:43
v1.3.0
• 5 new character classes with special bonuses and restrictions
• Endless mode (keep playing after day 30)
• Many new and modified abilities, especially in the Hunting, Mysticism, and Shadow Arts skill trees
• Base exp rate increased (more skills learned per game)
• More noticeable effects of the charisma stat
• 5 new special rooms
• 4 new map objects
• 6 new items
• Changes to many map objects, including decreased damage from traps
• Added the ability to reorder your skills
Build 885727334v1.2.152026-05-17 14:44:47
v1.2.15
• 1 new ability (Frost Arrow) and 8 modifications to abilities
• Hunting skill tree renamed Shadow Arts and Archery renamed Hunting
• Varied biome effects for a given biome type and number
• Increased frequency of wider paths in map generation
• When auto-moving, the player will stop before stepping on a trap
• Message log notification when level cleared
• Improved companion Command action
• Quotes displayed when using specific abilities
Build 884650976v1.2.142026-04-19 14:32:22
v1.2.14
• 8 new abilities, 3 removed abilities, and 25 changed abilities
• Bard class replaced with Cleric
• 3 new creatures and changes to existing creatures
• Tougher mini-bosses
• Command action to force companions to move to a location (tap and hold tile to use)
• Added Burning status effect
• Changes to cobwebs, snare, berry bush, flower patch, and rune forge map objects
• 2 new biome effects (and less Hexed effect)
Build 883995246v1.2.132026-04-01 16:38:42
v1.2.13
• Major ability update: 14 new abilities, 9 removed abilities, and 47 changed abilities
• 3 new special levels and changes to the Arena level
• Decrease in damage reduction from armor/resistance stats; creatures' armor/resistance has been increased
• Tracking for player cause of death
• +1 attack when attacking from a higher elevation, by default
• Daggers now do +50% damage to unaware targets
• Two-handed blunt weapons have the Bash passive ability
• Critical bug fix
Build 882883218v1.2.122026-03-31 20:05:51
v1.2.12
• Major ability update: 14 new abilities, 9 removed abilities, and 47 changed abilities
• 3 new special levels and changes to the Arena level
• Decrease in damage reduction from armor/resistance stats; creatures' armor/resistance has been increased
• Tracking for player cause of death
• +1 attack when attacking from a higher elevation, by default
• Daggers now do +50% damage to unaware targets
• Two-handed blunt weapons have the Bash passive ability
Build 882651886v1.2.112026-02-22 16:12:41
v1.2.11
• 60+ new consumable and equipment items
• Changes to some existing item names, icons, stats, and effects
• Changes to some item sets
• Several new item modifiers
• Increased price reduction from charisma
• Willpower now gives 3 max mana
• Auto-path to exit will stop before traps
• Can now click on unexplored tiles to attempt to move to them
• Discovered cauldron effects are saved (view via inspecting them)
Build 881794130v1.2.102026-01-28 16:24:22
v1.2.10
- Casual and Nightmare game difficulty settings
- 6 item sets
- Many items rebalanced and buffed, especially armor, helmets, shields, jewelry, and accessories
- Stat rebalancing: speed nerfed, mana regen nerfed, spellpower buffed
- Berserk effect now causes creatures (including the player) to uncontrollably move and attack friend or foe
- Bard now starts with a companion
- New sound effects for hits
- Tooltips for modifiers and enchantments
- Option in settings for up to 120fps
Build 881053342v1.2.92025-12-29 17:39:06
v1.2.9
• 80+ item modifiers (physical modifiers and magical enchantments) with various positive and negative effects
• New map object Blacksmith and modified Rune Forge
• New items Scroll of Enchanting and Scroll of Disenchanting
• Transmutation ability replaced with Enchant Item
• Auto-targeting with abilities (if only 1 possible target)
• New creature death sound effects
Build 880355162v1.2.82025-12-05 16:18:42
v1.2.8
• New built-in passive abilities for spears, axes, and daggers
• Stat boosts for swords and blunt weapons
• 2 new learned abilities (Piercing Strike and Execute)
• 5 new items (axes and blunt weapons)
• Improved pathing to avoid traps
• Can jump off cliffs but take damage (via Inspect tile)
• World Map window (via Journal)
Build 880019827v1.2.72025-11-24 17:06:52
v1.2.7
- Companions gain +1 max health per level advanced
- 9 new achievements
- Armory window, a collection of discovered items
- Rankings window, an improved high score display
- Statistics window, tracking lifetime game stats
Build 879438072v1.2.62025-11-04 23:02:43
v1.2.6
• Added 23 special rooms, randomly appearing in level generation, including special obstacles, challenges, puzzles, and rewards
• Many new map objects
• Ability to safely drop and pick up items
• Tap and hold the Wait button to skip multiple turns
• Companions will still attack when commanded to Wait
• More floating text messages
• Bug fixes
Build 878512315v1.2.52025-10-01 15:40:04
v1.2.5
• Minimap improvements to show cliffs and % explored
• Able to view full skill trees from Create Character screen
• Random character mode
• Random boss mode hides the boss name + achievement added
• Player fully heals on entering boss rooms
• Bug fixes
Build 878311206v1.2.42025-09-23 21:24:12
v1.2.4
• Special level events may be encountered at exit gates randomly throughout a game, including 3 challenging "mini-dungeons" to explore
• Improved cauldrons with different colors corresponding to different effects
• Dual daggers now automatically attack twice
• Companions are now better at avoiding traps
• Boss room traps are now removed after boss defeated
• Improved floating text UI above units
• Added setting to disable clicking character to skip turn
• Many QoL improvements
• Bug fixes
Build 876239643v1.2.32025-08-19 22:36:03
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 1 of 1 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 154 | 4.7 | 1.3.0 |
Change log 18 changes · US
✎
releaseNotes updated
v1.3.0
• 5 new character classes with special bonuses and restrictions
• Endless mode (keep playing after day 30)
• Many new and modified abilities, especially
✎
description updated
All Who Wander is a traditional turn-based roguelike with 30 procedurally generated levels, true permadeath, and no metaprogression. Inspired by dungeon crawler
✎
subtitle updated
Roguelike Dungeon Crawler
✎
name updated
All Who Wander: Roguelike RPG
◆
Version 1.3.0 released
v1.3.0
• 5 new character classes with special bonuses and restrictions
• Endless mode (keep playing after day 30)
• Many new and modified abilities, especially in the Hunting, Mysticism, and Shadow Arts skill trees
• Base exp rate increased
◆
Version 1.2.15 released
v1.2.15
• 1 new ability (Frost Arrow) and 8 modifications to abilities
• Hunting skill tree renamed Shadow Arts and Archery renamed Hunting
• Varied biome effects for a given biome type and number
• Increased frequency of wider paths in map
◆
Version 1.2.14 released
v1.2.14
• 8 new abilities, 3 removed abilities, and 25 changed abilities
• Bard class replaced with Cleric
• 3 new creatures and changes to existing creatures
• Tougher mini-bosses
• Command action to force companions to move to a location
◆
Version 1.2.13 released
v1.2.13
• Major ability update: 14 new abilities, 9 removed abilities, and 47 changed abilities
• 3 new special levels and changes to the Arena level
• Decrease in damage reduction from armor/resistance stats; creatures' armor/resistance ha
◆
Version 1.2.12 released
v1.2.12
• Major ability update: 14 new abilities, 9 removed abilities, and 47 changed abilities
• 3 new special levels and changes to the Arena level
• Decrease in damage reduction from armor/resistance stats; creatures' armor/resistance ha
◆
Version 1.2.11 released
v1.2.11
• 60+ new consumable and equipment items
• Changes to some existing item names, icons, stats, and effects
• Changes to some item sets
• Several new item modifiers
• Increased price reduction from charisma
• Willpower now gives 3 max
◆
Version 1.2.10 released
v1.2.10
- Casual and Nightmare game difficulty settings
- 6 item sets
- Many items rebalanced and buffed, especially armor, helmets, shields, jewelry, and accessories
- Stat rebalancing: speed nerfed, mana regen nerfed, spellpower buffed
-
◆
Version 1.2.9 released
v1.2.9
• 80+ item modifiers (physical modifiers and magical enchantments) with various positive and negative effects
• New map object Blacksmith and modified Rune Forge
• New items Scroll of Enchanting and Scroll of Disenchanting
• Transmut
◆
Version 1.2.8 released
v1.2.8
• New built-in passive abilities for spears, axes, and daggers
• Stat boosts for swords and blunt weapons
• 2 new learned abilities (Piercing Strike and Execute)
• 5 new items (axes and blunt weapons)
• Improved pathing to avoid trap
◆
Version 1.2.7 released
v1.2.7
- Companions gain +1 max health per level advanced
- 9 new achievements
- Armory window, a collection of discovered items
- Rankings window, an improved high score display
- Statistics window, tracking lifetime game stats
◆
Version 1.2.6 released
v1.2.6
• Added 23 special rooms, randomly appearing in level generation, including special obstacles, challenges, puzzles, and rewards
• Many new map objects
• Ability to safely drop and pick up items
• Tap and hold the Wait button to skip
◆
Version 1.2.5 released
v1.2.5
• Minimap improvements to show cliffs and % explored
• Able to view full skill trees from Create Character screen
• Random character mode
• Random boss mode hides the boss name + achievement added
• Player fully heals on entering bos
◆
Version 1.2.4 released
v1.2.4
• Special level events may be encountered at exit gates randomly throughout a game, including 3 challenging "mini-dungeons" to explore
• Improved cauldrons with different colors corresponding to different effects
• Dual daggers now a
◆
Version 1.2.3 released