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Apple ID6670441558
Bundle IDcom.readygo.dark.nbios
SellerSeller
Min iOS12.0
Min macOS11.0
Device familiesiphone, ipad, ipod
Released2024-09-11
Copyright© 2024 DarkWar
Privacy policyLink ↗
Preview 2 platforms
iPhone 6 images
iPad 6 images
What’s New Version 1.250.653
Optimization:
We will fix some known issues and optimize some feature experiences.
Description
Gear up and brace yourself for the ultimate test of zombie apocalypse survival! Dive into thrilling gameplay and uncover captivating events that await your exploration!
As a sudden and catastrophic zombie virus ravages human society, your once cozy life is shattered. Family and friends turn into the walking dead before your very eyes. Escaping the chaos of your crumbling home, you now face the ultimate challenge: setting up a shelter to survive the zombie apocalyptic world, and reigniting the flames of human civilization.
Can you successfully adapt to the hostile environment teeming with dangers, and lead your fellow survivors in rebuilding civilization? It's time for you to step up!
UNIQUE FEATURES
Assign Jobs
Assign your survivors to specialized work to maximize your shelter's growth. Don't forget to keep an eye on their health and happiness to ensure their productivity!
STRATEGIC MECHANICS
Gather & Explore
Venture into the desolate wastelands in search of valuable resources and rare items. Uncover hidden treasures and unlock new territories where dangers also lurk around every corner.
Build & Expand
Construct a sturdy shelter and fortify it against the ever-evolving zombie threats. Upgrade your defenses, unlock powerful weapons, and establish a safe haven for fellow survivors.
Recruit & Research
As the leader, you must assemble a diverse team of survivors with unique skills and abilities. Train them and equip them with powerful weapons and technologies to maximize their potential in battles against the undead.
Ally & Conquer
Join forces with other survivors to create a legendary alliance. Work together to conquer difficult challenges, win epic battles, and strategize to reclaim the world from the clutches of the undead.
Do you have what it takes to survive and thrive in the zombie apocalypse? Download the game and dive in now!
Capabilities
In-App PurchasesGame Center
Accessibility
ipadiphonemacrealityDevicetvoswatch
Version history 25 versions
Build 887771379v1.250.6532026-07-07 07:10:48
Optimization:
We will fix some known issues and optimize some feature experiences.
Build 887467660v1.250.6522026-06-30 07:40:56
Optimization:
We will fix some known issues and optimize some feature experiences.
Build 887129388v1.250.6512026-06-23 07:34:49
Optimization:
We will fix some known issues and optimize some feature experiences.
Build 886866311v1.250.6502026-06-13 11:38:30
[New]
1. Football Fever
- Events such as [Football Smash], [Legends of the Pitch], and [Match Journey] will begin next Monday.
- Participating in the event gives you a chance to win exclusive football-themed skin and rare progression items.
Build 886562590v1.250.6492026-06-09 00:59:56
[New]
1. New growth gameplay—Pet Agents (Special Ops Outpost) will be available next Monday.
- Build the [Special Ops Outpost] as the storyline indicates to unlock new experiences such as Pet Agent Rescue, training and growth.
- Well-trained Pet Agents offer comprehensive stat boosts and powerful exclusive skills, making them invaluable partners on the battlefield.
2. Added [Fierce March] feature.
- Unlock the brand-new [Fierce March] command after reaching VIP 12.
- Once activated, your troops will auto-attack enemy troops encountered along the way while marching toward the target location, with no extra actions required.
3. Survival Preparedness
- Added a new mission to the [Unit Training] theme: Consume pet items to earn points.
4. Alliance Duel
- Added a new mission to the [Holistic Growth] theme: Consume pet items to earn points.
[Optimizations & Adjustments]
1.[Chat] - [Immigration Channel] supports enabling Do Not Disturb for messages.
Build 886272121v1.250.6482026-06-01 07:23:21
[New]
1. Added [Wonder Gallery] feature, offering a comprehensive upgrade to the layout and storage experience.
- Layout: During this maintenance, the system will auto-reorganize the original wonder building layout in the Shelter to optimize the visual experience.
- Storage: Freely put in / take out wonder buildings to personalize your Shelter according to your preferences. All your wonder building stats will activate normally.
- Management: You can view and manage all your wonder buildings via the [Wonders] in the Watchtower/Inventory.
[Optimizations & Adjustments]
1. [Decorations] Feature Renamed
- The original [Decorations] feature has been renamed to [Wonders].
Build 885954301v1.250.6472026-05-22 03:04:10
We will fix some known issues and optimize some feature experiences.
Build 885649145v1.250.6462026-05-15 10:13:38
[New]
1. [Mole Gold Rush] event will begin next Monday.
- A brand-new adventure awaits! Survivors will join the Mole Gold Rush squad to venture into mysterious mines, take on challenging stages, earn generous rewards, and even grab exclusive decorative items!
2. Added an [Unfavorite] feature, allowing you to remove favorited mails.
Build 885414102v1.250.6452026-05-08 09:49:40
We will fix some known issues and optimize some feature experiences.
Build 885022004v1.250.6442026-04-30 02:01:16
We will fix some known issues and optimize some feature experiences.
Build 884885878v1.250.6432026-04-27 02:22:22
1. Territory Triumph
- War Declaration Time Adjustments:
- War declaration duration reduced: 4 hours -> 2.5 hours (server time 11:00–15:00 -> 11:00–13:30)
- [Great Merit] point requirements have been reduced accordingly to match the new battle duration.
- Capture Rule Adjustment:
- After successfully capturing a "Neutral / Enemy Camp" city, the city enters a 1.5‑hour truce period; otherwise, truce duration is 2 minutes.
2. Stronghold
- Added protection for stronghold areas:
- "Strongholds and tiles within the area" can only be attacked by the enemy camp during Saturday's War Declaration period.
- After successfully capturing an "enemy camp stronghold / neutral stronghold within enemy camp territory," the stronghold enters a 1‑hour truce period; otherwise, truce duration is 2 minutes.
3. Ancient Relic
- Reduced the total hero CP requirement to activate/upgrade formation stats.
- Greatly increased the bonus effect of [Season Troop Counterattack Damage] in formation stats.
- Greatly increased the damage effect of the relic skill [Warlord Awakening].
4. Teleportation Rule Adjustments
- In the Origin Lands season, you can now teleport to tiles owned by the same camp or same alliance.
- After teleportation, the tile under the shelter does not disappear and retains its original ownership.
[Season Content Adjustments]
1. Alliance Duel Day
- Conquest Season & State Duel make a strong return, bringing richer combat experience.
- Day 6 of Alliance Duel is Enemy Buster Day.
- For details, please check the event page.
2. Reward Adjustments
- Adjusted some [Season Rewards]:
- Conquest Rewards
- Top 3–6 (previously Top 3–4) alliances by Influence in the winning camp
- Top 1–2 alliances by Influence in the losing camp
- Vanguard Rewards
- Top 7–10 (previously Top 5–8) alliances by Influence in the winning camp
- Top 3–6 alliances by Influence in the losing camp
3. New Elite Monster Incoming, Challenge with Your Allies!
- [Corrupted Boomer] (Elite): added difficulty levels 61 and above.
Build 884620663v1.250.6422026-04-20 03:19:09
[Durability & Destruction Value]
1. To optimize the combat pace, we have adjusted the base destruction value and durability restoration rules.
- Watchtower durability restoration cooldown: 5min -> 60min
- Basic Destruction Value:
- Attack Alone: Basic Destruction Value 3,000 -> 6,000
- Rally Attack: Basic Destruction Value 3,000 -> 18,000
2. To balance the impact of the above changes, certain event bonus effects have been adjusted accordingly:
- Destruction Bonus to Watchtower in Lost Lands: 500% -> 200%
- Destruction Bonus to Watchtower in Central Area of the Trade Post: 500% -> 200%
[Conquest Season: Origin Lands]
1. Stronghold Adjustments
- Adjusted the stronghold locations in the Origin Lands.
- After successfully capturing the stronghold:
- Members of the same camp as the owner can teleport their shelters within the stronghold region.
- Enemy camp members cannot teleport into this stronghold region.
- The stronghold protection time is adjusted to 60 minutes.
2. Durability Adjustments
- Increased the durability of all cities & passes by 50% during the Origin Lands season.
- Reduced the Portal Point Durability: 120,000 -> 60,000
3. Tile on Fire Adjustment
- Adjusted the duration of Tile on Fire: 30min -> 15min
4. Lite Mode Optimizations
- Hidden all damage & skill text prompts unrelated to allied troops.
- Hidden skill damage effects (excluding Ancient Relic skills).
- Optimized troop display effects and reduced attack visual effects.
- Optimized march routes and text color display.
5. Other Optimization
- During the Origin Lands season, monsters can only be searched within the Camp Base area.
Build 884357987v1.250.6412026-04-13 02:21:03
[Black Gold Battlefield]
- Event schedule adjustment: [Voting Phase] Monday/Tuesday; [Registration Phase] Wednesday/Thursday; [Pairing Phase] Friday/Saturday; [Battle Phase] Sunday. Takes effect next week.
- When there are injured units in the Hospital, survivors can still enter the Black Gold Battlefield, but only healthy units can participate in battles.
- Added indicators for march vehicles carrying Rare Earth Alloy to help survivors select them more easily.
- Added indicators for Rare Earth Alloy on the map to help survivors select them.
- When selecting Rare Earth on the map or collecting Rare Earth Alloy from the Rare Earth Factory, the system will automatically send the nearest troops.
[Optimizations & Adjustments]
- Optimized the [Presidential Palace] - [Officials] feature: After serving for more than 30 minutes, officials can now resign on their own. This feature is only available for certain positions: Grand Marshal, Supreme General, Secretary of Security, Secretary of Agriculture, Secretary of Science, and Secretary of Construction.
- Added a reminder for unused cheer attempts in the Peak of Glory event.
- Fixed an issue where the Alliance Duel progress was not displayed correctly in the Mod Vehicle interface.
- Fixed an issue where progress displayed abnormally under certain circumstances in the Survival Preparedness event.
- Fixed an issue where troop lists did not correctly show corner markers when troops were marching or waiting in the field.
Build 884091527v1.250.6392026-04-07 02:30:43
[Performance Optimization]
- Optimized combat performance and streamlined combat models for smoother combat.
- Increased server capacity to enhance the combat experience.
- Optimized firing effects in Lite Mode.
- Added a new button at the bottom-right of the Origin Lands season map to toggle: [Show All Troops], [Hide Same-Camp Troops], [Hide All Troops].
- Added Divine Cycle [Sheltering Grace] on War Declaration Days (every Wednesday and Saturday)
- Healing Speed on War Declaration Days +200%
- Healing Cost on War Declaration Days -50%
- Ally Healing Aid Chances on War Declaration Days +1,000
- Hospital's Capacity on War Declaration Days +10,000
[Adjustments & Fixes]
1. Passes & Cities
- When a city changes ownership between different camps, the truce period is adjusted to 1.5 hours.
- When a city changes ownership or a neutral city is captured, the truce period is adjusted to 1.5 hours.
- If ownership changes within the same camp, only a 2-minute truce period applies.
- Optimized Capture Rules: Cities with ownership will no longer spawn NPC guards, fixing the issue where garrisoned troops could not withdraw after being defeated.
- Fixed obstruction issues with passes.
- Increased reinforcements cap: 10 → 25
- Increased declaration attempts on War Declaration Days: 2 → 3
2. Camp Protection
- During war declaration period (server time Wednesday & Saturday 11:00–15:00), attacking tiles, oases, and strongholds owned by other camps will no longer be restricted by camp protection and does not require war declaration by alliance.
- At other times, these targets are protected by camps and cannot be attacked.
3. Tiles
- Optimized tile capture rules, adding camp members' tiles, camp cities, and camp oases as connectable targets.
- Tiles under protection can now be garrisoned.
- Energy cost for capturing tiles reduced to 1.
- Added countdown display for tile protection duration.
- Adjusted tile protection duration: 5 min → 2 min
- Increased tile reinforcements cap: 5 → 20
- Extended tile on-fire duration: 60 sec → 30 min
4. Portal Gate
- Reduced cooldown after placing a Portal Gate: 20 min → 10 min
- Increased reinforcements cap at Portal Points: 7 → 20
- Increased Portal Gate durability.
- Transport can now be interrupted: after dispatching, tap the Return button to the left of the formation avatar to interrupt transport and return to the shelter.
5. Ancient Relic - Warlord Awakening Skill Adjustments
- Reduced the requirement to activate the Warlord Awakening effect: defeat or heavily wound 20,000 / 50,000 / 150,000 enemy camp units daily.
- Improved Phase 3 awakening effect: releases relic energy, dealing 3,000% damage to 5 random enemies within a 5×5 area.
[Other Optimizations]
- Arena matchmaking optimized: Expanded the matching scope, changing from matching survivors within the Origin Land map to matching based on the original State.
- Lowered the point requirement to claim rewards in the [Great Merit] event.
- Optimized the frequency of Ally Healing Aid pop-up notifications.
- Fixed incorrect prompt when placing portal gates near passes.
- [Desert Ceremony]: unlock Stage Clear Tickets after meeting conditions; using them clears the stage as an imperfect completion.
- [Pass Contest] rewards can now be claimed based on score without requiring camp occupation.
- During a war declaration, notifications for allied healing assistance are hidden; they display normally at other times.
- [Ruin Task] added daily free refresh attempts and adjusted refresh cost.
Build 883825449v1.250.6382026-03-28 12:26:55
This update from Apple will improve the functionality of this app. No new features are included.
[Conquest Season: Origin Lands]
1. [Strife Pass Conquest]
- New event [Strife Pass Conquest] starting soon!
- Tap the [Tactics Manual] in the upper right corner of the event interface to view the rules.
- New event [Great Merit]: You can claim camp reward once you reach 5,000 points in the Great Merit event.
2. [Portal Gate]
- Portal Gate's Transport Speed Attribute has been split into: Troop Transport Speed (March) and Troop Transport Speed (Return).
- Greatly increased Troop Transport Speed (Return), saving survivors' troop return time.
- Slightly increased Troop Transport Speed (March).
- Demolishing any Portal Point no longer interrupts troop transport at other Portal Points.
- Increased the Portal Gate Level Cap: Lv.5 → Lv.8
3. [State Hospital]
- On Wednesdays and Saturdays during the Origin Lands season, 90% of units lost will be sent to the [State Hospital].
- Units in the [State Hospital] can be recovered for free on Sundays & the following Mondays.
4. [Dark Syndicate]
- During the Origin Lands season, you can loot trucks in other Origin Lands season maps.
- Trucks belonging to survivors from the same camp are hidden during the Origin Lands season.
5. [Other Improvements]
- More high-level Wandering Guards on the map.
- The [Research Center] - [Battle Strategy] - [Kill Training] Technologies take effect on War Days (Wednesday & Saturday) during the Origin Lands season.
- When territory ownership changes, if the attacker and the previous owner are from the same camp, or if a neutral city is captured, it will enter a 2-minute truce period.
- New Point Acquisition Method in [Alliance Duel] on Wednesdays and Saturdays: Defeating opponent camp units earns points.
- Optimized device performance in Pass Conquest scenarios, significantly reducing overheating during multiplayer battles and making combat smoother.
- Optimized the construction model for [Pyramid].
- Fixed an issue in the [Museum] where tapping "Obtain" on the Artifact Choice Box didn't get the desired artifact.
- Fixed an issue where the timeline in [Pass Conquest] was displayed incorrectly.
- Fixed an issue where Enemy Buster Day Preview was displayed on Fridays during the Origin Lands season.
[MutaBeast Hunt]
- Reduced the number of MutaBeasts required to complete all hunting tasks, and kept the total reward amount unchanged upon completing stages.
Difficulty Easy–Hell: Adjusted the number of MutaBeasts to defeat from 50 to 30.
Difficulty Crazy I–Crazy X: Adjusted the number of MutaBeasts to defeat from 50 to 15.
- The number of attempts to send help requests to the alliance for each survivor has been adjusted to 3.
- Rewards obtained after completing stages remain unchanged in number and type.
[Hunt with Victor]
- The item for hunting Breakout Zombies has been changed from Custom Handcuffs to Tracking Report.
- Using the Tracking Report, you can launch rallies on multiple Breakout Zombies at once.
[Victor]
- Modified the Zombie Hunter's skill star-up effects for the hero Victor: When Victor reaches 5 Stars, his Zombie Hunter skill effect is Energy Cost -25%, March Speed +20%. The effect applies to the entire formation no matter Victor is deployed or not.
- Victor's skill effects have also been adjusted when reaching 1–4Stars. Please check in the hero interface.
Build 883576545v1.250.6372026-03-20 10:33:46
[Conquest Season: Origin Lands]
1. New Feature: [Weekly Divine Cycle]
- During the Conquest Season, [Weekly Divine Cycle] grants different buffs to survivors every week.
- These buffs only takes effect within the Origin Lands map.
2. New Feature: [Battlefield]
- In the [World Map] & [Radar] - [War] tab, a new Battlefield function has been added, allowing you to view battlefields where intense fighting is currently taking place.
3. New Function in [Ruin Tasks] - [Drop Task]
- Accepted Ruin Tasks can now be manually abandoned. Abandoning a task will reset its progress and refund the task accepting attempt for the day.
4. Fixed an issue where [Passes] did not display Influence during the Origin Lands season.
5. On the Origin Lands season map, when zooming in fully on a building, the march vehicles near the building will be hidden, making it easier for survivors to tap on tiles during intense battles in Origin Lands.
[Alliance]
- New [Admin Perk] feature for Alliances: When an alliance reaches 80 active members, survivors who have held the R4 or R5 rank for more than 24 hours can perform a daily check-in to claim rewards!
- Accumulating a certain number of check-in days within the same alliance grants additional Ruby rewards. Note: Accumulated check-in days are calculated independently for different alliances.
[Shadow Calls]
- Opening a [Shadow Chest] and winning the grand prize of 5,000 Ruby ×1 will now trigger a state-wide marquee announcement.
- Sharing your winning news in the chat channel earns you 50 Rubies. Spread your good fortune to your allies!
[Black Gold Battlefield]
1. Participation Restrictions Optimization
- To improve the overall battle experience, registration restrictions have been added.
- Survivors who have been offline for ≥3 days cannot be selected as starters.
- If a survivor has checked [Decline], the alliance admin cannot select them as starters. If a survivor checks [Decline] after already being selected as a starter, their registration will not be cancelled.
- An alliance must have at least 60 active members in the last 5 days to register for Team B.
- Team B must have at least 20 registered members to participate in matchmaking.
2. Operation Optimization
- Survivors can now directly drag and drop troops to the Rare Earth Factory to immediately obtain Rare Earth.
3. The above adjustments will officially take effect starting from the Black Gold Battlefield event next week.
[Other Optimizations & Adjustments]
- When scouting, the scout vehicle closest to the target location with "Returning" or "Standing By" status will now be automatically selected.
- Fixed an issue in the [MutaBeast Hunt] event where wild beasts remained visible past their disappearance time.
- Added a color legend to the world map thumbnail to help survivors understand the meaning of various colors.
- Updated hero visuals for Cyrus, Natasha and Evans.
Build 883332936v1.250.6362026-03-13 10:56:42
[World Battles]
Within your Home State, the names of shelters belonging to survivors from other States will appear in red.
- During the [State of Supremacy] event, both the troops and the names of other survivors from the same State will appear in yellow.
[Chat]
- Upon accepting an invitation to join a group chat, a new corresponding chatroom will appear in your chat instantly.
- When you are removed from a group chat, the corresponding chatroom will be automatically deleted instantly.
[Shadow Calls]
- Super Dispatch auto-selects your previous task quality.
[Others]
- In the Alliance Shop, the weekly purchase limit for [Advanced Teleporters] has increased from 1 to 4.
- When setting multiple defense squads, a hero can only be in one defense squad at a time.
Build 883088956v1.250.6352026-03-06 10:38:54
[Cross-State Teleport]
- When teleporting through cross-state events, you will no longer be teleported to a random position on the target State. Instead, you can choose the relocation location.
- During cross-state events (such as State of Supremacy, Alliance Duel - Enemy Buster Day, etc.), you can directly tap on the opponent State's map to teleport.
- When relocating within the Lost Lands area of the Capital, the [Advanced Teleporter] item can now be used.
- The [Capital Teleporter] item has been removed from the Alliance Shop. When teleporting into the Lost Lands area of the Capital, any remaining [Capital Teleporter] items will be used first, and [Advanced Teleporter] will be used afterward.
[State of Supremacy]
- During the State of Supremacy event, you cannot attack troops of other survivors from the same State to prevent accidental attacks.
- During the State of Supremacy event, nameplates on survivor shelters will no longer be displayed (such as Expedition Force, Attack Target, etc.).
[World Map Name Color Display]
- During cross-state activities, the names of survivors from other alliances on the same State will appear in yellow.
- Survivors from alliances that are not cross-state event opponents will have their names displayed in white.
Build 882406933v1.250.6342026-02-13 04:15:42
Bugs fixed.
Build 882193121v1.250.6332026-02-06 07:31:11
[World Battles]
- When demolishing building durability, 4 troops will share the same set of attack attempt settings.
- When dragging troops to demolish durability and selecting attack attempts, a [Don't remind me today] option has been added.
- When setting rally restrictions of unit types, the settings will be automatically saved based on the troop.
[Others]
- Rubies can now be used to purchase [Lucky Tokens] in the [Lucky Magic House] event. Purchase limits apply.
- The [Legion Score] of both matching sides will no longer be displayed in the [Black Gold Battlefield] event interface.
- Optimized the firework effects in the [Season Celebration] event. Long-press the [Launch Fireworks] button to release multiple fireworks continuously.
- Improved the display effect of tab icons in the [Zombie Siege] event.
- Enhanced the display effect of technology tree icons in the Research Center.
- The entry for Exclusive Equipment Swap has been moved to the lower-right corner of the interface.
Build 881993005v1.250.6322026-01-30 07:51:16
[Exclusive Equipment Swap]
- After an Exclusive Equipment reaches Red Star via breakthrough, you can swap its star level with another Red Star Exclusive Equipment in the Exclusive Equipment interface.
- Upon a successful swap, the star levels of the two pieces of equipment will be swapped, and their progress in the Hall of Honor will also be swapped.
- Each swap requires consuming 1 [Core of Rotation].
[Follow Our Community]
- Follow the official community accounts via the link in the event to claim Ruby rewards!
[Optimizations & Adjustments]
[Catherine's Party]
- You can now use Rubies to purchase [Toy Guns], with purchase limits in place.
- Improved the overall smoothness of the event.
[Others]
- Except when attacking shelters, the default action for demolishing structure durability (e.g., season structures, territories, alliance centers, etc.) will now default to infinite attempts.
- When tapping on overlapping units on the map (such as troops, buildings, resource nodes, etc.), the selection pop-up will prioritize displays for merchant guilds, capitals, and turrets.
Owning the 4th queue allows you to undertake 3 additional [Shadow Calls] tasks simultaneously, with a maximum of 9 tasks at once.
- Added display of the schedule for each phase to the [Capital Clash] event page.
- Added 2 new default avatars.
Build 881769504v1.250.6312026-01-23 09:01:13
[Red Dot Indicators]
- The rally details prompt at the bottom-left of the home screen will now display only a red dot instead of a number.
- The gift notification at the bottom-left of the home screen will now display only a red dot instead of a number.
- The inventory notification at the bottom-right of the home screen will now display only a red dot instead of a number.
- The regular event reminder at the bottom-left of the home screen will display a number corresponding to completion progress.
[World Battles]
- When dispatching troops in the world map, tapping the march queue on the right will now keep the info panel in a fixed position.
[Issue Fixes]
- Fixed several known issues.
Build 881550778v1.250.6302026-01-16 08:38:19
[Peak of Glory]
- During the [Peak of Glory] showcase period, a log button has been added to the upper right corner of the interface to review event performance and combat logs from the event.
- Opponent records will not be visible during the Qualifier phase.
- When saving a lineup, a confirmation prompt will appear if the lineup differs from the active chip setup.
[Bio-Mutant]
- Once Alliance Gifts reach Lv. 20, two rounds of Frankenstein can be activated per [Bio-Mutant] event.
- Frankenstein round 2 must begin at least 10 minutes after the end of round 1.
- Each survivor may only participate in one round per event.
- Each survivor can only receive rewards once per event.
- If a survivor registers for both rounds in the same event, rewards will be distributed after the 2nd round concludes.
[Chat]
- Friend requests from blocked survivors will no longer be received.
- Group chat invitations are now limited to Alliance members and friends only.
[Others]
- Dates shown in the Season tab have been switched from local time to server time.
- Battle reports for failed durability removal and automatic rally participation will no longer be sent.
- Optimized the visual presentation of the [Dark Syndicate] event.
- Optimized the display effect of hero avatars during world battles of troops.
- Fixed an issue where warning flash effects could not be disabled in the [Black Gold Battlefield].
Build 881337342v1.250.6292026-01-09 07:23:21
[Merchant Guild]
- Added [Merchant Guilds] below the Trade Shop tab for quick switch to other Merchant Guilds.
- During a Merchant Guild Race, a new [Contesting] tab will be added to the list to quickly view and participate in ongoing contests.
[Pack]
- Added [Mega Bargain] in the pack shop.
- Removed the [Wisdom Medal Deal] every Monday and the [Equipment Deal] every Wednesday (separate tabs).
- Added [Mod Vehicle Chip Pack] in the pack shop and increased purchase limit for the Precision Parts Pack.
[Alliance Logs]
- The new [Events] tab tracks alliance admin activities, such as event initiations.
- The optimized [Wars] tab will focus on recording battles between alliances and will retain only key battle records, enhancing the log's reference value.
[Others]
- More Mints during the [Sealed Island] Season.
- During the Miasma Bursts Alert phase of the [Sealed Island] Season, the [Miasma] icon in the top-left corner will be replaced by [Oni King Statue].
- During the [Bio-Mutant] event, there is a 10-min interval for placing Frankenstein, excluding the initial placement.
- In the [Shadow Calls] event, only S-level tasks are selected by default when initiating a [Super Dispatch].
- Optimized the visual presentation of the [Shadow Calls] event.
- Enhanced the interactive experience of the [State of Supremacy] event.
- Optimized certain icons in the [Jungle] report.
Build 880965800v1.250.6282025-12-25 07:16:35
[Black Gold Battlefield]
1. New Spectate Mode
- Up to 20 survivors from each alliance can enter Spectate Mode.
- Survivors in Spectate Mode can only spectate and cannot perform any actions on the battlefield.
2. Battlefield Teleporter
- Battlefield Teleporter cooldown has been reduced from 8 minutes to 3 minutes.
- Teleportation can now be used even when troops are deployed. When teleported, all troops will instantly return to the shelter.
3. Capturing Buildings
- Before a building within the battlefield is captured for the first time, a [First Capture] tag will be displayed above it, along with the points obtainable after capture.
- When a building within the battlefield is being captured, a capture progress bubble will be displayed above it. Blue indicates your progress, while red indicates enemy progress.
- When a building within the battlefield is already captured and has garrisoned troops, the avatar of the garrisoned survivor will be displayed above it.
- When a building within the battlefield is captured but has no garrisoned troops, a [No Garrison] prompt will be displayed above it.
4. You can now be assisted by alliance members when healing soldiers on the battlefield.
5. The durability reduction multiplier for shelters within the battlefield has been increased.
[Main Screen]
- A new [Alert Flash Effect] option has been added under [Settings → General Settings]. When it's disabled, being attacked or scouted will not trigger screen flashes. This option is set to [Enabled] by default.
- A new [Hide Idle Troops] option has been added under [Settings → General Settings]. When it's set to [Yes], troops that are not deployed will not be displayed in the formation info on the right. This option is set to [No] by default.
- The hero avatar frames in the right-side troop info have been changed to circular shapes, and the display of hero quality colors has been removed.
- The right-side scouting queue has been removed. Scouting troop info will now be displayed in the bottom-left corner of the main screen.
- When scouting, idle scouting troops will be used automatically without manual selection.
- When hospital capacity is between 70% and 100%, the alert prompt will no longer appear next to the healing bubble.
- The left sidebar can now be opened while on the world map.
- When you attack or rally against zombies on the world map, stamina cost info is now displayed on the interface.
[World Wars]
1. Troop Marching
- The green circular indicator at the end of the marching line has been reduced in size.
- The marching line has been changed from dashed to solid when you drag troops.
- An animation effect has been added to the selection circle beneath the troops when you select them on the world map.
- When dragging troops, you can now directly select units such as Tyrant / Scorpion / Warfiend / Oni Spider / Alliance Center / Merchant Guild / Boomer.
2. Auto Return
- [Auto Return] is now enabled by default when attacking solo zombies.
- For all other marching scenarios (excluding solo zombies), Auto Return is disabled by default.
[Others]
- Updated hero visuals for Megan, Corleone, and Quinn.
- Improved chip icon visuals, with faction indicators added to the top-left corner.
- Optimized the UI and interactions for the [State of Supremacy] event.
- Removed the [Devastator] shelter skin.
No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.
Availability 57 of 58 storefronts
| Region | Language | Price | Ratings | Avg | Version |
|---|---|---|---|---|---|
US | en-US | Free | 59.9k | 4.5 | 1.250.653 |
BR | pt-BR | Free | 6.4k | 4.4 | 1.250.653 |
MX | es-MX | Free | 3.2k | 4.4 | 1.250.653 |
CO | es-MX | Free | 1.4k | 4.4 | 1.250.653 |
CL | es-MX | Free | 1.4k | 4.5 | 1.250.653 |
AR | es-MX | Free | 1.1k | 4.1 | 1.250.653 |
PE | es-MX | Free | 533 | 4.3 | 1.250.653 |
DO | es-MX | Free | 528 | 4.7 | 1.250.653 |
EC | es-MX | Free | 420 | 4.6 | 1.250.653 |
CR | es-MX | Free | 405 | 4.5 | 1.250.653 |
GT | es-MX | Free | 291 | 4.6 | 1.250.653 |
PA | es-MX | Free | 251 | 4.7 | 1.250.653 |
UY | en-GB | Free | 246 | 4.3 | 1.250.653 |
VE | es-MX | Free | 211 | 4.8 | 1.250.653 |
NG | en-GB | Free | 172 | 4.5 | 1.250.653 |
DZ | en-GB | Free | 160 | 4.5 | 1.250.653 |
PY | es-MX | Free | 149 | 4.4 | 1.250.653 |
HN | es-MX | Free | 147 | 4.6 | 1.250.653 |
BO | es-MX | Free | 113 | 4.5 | 1.250.653 |
JM | en-GB | Free | 97 | 4.5 | 1.250.653 |
SV | es-MX | Free | 97 | 4.5 | 1.250.653 |
LY | en-GB | Free | 78 | 4.1 | 1.250.653 |
TN | en-GB | Free | 69 | 4.6 | 1.250.653 |
TT | en-GB | Free | 67 | 4.3 | 1.250.653 |
GH | en-GB | Free | 59 | 4.5 | 1.250.653 |
NI | es-MX | Free | 52 | 4.6 | 1.250.653 |
SN | en-GB | Free | 46 | 4.8 | 1.250.653 |
CI | fr-FR | Free | 44 | 4.8 | 1.250.653 |
BS | en-GB | Free | 36 | 4.6 | 1.250.653 |
KE | en-GB | Free | 35 | 4.3 | 1.250.653 |
BB | en-GB | Free | 32 | 4.3 | 1.250.653 |
TZ | en-GB | Free | 29 | 4.4 | 1.250.653 |
BZ | en-GB | Free | 22 | 4.8 | 1.250.653 |
GY | en-GB | Free | 21 | 4.3 | 1.250.653 |
MG | en-GB | Free | 21 | 4.5 | 1.250.653 |
CD | en-GB | Free | 18 | 4.6 | 1.250.653 |
ZW | en-GB | Free | 15 | 4.4 | 1.250.653 |
UG | en-GB | Free | 13 | 4.2 | 1.250.653 |
ML | en-GB | Free | 12 | 4.1 | 1.250.653 |
BF | en-GB | Free | 11 | 4.7 | 1.250.653 |
CG | en-GB | Free | 9 | 5.0 | 1.250.653 |
ZM | en-GB | Free | 9 | 3.9 | 1.250.653 |
BJ | en-GB | Free | 8 | 4.5 | 1.250.653 |
BW | en-GB | Free | 8 | 4.4 | 1.250.653 |
CM | fr-FR | Free | 8 | 4.8 | 1.250.653 |
RW | en-GB | Free | 7 | 4.6 | 1.250.653 |
SL | en-GB | Free | 7 | 5.0 | 1.250.653 |
GA | fr-FR | Free | 6 | 4.3 | 1.250.653 |
SC | en-GB | Free | 6 | 4.7 | 1.250.653 |
GM | en-GB | Free | 4 | 5.0 | 1.250.653 |
TD | en-GB | Free | 4 | 4.8 | 1.250.653 |
SZ | en-GB | Free | 2 | 3.0 | 1.250.653 |
GW | en-GB | Free | 1 | 5.0 | 1.250.653 |
LR | en-GB | Free | 1 | 5.0 | 1.250.653 |
MW | en-GB | Free | 1 | 5.0 | 1.250.653 |
NE | en-GB | Free | 1 | 4.0 | 1.250.653 |
ST | en-GB | Free | 0 | — | 1.250.653 |
Not available in: MA
Change log 28 changes · US
✎
releaseNotes updated
Optimization:
We will fix some known issues and optimize some feature experiences.
✎
description updated
Gear up and brace yourself for the ultimate test of zombie apocalypse survival! Dive into thrilling gameplay and uncover captivating events that await your expl
✎
name updated
Dark War:Survival
◆
Version 1.250.653 released
Optimization:
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.652 released
Optimization:
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.651 released
Optimization:
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.650 released
[New]
1. Football Fever
- Events such as [Football Smash], [Legends of the Pitch], and [Match Journey] will begin next Monday.
- Participating in the event gives you a chance to win exclusive football-themed skin and rare progression items
◆
Version 1.250.649 released
[New]
1. New growth gameplay—Pet Agents (Special Ops Outpost) will be available next Monday.
- Build the [Special Ops Outpost] as the storyline indicates to unlock new experiences such as Pet Agent Rescue, training and growth.
- Well-trai
◆
Version 1.250.648 released
[New]
1. Added [Wonder Gallery] feature, offering a comprehensive upgrade to the layout and storage experience.
- Layout: During this maintenance, the system will auto-reorganize the original wonder building layout in the Shelter to optimi
◆
Version 1.250.647 released
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.646 released
[New]
1. [Mole Gold Rush] event will begin next Monday.
- A brand-new adventure awaits! Survivors will join the Mole Gold Rush squad to venture into mysterious mines, take on challenging stages, earn generous rewards, and even grab exclusi
◆
Version 1.250.645 released
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.644 released
We will fix some known issues and optimize some feature experiences.
◆
Version 1.250.643 released
1. Territory Triumph
- War Declaration Time Adjustments:
- War declaration duration reduced: 4 hours -> 2.5 hours (server time 11:00–15:00 -> 11:00–13:30)
- [Great Merit] point requirements have been reduced accordingly to match the new ba
◆
Version 1.250.642 released
[Durability & Destruction Value]
1. To optimize the combat pace, we have adjusted the base destruction value and durability restoration rules.
- Watchtower durability restoration cooldown: 5min -> 60min
- Basic Destruction Value:
- Attack A
◆
Version 1.250.641 released
[Black Gold Battlefield]
- Event schedule adjustment: [Voting Phase] Monday/Tuesday; [Registration Phase] Wednesday/Thursday; [Pairing Phase] Friday/Saturday; [Battle Phase] Sunday. Takes effect next week.
- When there are injured units in
◆
Version 1.250.639 released
[Performance Optimization]
- Optimized combat performance and streamlined combat models for smoother combat.
- Increased server capacity to enhance the combat experience.
- Optimized firing effects in Lite Mode.
- Added a new button at the
◆
Version 1.250.638 released
This update from Apple will improve the functionality of this app. No new features are included.
[Conquest Season: Origin Lands]
1. [Strife Pass Conquest]
- New event [Strife Pass Conquest] starting soon!
- Tap the [Tactics Manual] in the
◆
Version 1.250.637 released
[Conquest Season: Origin Lands]
1. New Feature: [Weekly Divine Cycle]
- During the Conquest Season, [Weekly Divine Cycle] grants different buffs to survivors every week.
- These buffs only takes effect within the Origin Lands map.
2. New F
◆
Version 1.250.636 released
[World Battles]
Within your Home State, the names of shelters belonging to survivors from other States will appear in red.
- During the [State of Supremacy] event, both the troops and the names of other survivors from the same State will ap
◆
Version 1.250.635 released
[Cross-State Teleport]
- When teleporting through cross-state events, you will no longer be teleported to a random position on the target State. Instead, you can choose the relocation location.
- During cross-state events (such as State of
◆
Version 1.250.634 released
Bugs fixed.
◆
Version 1.250.633 released
[World Battles]
- When demolishing building durability, 4 troops will share the same set of attack attempt settings.
- When dragging troops to demolish durability and selecting attack attempts, a [Don't remind me today] option has been ad
◆
Version 1.250.632 released
[Exclusive Equipment Swap]
- After an Exclusive Equipment reaches Red Star via breakthrough, you can swap its star level with another Red Star Exclusive Equipment in the Exclusive Equipment interface.
- Upon a successful swap, the star le
◆
Version 1.250.631 released
[Red Dot Indicators]
- The rally details prompt at the bottom-left of the home screen will now display only a red dot instead of a number.
- The gift notification at the bottom-left of the home screen will now display only a red dot inste
◆
Version 1.250.630 released
[Peak of Glory]
- During the [Peak of Glory] showcase period, a log button has been added to the upper right corner of the interface to review event performance and combat logs from the event.
- Opponent records will not be visible during
◆
Version 1.250.629 released
[Merchant Guild]
- Added [Merchant Guilds] below the Trade Shop tab for quick switch to other Merchant Guilds.
- During a Merchant Guild Race, a new [Contesting] tab will be added to the list to quickly view and participate in ongoing conte
◆
Version 1.250.628 released
[Black Gold Battlefield]
1. New Spectate Mode
- Up to 20 survivors from each alliance can enter Spectate Mode.
- Survivors in Spectate Mode can only spectate and cannot perform any actions on the battlefield.
2. Battlefield Teleporter
BRpt-BR
MXes-MX
COes-MX
CLes-MX
ARes-MX
PEes-MX
DOes-MX
ECes-MX
CRes-MX
GTes-MX
PAes-MX
UYen-GB
VEes-MX
NGen-GB
DZen-GB
PYes-MX
HNes-MX
BOes-MX
JMen-GB
SVes-MX
LYen-GB
TNen-GB
TTen-GB
GHen-GB
NIes-MX
SNen-GB
CIfr-FR
BSen-GB
KEen-GB
BBen-GB
TZen-GB
BZen-GB
GYen-GB
MGen-GB
CDen-GB
ZWen-GB
UGen-GB
MLen-GB
BFen-GB
CGen-GB
ZMen-GB
BJen-GB
BWen-GB
CMfr-FR
RWen-GB
SLen-GB
GAfr-FR
SCen-GB
GMen-GB
TDen-GB
SZen-GB
GWen-GB
LRen-GB
MWen-GB
NEen-GB
STen-GB
MANot Available