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Adept Roll - MathHammer App

40K 10th Edition Stats App
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Content in en-US
195 Ratings
4.8
★★★★★
Age Rating
4+
Years
Developer
Language
EN
Size
50.6
MB

Information

Apple ID1480073816
Bundle IDcom.mathhammer.40k
SellerSeller
Min iOS16.0
Min macOS13.0
Device familiesiphone, ipad
Released2019-09-24
Copyright© Adept Roll, 2026
WebsiteLink ↗
Privacy policyLink ↗

Preview 2 platforms

iPhone 10 images

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iPad 10 images

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What’s New Version 2.25.01

Melee fix 11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealth: grants the Benefit of Cover instead of -1 to Hit. Doesn't stack with the Cover toggle. Ignores Cover cancels cover from either Cover or Stealth. Ignore All Hit Modifiers no longer cancels Stealth. Indirect Fire: no longer grants the target a save bonus. Keeps its -1 to Hit; full 11e rework to follow. New Cleave X: the melee Blast. +X attack dice per 5 defending models (X = 1, 2 or 3). Per weapon or global, melee only. New Psychic: ignores all BS/WS and Hit roll penalties (Cover, Stealth, -1s) but keeps buffs. Auto-on for imported Psychic weapons. Leader & Support characters: new Support tag; max one Leader + one Support per unit, and a Support can't attach without a Leader. Auto-tagged on import. Death order: when a group defends, the Bodyguard dies first, then the Support, then the Leader.

Description

• MathHammer for whole Army vs Army scenarios • Export all results to CSV for further analysis • Leader and Bodyguard MathHammer• Quickly import 100s of Attacker and Defender profiles for MathHammer processing • Create multiple weapons per Attacker • Abilities and Modifiers for Attackers: Lethal/Sustained Hits, Devasting Wounds, +/- to Hit/Wound, ReRoll Hits/Wounds, Auto Hits • And even more; Blast, Twin-Linked, Anti-X+, and much more • Abilities and Modifiers for Defender: -1 Damage, Half Damage, Feel No Pain, etc • Tournament Mode, for focusing on what matters when it matters during games • Instantly run MathHammer simulations against any profile • Profile tagging and search for efficiently organising your unit profiles • Input points cost for Return on Investment EULA Terms and Conditions for in-app purchases at https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Adept Roll Privacy https://adeptroll.com/privacy/ Adept Roll Help https://adeptroll.com/help/

Capabilities

In-App Purchases

Accessibility

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Version history 25 versions

Build 888021857v2.25.012026-07-09 05:08:08
Melee fix 11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealth: grants the Benefit of Cover instead of -1 to Hit. Doesn't stack with the Cover toggle. Ignores Cover cancels cover from either Cover or Stealth. Ignore All Hit Modifiers no longer cancels Stealth. Indirect Fire: no longer grants the target a save bonus. Keeps its -1 to Hit; full 11e rework to follow. New Cleave X: the melee Blast. +X attack dice per 5 defending models (X = 1, 2 or 3). Per weapon or global, melee only. New Psychic: ignores all BS/WS and Hit roll penalties (Cover, Stealth, -1s) but keeps buffs. Auto-on for imported Psychic weapons. Leader & Support characters: new Support tag; max one Leader + one Support per unit, and a Support can't attach without a Leader. Auto-tagged on import. Death order: when a group defends, the Bodyguard dies first, then the Support, then the Leader.
Build 887801673v2.25.002026-07-04 05:18:20
11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealth: grants the Benefit of Cover instead of -1 to Hit. Doesn't stack with the Cover toggle. Ignores Cover cancels cover from either Cover or Stealth. Ignore All Hit Modifiers no longer cancels Stealth. Indirect Fire: no longer grants the target a save bonus. Keeps its -1 to Hit; full 11e rework to follow. New Cleave X: the melee Blast. +X attack dice per 5 defending models (X = 1, 2 or 3). Per weapon or global, melee only. New Psychic: ignores all BS/WS and Hit roll penalties (Cover, Stealth, -1s) but keeps buffs. Auto-on for imported Psychic weapons. Leader & Support characters: new Support tag; max one Leader + one Support per unit, and a Support can't attach without a Leader. Auto-tagged on import. Death order: when a group defends, the Bodyguard dies first, then the Support, then the Leader.
Build 884546450v2.24.002026-07-03 15:46:33
Feat: Smarter grouping with roles and a chooser for unclear cases. Feat: Multi-leader and multi-bodyguard groups. Fix: Transports fight separately in Army vs Army. Fix: Blast on fixed attacks. Fix: Stealth applies to Melee & Ranged weapons. Fix: Fishing works with global rerolls. Fix: Math and UI bugs.
Build 883679437v2.23.102026-03-25 21:05:33
- Fix: Much faster sims - Fix: Math and UI bugs
Build 883062923v2.23.092026-03-06 00:17:57
Fix: Cannot save Sustained Hits and Anti-X. Fix: Math and UI bugs. Fix: Reroll 1 Hit, 1 Wound Or 1 Damage. Feat: Added new setting in More > Settings > Misc to pin the Confidence Level slider above Funnel and Bar charts. Feat: Bar Chart controls now use an Average / Confidence toggle. Fix: Bar Charts now show one output mode at a time (Average or Confidence) for clearer results. Fix: Removed inner No Mods bar and Confidence line overlay from Bar Charts to reduce clutter.
Build 883018187v2.23.082026-03-04 21:23:35
Fix: Cannot save Sustained Hits and Anti-X. Fix: Math and UI bugs. Fix: Reroll 1 Hit, 1 Wound Or 1 Damage.
Build 882891136v2.23.072026-03-03 12:55:14
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data outputs to compare outcomes of different weapon types.', Fix: Multi-Sim sorting is now correct and is done based on the Dead Models/Damage for the selected Attacker/Defender\'s opponents. Fix: AP3 on Crit UI selection bug.', Fix: Removed rarely used voice dictation.', Fix: Leaving a Profile you are editing now prompts you to Save said Profile. Fix: Added Save & Close to Profile editing. Fix: Moved to USA spellings. Fix: Other minor bug fixes and UI improvements.
Build 882876725v2.23.032026-02-28 08:54:16
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data outputs to compare outcomes of different weapon types.', Fix: Multi-Sim sorting is now correct and is done based on the Dead Models/Damage for the selected Attacker/Defender\'s opponents. Fix: AP3 on Crit UI selection bug.', Fix: Removed rarely used voice dictation.', Fix: Leaving a Profile you are editing now prompts you to Save said Profile. Fix: Added Save & Close to Profile editing. Fix: Moved to USA spellings. Fix: Other minor bug fixes and UI improvements.
Build 882596484v2.23.012026-02-27 07:21:43
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data outputs to compare outcomes of different weapon types.', Fix: Multi-Sim sorting is now correct and is done based on the Dead Models/Damage for the selected Attacker/Defender\'s opponents. Fix: AP3 on Crit UI selection bug.', Fix: Removed rarely used voice dictation.', Fix: Leaving a Profile you are editing now prompts you to Save said Profile. Fix: Added Save & Close to Profile editing. Fix: Moved to USA spellings. Fix: Other minor bug fixes and UI improvements.
Build 882475857v2.22.142026-02-16 17:35:15
Feat: Multi-Sims now has an Order By.Feat: Points Efficiency is now a part of Summary Results.Fix: Wasted Damage did not take into account Model Count.Fix: Multi-Sim history limited to 10 to improve performance Fix: Having an un-named weapon for Multi-Sim would stop it from completing Fix: Keyboard buggy when inputting Attacks, BS, etc Fix: Melee/Ranged/Both Icons not changing on Edit Attacker Profiles Fix: Lethal Hits in Funnel Charts Fix: Updated FNP on Funnels to be 5+++ Fix: Loading an Attacker, then saving an Attacker removed the assoiciated Defender from the saved Attacker Profile - and same for Defender Profile
Build 882420850v2.22.132026-02-14 00:21:37
- Fix: Having an un-named weapon for Multi-Sim would stop it from completing. - Fix: Keyboard buggy when inputting Attacks, BS, etc. - Fix: Melee/Ranged/Both Icons not changing on Edit Attacker Profiles. - Fix: Lethal Hits in Funnel Charts. - Fix: Updated FNP on Funnels to be 5+++ and not 5++. - Fix: Loading an Attacker, then saving an Attacker removed the assoiciated Defender from the saved Attacker Profile - this is now fixed and loading and saving an Attacker Profile will keep the associated Defender Profile. - Fix: As above, but for loading and saving a Defender Profile. - Fix: Simplified Import process for both Attackers and Defenders - removed image import. - Fix: Show Search all the time.
Build 882348948v2.22.102026-02-11 02:58:33
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882382798v2.22.122026-02-11 23:24:43
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882315611v2.22.092026-02-10 18:17:03
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882278953v2.22.072026-02-09 13:49:35
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882302619v2.22.082026-02-09 19:09:19
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882236577v2.22.042026-02-08 12:39:19
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 882275740v2.22.052026-02-08 22:02:27
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when importing Attackers, Defenders are also imported, and vice versa. Ready for the next feature... Feat: New Multi-Unit Simulation for Attacks vs Defenders and then Defenders vs Attacks. Feat: New Views for Attackers and Defenders - view by Faction, Unit Type or even by your own Custom Built views. Feat: New Lists for Attackers and Defenders allows copies of units into a List, edited and continue to be seperate from their original profiles. Feat: Leader & Bodyguard support - load a Bodyguard Unit and a Leader to see if the Bodyguard survives, and if it doesn't, does the Leader survive the remaining attacks. Feat: Mortal Wounds and Grendades now have their own "Per Weapon" results, for Bar Chart, Line Chart, Chance of Killing and Roll Info. Feat: Damage stats are now shown at the bottom of the Summary Results tab if the Defender has 1 Wound. Feat: Much improved New Recruit import from JSON - upload a JSON file from New Recruit and Adept Roll will process it more accurately and in less than 30 seconds. Feat: New Line Charts output - with new Cumulative Line Charts. Feat: Bar Charts replaced with a new Funnel Chart output - better visualisation of results. Feat: Make a Charge and Avoid a Charge feature. Feat: New interaction onboarding for new users - a quick tour of key features when first launching the app. Feat: New onboarding popup to showcase key features of Adept Roll. Feat: Added Attacks and Reasoning on tap in the Roll Info tab of Results. Feat: Export full CSV of Multi-Simulation Results. Fix: Improved Wound, Hit, AP and Save/Inv outputs and Reasoning in the Roll Info tab of Results. Fix: Multi-Unit Simulation crash and progress bar not updating correctly when running multiple simulations. Fix: Lots of other minor bug fixes and UI improvements. Fix: Removed Help Videos section - it was out of date. Fix: Survival Results tab removed. Fix: Removed per Weapon Points Cost from Attacker Profiles.
Build 881401569v2.21.052026-01-12 18:16:30
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons. - Fix: Mortal Wounds not working in some rare circumstances. - Fix: Other minor bug fixes and UI improvements.
Build 881344497v2.21.042026-01-09 19:16:40
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Build 881272456v2.21.012026-01-07 08:21:00
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Build 881283068v2.21.032026-01-07 21:30:25
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Build 881200919v2.20.152026-01-05 23:54:02
- Feat: Updated Tank Shock to Mortal Wounds - this can now be used for 1 to 12 dice, on 2+ to 6+ success rolls in Ranged, Melee and Both weapon profiles, and with an optional cap value. - Feat: Added Unmodified To Hit Modifier (Overwatch) - allows specifying that attacks hit on an unmodified roll of 4+, 5+ or 6+. - Feat: Removed the Fate wording from Miracle Dice in the UI. - Feat: Further improved Miracle Dice usage by allowing a more realistic use case of selecting a number of dice a speficied values to be used. - Feat: Achievements and Badges are now auto-hidden by default. You can change this in More > Settings > Enable Achievements/Badges Popups.
Build 881110616v2.20.142025-12-31 14:33:51
- New Defender Modifier to use a single presumed 6 on a Miracle Dice for a Save roll - Attacker Weapon Profiles can be reordered via a Long Press and Drag gesture on the Menu Bars for each Weapon Profile
Build 880887709v2.20.082025-12-22 01:48:51
- Improved Miracle Dice inputs to have Number of Dice - Allow FNP to be selected for Dev Wounds only - Defender Keywords can now be added via a Quick Keyword Screen from the Home Screen to ensure Anti-X can be used effectively - Attacker and Defender pages now have a keyword filter, and an improved UI. - Tournament Mode Keywords can not be filtered to just show Roles or Factions - General UI improvements

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Availability 1 of 1 storefronts

RegionLanguagePriceRatingsAvgVersion
US en-USFree1954.82.25.01

Change log 29 changes · US

releaseNotes updated
Melee fix 11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealt
description updated
• MathHammer for whole Army vs Army scenarios • Export all results to CSV for further analysis • Leader and Bodyguard MathHammer• Quickly import 100s of Attacke
subtitle updated
40K 10th Edition Stats App
name updated
Adept Roll - MathHammer App
Version 2.25.01 released
Melee fix 11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealth: grants the Benefit of Cover instead of -1 to Hit. Doesn't stack with the Cove
Version 2.25.00 released
11th Edition Features! Cover: now worsens the attacker's BS by 1 on ranged attacks instead of boosting the save. Toggle moved to Hit Modifiers. Stealth: grants the Benefit of Cover instead of -1 to Hit. Doesn't stack with the Cover toggle.
Version 2.24.00 released
Feat: Smarter grouping with roles and a chooser for unclear cases. Feat: Multi-leader and multi-bodyguard groups. Fix: Transports fight separately in Army vs Army. Fix: Blast on fixed attacks. Fix: Stealth applies to Melee & Ranged weapons.
Version 2.23.10 released
- Fix: Much faster sims - Fix: Math and UI bugs
Version 2.23.09 released
Fix: Cannot save Sustained Hits and Anti-X. Fix: Math and UI bugs. Fix: Reroll 1 Hit, 1 Wound Or 1 Damage. Feat: Added new setting in More > Settings > Misc to pin the Confidence Level slider above Funnel and Bar charts. Feat: Bar Chart con
Version 2.23.08 released
Fix: Cannot save Sustained Hits and Anti-X. Fix: Math and UI bugs. Fix: Reroll 1 Hit, 1 Wound Or 1 Damage.
Version 2.23.07 released
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data ou
Version 2.23.03 released
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data ou
Version 2.23.01 released
Feat: New color coded Funnel Charts to match Line Graphs.', Feat: New Bar Charts.', Feat: Funnel Charts now show a split for Dead Models and Wasted Damage. Feat: Single Sim and Multi-Sim now have Melee/Ranged/All Toggle for all data ou
Version 2.22.14 released
Feat: Multi-Sims now has an Order By.Feat: Points Efficiency is now a part of Summary Results.Fix: Wasted Damage did not take into account Model Count.Fix: Multi-Sim history limited to 10 to improve performance Fix: Having an un-named weapo
Version 2.22.13 released
- Fix: Having an un-named weapon for Multi-Sim would stop it from completing. - Fix: Keyboard buggy when inputting Attacks, BS, etc. - Fix: Melee/Ranged/Both Icons not changing on Edit Attacker Profiles. - Fix: Lethal Hits in Funnel Charts.
Version 2.22.12 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.10 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.09 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.08 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.07 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.05 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.22.04 released
Feat: Attackers and Defenders can now be edited from their respective View pages after tapping their Name from the Attacker or Defender list - no need to Load, then Edit. Feat: Import now imports the opposite profile type - e.g. when import
Version 2.21.05 released
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons. - Fix: Mortal Wounds not working in some rare circumstances. - Fix: Othe
Version 2.21.04 released
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Version 2.21.03 released
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Version 2.21.01 released
- Fix: Corrected an issue where the Models input field width was not adapting correctly on smaller devices. - Fix: Dev and Anti interaction issue for specific weapons.
Version 2.20.15 released
- Feat: Updated Tank Shock to Mortal Wounds - this can now be used for 1 to 12 dice, on 2+ to 6+ success rolls in Ranged, Melee and Both weapon profiles, and with an optional cap value. - Feat: Added Unmodified To Hit Modifier (Overwatch) -
Version 2.20.14 released
- New Defender Modifier to use a single presumed 6 on a Miracle Dice for a Save roll - Attacker Weapon Profiles can be reordered via a Long Press and Drag gesture on the Menu Bars for each Weapon Profile
Version 2.20.08 released
- Improved Miracle Dice inputs to have Number of Dice - Allow FNP to be selected for Dev Wounds only - Defender Keywords can now be added via a Quick Keyword Screen from the Home Screen to ensure Anti-X can be used effectively - Attacker an
expanded screenshot