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Unreal VCam

For Unreal Engine
US flag US
1 of 1 storefronts
Content in en-US
27 Ratings
2.9
★★★★★
Age Rating
17+
Years
Developer
Language
EN
Size
40.0
MB

Information

Apple ID1547309663
Bundle IDcom.epicgames.livelinkvcam
SellerSeller
Min iOS15.0
Min macOS12.0
Device familiesiphone, ipad, ipod
Released2021-09-08
Copyright© 2024 Epic Games, Inc.
Privacy policyLink ↗

Preview 2 platforms

iPhone 4 images

iPhone screenshot
iPhone screenshot
iPhone screenshot
iPhone screenshot

iPad 4 images

iPad screenshot
iPad screenshot
iPad screenshot
iPad screenshot

What’s New Version 2.3.0

Bug fix to address iOS 26 issue where menus will quickly open and close when in windowed mode

Description

Virtual production-ready cinematography in real time from your iPad or iPhone -- Unreal VCAM for Unreal Engine. Translate traditional filmmaking concepts like camera lensing, framing, and movement into Unreal Engine’s digital realm. Record realistic camera takes that can be further fine-tuned in editor to create elegant final compositions when assembled in Unreal Engine’s Sequencer. Review early set environments through the lens, previs shot cameras before a shoot, capture real takes during principal photography, create a new shot in post, or all of the above. Camera movement via ARKit: • Stream out the positional and rotational data live to an Unreal Engine instance via Live Link over a network. • Drive the 3D camera within the real time environment. • Record the camera data via Take Recorder for use in Sequencer. Stream the camera view live from Unreal Engine: • Visualize the shot on the iPad or iPhone with accurate depth of field. • Modify camera parameters such as lens focus, iris, and zoom with immediate feedback. • Review previously recorded takes and store bookmarks to interesting locations within the world. Timecode support for multi-device synchronization: •Select from the iPhone system clock, an NTP server, or use a Tentacle Sync to connect with a master clock on stage.

Accessibility

ipadiphonemacrealityDevicetvoswatch

Version history 12 versions

Build 880322784v2.3.02025-12-03 22:48:43
Bug fix to address iOS 26 issue where menus will quickly open and close when in windowed mode
Build 878488260v2.2.12025-09-29 07:18:11
Unreal VCam app has been updated with an information screen to show third party libraries used.
Build 870346863v2.1.12024-12-24 08:27:40
- Added an API for manually invoking a text prompt in the app. The Unreal Engine will send the request to show some text and the app will respond with the text provided to it. - Make the stream selection list scrollable - Disconnect from the Unreal Editor when the streamer selection is cancelled.
Build 866024388v2.0.22024-07-24 19:11:27
This release contains minor bug fixes.  We fixed the spacing on the settings widget to make it more accessible.  We updated the URLs in the app to redirect to the correct instructions and privacy policy.
Build 862789594v2.0.02024-04-25 12:04:40
A new launch screen that allows you to pick the running instance of Unreal to connect. You can save previous sessions and we have introduced a developer settings panel to allow you to control app behaviour.
Build 861453538v1.3.22023-11-23 07:47:10
Bug fixes and performance improvements.
Build 856561500v1.3.12023-05-11 07:00:57
Added support for selection of a target stream when targeting a multi-streaming server. Now supports use of virtual keyboards for interacting with text boxes streamed from the editor.
Build 852909807v1.3.02022-11-15 08:00:52
Added support for Unreal Engine Pixel Streaming as a connection type (requires Unreal Engine 5.1) in addition to the legacy Remote Session.
Build 848856674v1.2.02022-05-27 01:32:38
Added support for the new Tentacle Sync E mk2 timecode device. Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours.
Build 848123749v1.1.02022-04-10 19:53:30
Updated Live Link compatibility for Unreal Engine 5.0 as well as 4.x. Added support for hardware controllers. Fixed multi-touch.
Build 844025390v1.0.12021-11-08 07:48:46
Bug fixes and performance improvements.
Build 839898094v1.02021-09-08 14:07:12

No pricing data captured yet — comparisons appear once the app has paid storefronts or in-app purchases.

Availability 1 of 1 storefronts

RegionLanguagePriceRatingsAvgVersion
US en-USFree272.92.3.0

Change log 16 changes · US

releaseNotes updated
Bug fix to address iOS 26 issue where menus will quickly open and close when in windowed mode
description updated
Virtual production-ready cinematography in real time from your iPad or iPhone -- Unreal VCAM for Unreal Engine. Translate traditional filmmaking concepts like
subtitle updated
For Unreal Engine
name updated
Unreal VCam
Version 2.3.0 released
Bug fix to address iOS 26 issue where menus will quickly open and close when in windowed mode
Version 2.2.1 released
Unreal VCam app has been updated with an information screen to show third party libraries used.
Version 2.1.1 released
- Added an API for manually invoking a text prompt in the app. The Unreal Engine will send the request to show some text and the app will respond with the text provided to it. - Make the stream selection list scrollable - Disconnect from th
Version 2.0.2 released
This release contains minor bug fixes.  We fixed the spacing on the settings widget to make it more accessible.  We updated the URLs in the app to redirect to the correct instructions and privacy policy.
Version 2.0.0 released
A new launch screen that allows you to pick the running instance of Unreal to connect. You can save previous sessions and we have introduced a developer settings panel to allow you to control app behaviour.
Version 1.3.2 released
Bug fixes and performance improvements.
Version 1.3.1 released
Added support for selection of a target stream when targeting a multi-streaming server. Now supports use of virtual keyboards for interacting with text boxes streamed from the editor.
Version 1.3.0 released
Added support for Unreal Engine Pixel Streaming as a connection type (requires Unreal Engine 5.1) in addition to the legacy Remote Session.
Version 1.2.0 released
Added support for the new Tentacle Sync E mk2 timecode device. Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours.
Version 1.1.0 released
Updated Live Link compatibility for Unreal Engine 5.0 as well as 4.x. Added support for hardware controllers. Fixed multi-touch.
Version 1.0.1 released
Bug fixes and performance improvements.
Version 1.0 released
expanded screenshot