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Meteorfall: Krumit's Tale icon

Meteorfall: Krumit's Tale

A card-based dungeon crawler
Age Rating
12+
Years
Developer
Language
EN
+7 More
Size
511
MB

Information

Apple ID1369611597
Bundle IDcom.slothwerks.krumit
SellerSeller
Min iOS13.0
Min macOS11.0
Device familiesiphone, ipad, ipod
Released2020-08-26
Copyright© Copyright Slothwerks 2018-2020
WebsiteLink ↗
Privacy policyLink ↗

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iPhone screenshot
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iPad 5 images

iPad screenshot
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What’s New Version 1.0.260

Full notes: https://krumits-tale.com/krumit_patch_notes.txt GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. April Bug Fix Update BALANCE - #1688 - Removed Gathering Storm from the Daily Challenge tile pool - #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge - #1702 - Removed Poet from the Pauper perk list BUGS - #1694: Fix an issue where the Sniper perk showed up with no description - #1696: Fixed various Greybeard abilities not interacting properly with Mark - #1704: Fixed a rare crash in the Endless Mutation - #XXXX: Backstab can no longer target hidden enemies

Description

Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ‘swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph. + A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys! + The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle + In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards + More than 30 achievements to unlock + Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways. + Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently + Play across multiple devices with iCloud save support + Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required + Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)

In-App Purchases US pricing

One-Time Purchases
Varfa the Ranger$1.99

Capabilities

In-App PurchasesGame Center

Accessibility

ipadiphonemacrealityDevicetvoswatch

Version history 19 versions

Build 841653585v1.0.2602021-04-29 15:30:48
Full notes: https://krumits-tale.com/krumit_patch_notes.txt GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. April Bug Fix Update BALANCE - #1688 - Removed Gathering Storm from the Daily Challenge tile pool - #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge - #1702 - Removed Poet from the Pauper perk list BUGS - #1694: Fix an issue where the Sniper perk showed up with no description - #1696: Fixed various Greybeard abilities not interacting properly with Mark - #1704: Fixed a rare crash in the Endless Mutation - #XXXX: Backstab can no longer target hidden enemies
Build 841147590v1.0.2582021-04-02 00:55:09
Bug Fix Update - Fixed a bug that caused a soft lock after defeating the Uberlich as Itchitah - Fixed an interaction between Bottled Lightning and Seek
Build 841034963v1.0.2572021-03-30 01:36:02
ARCH CONTENT UPDATE NEW New Mutation Mode - Electromancer Play as Chief Electromancer Itchitah! New Ability - Bottled Lightning (Greybeard) 3 cost Instant. Fill your empty inventory slots with copies of Zap New Ability - Gathering Storm (Greybeard) 1 cost Instant. Shuffle a copy of Zap into the deck, then cycle this New Item - Screwdriver (Neutral) 1 cost - 1 attack / 3 durability weapon Depleted: Restore 1 durability to items in your inventory BALANCE Removed Bounty and Gold Chest from spawning in any daily BUG FIXES #1368 - Tinker and Wishing Lamp no longer target Lord's Helm when restoring durability #1639 - Nukdr0mancer's self-destruct ability no longer sticks tiles on the screen in certain circumstances #1655 - Voodoo Doll removed from Reaper's Curse #1667 - Fixed an attack prediction interaction with Crusader / frozen enemies #1668 - Removed Privileged and Greedy on Baron #1669 - Fixed a bug with Treant and Lure #1672 - Fixed the description for 'Renounce' in Japanese #1675 - Frenzy no longer consumes the free tile bonus for Street Rat #1678 - Using Knockout on a top-row enemy with the Magician perk no longer causes a lock
Build 840556525v1.0.255 Feb Update2021-02-28 23:42:03
FEBRUARY CONTENT UPDATE NEW New Enemy: Cococat "Acquiring a tile in the same row costs 2 #heart" New Ability: Humility (Rose), 0 cost "Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold New Ability: Trick Shot (Varfa), 2 cost "Deal 8 piercing damage, split among enemies in the same row. Exhaust" New Perk: Magician (Greybeard, Mischief, Varfa) "When you target an enemy with an item or ability, also Push them" BUG FIXES - #1617: Removed Stout from the Endless mutation - #1641: The cost of Frenzy no longer shows up as '99' - #1643: Battle Song now requires that there's a visible weapon - #1645: Damage dealt by Healing Trap now works properly with Mark - #XXXX: Arcanist no longer triggers when removing Curse tiles (including Megaton) - #XXXX: Fix a bug where block was not removed for some enemies, after defeating a hero's minions
Build 840060792v1.0.251 Jan Update2021-01-20 01:49:47
GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. JANUARY CONTENT UPDATE NEW - Krumit can now speak in Chinese! (Check it out by setting your language to Chinese in the Settings) - NG+9 (You have one less choice when choosing perks and treasure) New Weapon: Snowpiercer (Greybeard): 1 cost, 2 durability, 3 damage “Piercing when attacking Frozen opponents” New Armor: Widow's Grasp (Bruno, Muldorf): 3 cost, 3 durability, 4 block “When you parry, add a copy of Spider Bite to your inventory” New Trap: Healing Trap (Varfa, Muldorf) "Pay 2 gold to arm this trap. Trigger: Deal 6 piercing damage split between enemies in the same row, and restore 6 health split between you and your minions" New Ability: Kick (Mischief) 1 gold "Deal 8 damage to an enemy and push them. Can't be used in battle. Exhaust" MISCELLANEOUS CHANGES - Daily Challenge now accepts only the first score (you can play as many times as you like though) BALANCE: ENDESS - Removed items and abilities that increase base attack (only in the Daily Challenge version of Endless). - Enemy ratios skewed towards more powerful enemies. BALANCE: NG+ - NG+ levels that add curses now do so on the 2nd and 3rd dungeons respectively, instead of in the 1st dungeon BALANCE: BRUNO - Smashgud reworked: Damage 6->5, Now reads "Your attack stuns" - Slam reworked: Deal 10 damage to an enemy, cost 3->2 - Sharpen is now Instant BALANCE: ROSE - Renounce: Now Cycles when acquired - Shadow Crown reworked: Cost 3->4, Now reads "Restore 1 durability when a corrupted enemy dies" - Bat King's Mantle reworked: Now reads "While you block with this item, you have thorns equal to the number of visible curses" - Penance reworked: Now reads "When you acquire this and when you have depleted it, repent", Damage 5->6 BALANCE: GREYBEARD - Dragorn's Paw reworked: Cost 4->3, now reads "Attack increased by the number of burn stacks on your opponent" - Shatter: Cost 2->1, Recharge 8 rounds in battle->2, Damage 4->3 - Meditate is now Instant, Cost 2->1 BALANCE: MISCHIEF - Hide is now Instant, and Cycles BUGS - #1573: Instant tiles are now acquirable even if your inventory is full - #1576: Stoopid no longer 'consumes' Street Rat - #1582: Fixed an issue which made it impossible to remove Stoopid in some cases - #1595: Queen's Grail no longer spawns in Endless - #1600: Blast Wave no longer glitches when used in battle against a bottom row enemy - #1612: Seek no longer glitches when duplicated with Poet - #XXXX: Counterfeit no longer duplicates 'perk gifts' in Endless - #XXXX: Seek no longer targets / glitches when it selects a 'perk gift' in Endless
Build 839525823v1.0.2482020-12-08 01:47:51
NEW [-] Endless (new mutation): Survive as long as you can in the Endless Dungeon! Battle against waves of increasingly difficult enemies until you meet your end. You’ll score additional points for each enemy you defeat [-] Wishing Lamp (item: Neutral) Choose: Gain 1 #coin, restore {0} #heart, or restore 1 durability to a random item [-] Frost Trap (item: Greybeard, Varfa) Pay 1 coin to arm this trap. Trigger: Apply freeze to enemies in the same row [-] Battle Mage (Greybeard perk): When you burn or freeze an enemy, reduce the cost of weapons in the same row by 2 BALANCE [-] Dragorn’s Gold will no longer show up during the Daily Challenge [-] Curse of Weakness can now be removed by paying 2 health
Build 839457752v1.0.2452020-12-03 04:18:42
Fixed an issue where choosing Bandit during certain mutations would cause you to be unable to continue to the next dungeon
Build 839409503v1.0.2432020-11-30 16:19:33
BALANCE - Biker attack increased by 1; now increases at end of turn only BUGS - #1502: Disengage can no longer be used in battle - #1510: Heist can no longer target blessings - #1517: Tombstone no longer consumes the 'free tile' buff from Street Rat - #1518: Tapping back during hero selection no longer resets Mutations - #1524: Street Rat no longer shows up during Dungeon Crawler - #1526: Using Tag Team consumes the attack buff from Sneaky - #1529: Plague Mask, Brewer restore charges correctly for Dart Gun - #1542: Reducing Bartholomew to 0 HP with poison no longer causes a softlock - #1544: Resuming a game with Varfa during the 'Unidentified' mutation no longer softlocks - #1549: Fixed assorted bugs with Baron & Boss Rush - #1550: Ventriloquist Skeleton no longer consumes the 'free tile' buff from Street Rat - #9999: Pacifism now correctly requires '2' overheals to recharge, instead of 1
Build 839266281v1.0.2422020-11-24 02:14:15
Introducing a brand new mutation: Baron! Gold carries over between rounds, so try to amass a fortune as you venture through the dungeon! NEW - New mutation: Baron - New potion: Liquid Armor - New perks: Fencer (Bruno, Rose), Bandit (Neutral)
Build 838665556v1.0.2402020-11-10 02:25:39
BUG FIXES #1426 - Death Prediction no longer incorrect if Tag Team is used while Orhu is deceased #1457 - Orhu doesn't consume 'free item' from Street Rat perk #1474 - Goliath Slayer now works properly with the Sniper perk #1491 - Fixed a bug with Tag Team where Varfa could become permanently Disarmed #1493 - Queen's Grail should grant victory if used on the last stage of Reaper's Mark #1496 - Marked enemies should now be tappable in battle #1501 - Using Lure on debuffed enemies no longer soft locks when the enemy is attacked - Fixed an issue where the reported score and score shown in-game didn't match
Build 838463218v1.0.239 Post-Varfa Fixes2020-11-03 02:46:27
IMPROVEMENTS - 50% of Daily Challenges will be 'Bosses Only', making it easier / faster to participate BALANCE - Thief's Glove and Blood Money no longer show up in Daily Challenges BUGS - Fixed a bug where Knockout used on the last enemy would end the dungeon - Varfa should now be usable in Explorer Mode - Enemy attack patterns now show up properly for landscape mode Updated translations
Build 838281714v1.0.238 Varfa2020-10-29 15:09:41
From deep in the Slithering Swamp, Varfa the Ranger and her loyal companion, Orhu, have answered the call to defeat the Uberlich! NEW Unlock a new playable hero, Varfa the Ranger (IAP), featuring more than 50 new items and abilities and unique perks including Scout and Sharpshooter! You can also try Varfa for free during Daily Challenges in which she's the randomly chosen hero.
Build 838262427v1.0.234 Hot Fix2020-10-19 17:17:39
Fixed an issue where the game would soft lock in certain cases in battle after resuming a saved game
Build 838255347v1.0.228 Bug Fixes2020-10-18 01:25:29
REAPER'S CURSE FIXES - Stairs are no longer discardable - Corrupted enemies that 'drop' the stairs no longer cause soft lock - The dungeon name shows up correctly when resuming - Fixed an issue where resuming the game would cause enemies not to 'drop' the stairs - Stairs can no longer be targeted by Potion of Transmogrification
Build 838134438v1.0.225 Reaper2020-10-15 01:26:03
The spookiest update yet! Now available - a brand new mutation called 'Reaper's Curse'! Ascend 7 deadly floors in the Haunted Spire and defeat the Ghost King before you're consumed by his deadly curse. (Try it now in the Mutation Mode menu and periodically during the Daily Challenge)
Build 838001454v1.0.222 Rose Update2020-10-06 00:34:44
NEW Rose ‘Chosen’ perk rework: When you remove or transform a visible curse, deal 2 piercing damage to enemies in the same row New Keyword: Repent: If a curse is present on the board, trigger this tile's effect. Then, convert the curse into a blessing New tiles (Rose): Holy Symbol, Judgmental Sword, Vigilance New perks (Rose): Pure New perks (Neutral): Peaceful IMPROVEMENTS You can now select ‘Boss Dungeons Only’ for most Mutations Mode, if you prefer a shorter run #1222 - Can now swipe left / right to cycle through the shop tiles #1230 - Can now hover over or tap health to show your max health value BUGS #1157 - Smashgud's description more accurately describes its effect #1191 - Run History will properly label Explorer Mode runs #1209 - Fixed an an issue with death prediction + life steal + poison #1219 - Fixed an an issue with death prediction + Crusader #1224 - The 'discard' effect in Ghost King's Cryptorium now continues to trigger after he's defeated #1228 - Cococat will start with 3 health (not 2), as described #1229 - Megaton tiles that appear on the bottom row (eg: after using Teleport) no longer explode #1230 - Fixed an issue with death prediction + hornet #1237 - Boss max health values will be shown properly on Krumit's Notes during Explorer runs #1238 - Fixed a text wrapping issue in RU #1241 - 'Passive tiles' (such as Armor Up) will no longer be exhausted if left accidentally active when attacking #1243 - Run seed # can now be viewed on the run summary screen Various typos fixed & strings updated across all localizations
Build 837623540v1.0.208 (Explorer)2020-09-07 15:43:18
NEW Introducing Explorer Mode! Struggling and need a little extra help? Customize the difficulty to your liking by adding a few buffs in Explorer Mode Added Czech and Korean translations BUG FIXES Fixed a bug where Run History didn’t sync via iCloud #1121 - Fixed an issue where player's scores wouldn't show up on the Daily Challenge scoreboard until later, as well as an issue where the rank shown was one higher than it should be #1125 - Megaton no longer triggers Blessing of Magic #1127 - Fixed an issue where a player's name might show as 'Uninitialized' #1136 - Opening Settings no longer hides the score for the remainder of the run #1145 - Blessing of Magic properly triggers Bounty #1146 - The 'Intelligent' perk now works properly with the Boss Rush mutation #1149 - Apprentice Cap no longer makes Megaton cost gold #1152 - Dark Ritual no longer takes an extra health to use #1158 - Cull can no longer be used against hidden enemies (Trickster, Jackals) #1177 - Holy Fury no longer soft locks when acquired in 'dual class' Mutations
Build 837352755v1.0.1982020-08-26 23:56:23
Fixed a variety of bugs reported by beta testers
Build 826600828v1.02020-07-31 18:48:24
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BR pt-BRBRL 49.984.41.0.260
MX es-MXMXN 14975.01.0.260
AO en-GBUSD 6.9901.0.260
AR es-MXUSD 6.9901.0.260
BF en-GBUSD 6.9901.0.260
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ZM en-GBUSD 7.9901.0.260
ZW en-GBUSD 7.9901.0.260

Change log 23 changes · US

releaseNotes updated
Full notes: https://krumits-tale.com/krumit_patch_notes.txt GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback au
description updated
Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale invo
subtitle updated
A card-based dungeon crawler
name updated
Meteorfall: Krumit's Tale
Version 1.0.260 released
Full notes: https://krumits-tale.com/krumit_patch_notes.txt GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. April Bug Fix Update BALANCE - #1688
Version 1.0.258 released
Bug Fix Update - Fixed a bug that caused a soft lock after defeating the Uberlich as Itchitah - Fixed an interaction between Bottled Lightning and Seek
Version 1.0.257 released
ARCH CONTENT UPDATE NEW New Mutation Mode - Electromancer Play as Chief Electromancer Itchitah! New Ability - Bottled Lightning (Greybeard) 3 cost Instant. Fill your empty inventory slots with copies of Zap New Ability - Gathering Storm
Version 1.0.255 Feb Update released
FEBRUARY CONTENT UPDATE NEW New Enemy: Cococat "Acquiring a tile in the same row costs 2 #heart" New Ability: Humility (Rose), 0 cost "Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold New Ability: Trick Shot
Version 1.0.251 Jan Update released
GOT A BUG REPORT OR FEEDBACK? Check out our Discord http://discord.gg/meteorfall Submit feedback automatically by typing !bug or !feedback. JANUARY CONTENT UPDATE NEW - Krumit can now speak in Chinese! (Check it out by setting your lang
Version 1.0.248 released
NEW [-] Endless (new mutation): Survive as long as you can in the Endless Dungeon! Battle against waves of increasingly difficult enemies until you meet your end. You’ll score additional points for each enemy you defeat [-] Wishing Lamp (i
Version 1.0.245 released
Fixed an issue where choosing Bandit during certain mutations would cause you to be unable to continue to the next dungeon
Version 1.0.243 released
BALANCE - Biker attack increased by 1; now increases at end of turn only BUGS - #1502: Disengage can no longer be used in battle - #1510: Heist can no longer target blessings - #1517: Tombstone no longer consumes the 'free tile' buff from
Version 1.0.242 released
Introducing a brand new mutation: Baron! Gold carries over between rounds, so try to amass a fortune as you venture through the dungeon! NEW - New mutation: Baron - New potion: Liquid Armor - New perks: Fencer (Bruno, Rose), Bandit (Neutra
Version 1.0.240 released
BUG FIXES #1426 - Death Prediction no longer incorrect if Tag Team is used while Orhu is deceased #1457 - Orhu doesn't consume 'free item' from Street Rat perk #1474 - Goliath Slayer now works properly with the Sniper perk #1491 - Fixed a
Version 1.0.239 Post-Varfa Fixes released
IMPROVEMENTS - 50% of Daily Challenges will be 'Bosses Only', making it easier / faster to participate BALANCE - Thief's Glove and Blood Money no longer show up in Daily Challenges BUGS - Fixed a bug where Knockout used on the last enemy
Version 1.0.238 Varfa released
From deep in the Slithering Swamp, Varfa the Ranger and her loyal companion, Orhu, have answered the call to defeat the Uberlich! NEW Unlock a new playable hero, Varfa the Ranger (IAP), featuring more than 50 new items and abilities and un
Version 1.0.234 Hot Fix released
Fixed an issue where the game would soft lock in certain cases in battle after resuming a saved game
Version 1.0.228 Bug Fixes released
REAPER'S CURSE FIXES - Stairs are no longer discardable - Corrupted enemies that 'drop' the stairs no longer cause soft lock - The dungeon name shows up correctly when resuming - Fixed an issue where resuming the game would cause enemies
Version 1.0.225 Reaper released
The spookiest update yet! Now available - a brand new mutation called 'Reaper's Curse'! Ascend 7 deadly floors in the Haunted Spire and defeat the Ghost King before you're consumed by his deadly curse. (Try it now in the Mutation Mode men
Version 1.0.222 Rose Update released
NEW Rose ‘Chosen’ perk rework: When you remove or transform a visible curse, deal 2 piercing damage to enemies in the same row New Keyword: Repent: If a curse is present on the board, trigger this tile's effect. Then, convert the curse into
Version 1.0.208 (Explorer) released
NEW Introducing Explorer Mode! Struggling and need a little extra help? Customize the difficulty to your liking by adding a few buffs in Explorer Mode Added Czech and Korean translations BUG FIXES Fixed a bug where Run History didn’t sync
Version 1.0.198 released
Fixed a variety of bugs reported by beta testers
Version 1.0 released
expanded screenshot